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Thread: NCAA Football 13 - Quick Clips

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  1. #121
    Varsity JerzeyReign's Avatar
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    I trust the GCs on TGT a lot -- please... please tell me that was an old gameplay video and thats not what it looked like during the CD. Please tell me -- ok, I'm honestly giving you permission to "hype" me up. At the moment, that video is a buzzkill -- I won't even lie.

  2. #122
    Heisman Rudy's Avatar
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    Just reading a lot of negative reactions to that video on Twitter and OS. Hopefully EA puts out a longer video soon with a good player on a higher difficulty. That video seemed to upset people far more than made them happy. Definitely a marketing miss so far.

    A lot of valid complaints about the commentary and the dead air. Many complaints about the crowd noise and lack of true TV presentation. Reading a lot of NCAA 12.2 comments (fair or not, a ton of people are saying it on OS). Still complaints about the running animations and lack of momentum although quite a few (myself included) thought it looked a little smoother.

    Gotmadskillz seemed to sum up a lot of people's opinions on OS: http://www.operationsports.com/forum...post2043673042

    I would love to see some cpu vs cpu gameplay of them running the option. That would be huge for me as I need to see the cpu run the spread effectively.
    Last edited by Rudy; 05-18-2012 at 05:36 AM.

  3. #123
    Heisman souljahbill's Avatar
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    Why do people keep saying "It looks like 12.5" or whatever? WHAT IS IT SUPPOSE TO LOOK LIKE? Do people think EA was just going to start over after 12. Of course it's going to look like just an update to 12.

  4. #124
    Heisman Rudy's Avatar
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    Quote Originally Posted by souljahbill View Post
    Why do people keep saying "It looks like 12.5" or whatever? WHAT IS IT SUPPOSE TO LOOK LIKE? Do people think EA was just going to start over after 12. Of course it's going to look like just an update to 12.
    True lol. I think people were just expecting to see something fresh. I also think people were expecting to see a big improvement to commentary and the commentary was bad. Any time you don't see much of an improvement people will use that line and I have done it myself.

  5. #125
    Administrator gschwendt's Avatar
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    The last thing I'll say on that clip from yesterday is that it really did look bad. I don't feel it's representative of the product I played a month ago. My suggestion is for everyone to wait until longer videos come out and/or videos from the community when we receive copies and can. As well, a lot of the new gameplay features are more about feel rather than looks so for that I suggest waiting on the demo to try it out for yourself.

    I'm not trying to say the game is going to be perfect or that everyone is going to love it, but certainly better than what you saw in that clip.

  6. #126
    Heisman souljahbill's Avatar
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    Dead Air

    #AnotherProblemINeverNoticedUntilReadingNCAAForums

  7. #127
    Heisman psusnoop's Avatar
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    Skip to 3:21 in this clip and watch this play. Watch the RCB on this play. What or whom is he covering on this play?

  8. #128
    All-American Deuce's Avatar
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    Quote Originally Posted by psusnoop View Post
    Skip to 3:21 in this clip and watch this play. Watch the RCB on this play. What or whom is he covering on this play?
    WTH? Was that some kind of weird zone?



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  9. #129
    Administrator gschwendt's Avatar
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    Quote Originally Posted by psusnoop View Post
    Skip to 3:21 in this clip and watch this play. Watch the RCB on this play. What or whom is he covering on this play?
    My best guess is that it's some kind of bug to where the CBs are trading flat responsibilities. If you notice, both CBs gravitate towards the middle and both flats end up wide open as a result. Definitely looks awful.

  10. #130
    Heisman psusnoop's Avatar
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    Quote Originally Posted by gschwendt View Post
    My best guess is that it's some kind of bug to where the CBs are trading flat responsibilities. If you notice, both CBs gravitate towards the middle and both flats end up wide open as a result. Definitely looks awful.
    Thats what I saw too after rewatching a few more times. I was focusing in on the curl mostly though and couldn't understand how in the world he was so wide open (someone missed him for the easy TD there) but yeah hopefully that gets a little love

    With the thread as debbie downer as it has been I hated to point that out but thought more should see notice it. And I understand the NCAA 12.2 comments but like Soul mentioned already, aside from a complete overhaul (not happening) it will always look like upgrades because guess what IT IS UPGRADES

    I think Deuce, steelerfan, and myself have mentioned a few times over that EA should fix the issues with 12 and give me that for 13 and I'll be happy. They have added more and continue to listen to the community for things that we want to see (while addressing issues on 12) and for that I'm very happy heading forward. As long as things stay constructive and people can add to the dialog of things they want to see then we can continue as a community to push forward to try and get this series where everyone wants and hopes it to be.

  11. #131
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by gschwendt View Post
    The last thing I'll say on that clip from yesterday is that it really did look bad. I don't feel it's representative of the product I played a month ago. My suggestion is for everyone to wait until longer videos come out and/or videos from the community when we receive copies and can. As well, a lot of the new gameplay features are more about feel rather than looks so for that I suggest waiting on the demo to try it out for yourself.

    I'm not trying to say the game is going to be perfect or that everyone is going to love it, but certainly better than what you saw in that clip.
    Key phrase here. You're not going to get the gist of everything on just watching videos.

  12. #132
    Administrator gschwendt's Avatar
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    Here's the feedback I sent to the devs about the video... let me know if you think I missed anything.


    For the audio

    • Kirk is very rarely heard throughout the clip (once, maybe twice?) and ends up producing a lot of dead-air. I assume this has to do with still getting his new lines into the game, but it's definitely noticeable and a negative.
    • Some have complained about the crowd noise... I didn't think it was that bad though they might not be as reactive as they should be, particularly on the touchdown
    For the gameplay, lots of issues unfortunately


    • Play 1 (0:23), nothing horrible here, however I did notice that the defense is in a 43 Quarters with responsibilities swapped (CBs share a deep half). The problem is that the FS is slow to get deep... instead he freezes for a second while everyone else around him moves. Seeing as he has to get across the field, he should be much quicker to react. Also, I do wish that the MLB would pay more attention to the TEs instead of drifting away from them but we'll chalk that up to poor ZCV I suppose.
    • Play 2 (1:20), two problems with this play. First is the RBs mobility... he's able to cut a 90 degree angle and appears to gain speed through it rather than lose any. Second is the RT... he seems to get confused as to who his assignment should be (I assume he wants to get to the LOLB). In this play, it doesn't cause a problem but this is what happens often on run blocking in the open... the blocker can't get to his assignment and/or changes his mind at the wrong moment (the worst is when he changes his mind while he's in the middle of a hole you're trying to get to).
    • Play 3 (1:47), first complaint is on the CPU defense... best I can tell this is Cover 2 Zone (perhaps a Tampa 2?) but the FS is outside the numbers without a threat in that area. At worst, he should be over the top of the X receiver because if he was running a streak or post, there's be no one in the area to stop him. The second issue is with the user (which obviously you guys can't control)... I assume he was trying to lead the slot receiver (RB) upfield to show off the new passing mechanic but obviously we'd have to ask him.
    • Play 4 (2:19), nothing too terrible here, though I would like for the OL to at least bump the DL on their way out of the blocks but obviously that's not anything that will be happening this year.
    • Play 5 (3:02), this is just a complaint about the user... really wish he would have followed the proper hole instead of trying to bounce it outside. The play appears to have been blocked quite well with a big hole to run through but instead gets stopped for no gain.
    • Play 6 (3:25). Watching the CBs, I can only assume this is some kind of bad bug. The defense appears to be in a Cover 2 Zone but what seems to happen is that the CBs swap their flat coverage responsibilities. You'll notice that at the snap, both gravitate towards the middle and as a result, both flats are wide open.
    • Play 7 (3:55)... the biggest complaint here is that the CB has a ball thrown right in front of him and he never attempts to make a play. He actually freezes as the ball is about to arrive and then barely moves once the ball does arrive; I assume this might be gameplay on Varsity or something but if not, then that's a big issue (still an issue if on Varsity). As well, the user should have thrown it more to the sidelines but obviously you guys can't control the user.
    There's probably other things that we could find but those are the biggest ones that stand out.

  13. #133
    Administrator JBHuskers's Avatar
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    Great feedback!

  14. #134
    All-American Deuce's Avatar
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    Very nice. Be interested to know EA's response...if it's ok to share.


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  15. #135
    Administrator gschwendt's Avatar
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    Quote Originally Posted by Deuce View Post
    Very nice. Be interested to know EA's response...if it's ok to share.

    Sent from my iPhone using Tapatalk
    Generally not... they can be much more free and open in responses to us if they know that what they're sharing is in confidence. Obviously I don't want to break that.

    However, the comments might spur them to release some kind of statement or video or something on their own, which of course is up to them.

  16. #136
    All-American Deuce's Avatar
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    Quote Originally Posted by gschwendt View Post
    Generally not... they can be much more free and open in responses to us if they know that what they're sharing is in confidence so I definitely don't want to break that.
    No worries. Hopefully EA will respond to the community in some way to ease the concerns.


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  17. #137
    Heisman souljahbill's Avatar
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    Quote Originally Posted by gschwendt View Post
    Here's the feedback I sent to the devs about the video... let me know if you think I missed anything.


    For the audio

    • Kirk is very rarely heard throughout the clip (once, maybe twice?) and ends up producing a lot of dead-air. I assume this has to do with still getting his new lines into the game, but it's definitely noticeable and a negative.
    • Some have complained about the crowd noise... I didn't think it was that bad though they might not be as reactive as they should be, particularly on the touchdown
    For the gameplay, lots of issues unfortunately


    • Play 1 (0:23), nothing horrible here, however I did notice that the defense is in a 43 Quarters with responsibilities swapped (CBs share a deep half). The problem is that the FS is slow to get deep... instead he freezes for a second while everyone else around him moves. Seeing as he has to get across the field, he should be much quicker to react. Also, I do wish that the MLB would pay more attention to the TEs instead of drifting away from them but we'll chalk that up to poor ZCV I suppose.
    • Play 2 (1:20), two problems with this play. First is the RBs mobility... he's able to cut a 90 degree angle and appears to gain speed through it rather than lose any. Second is the RT... he seems to get confused as to who his assignment should be (I assume he wants to get to the LOLB). In this play, it doesn't cause a problem but this is what happens often on run blocking in the open... the blocker can't get to his assignment and/or changes his mind at the wrong moment (the worst is when he changes his mind while he's in the middle of a hole you're trying to get to).
    • Play 3 (1:47), first complaint is on the CPU defense... best I can tell this is Cover 2 Zone (perhaps a Tampa 2?) but the FS is outside the numbers without a threat in that area. At worst, he should be over the top of the X receiver because if he was running a streak or post, there's be no one in the area to stop him. The second issue is with the user (which obviously you guys can't control)... I assume he was trying to lead the slot receiver (RB) upfield to show off the new passing mechanic but obviously we'd have to ask him.
    • Play 4 (2:19), nothing too terrible here, though I would like for the OL to at least bump the DL on their way out of the blocks but obviously that's not anything that will be happening this year.
    • Play 5 (3:02), this is just a complaint about the user... really wish he would have followed the proper hole instead of trying to bounce it outside. The play appears to have been blocked quite well with a big hole to run through but instead gets stopped for no gain.
    • Play 6 (3:25). Watching the CBs, I can only assume this is some kind of bad bug. The defense appears to be in a Cover 2 Zone but what seems to happen is that the CBs swap their flat coverage responsibilities. You'll notice that at the snap, both gravitate towards the middle and as a result, both flats are wide open.
    • Play 7 (3:55)... the biggest complaint here is that the CB has a ball thrown right in front of him and he never attempts to make a play. He actually freezes as the ball is about to arrive and then barely moves once the ball does arrive; I assume this might be gameplay on Varsity or something but if not, then that's a big issue (still an issue if on Varsity). As well, the user should have thrown it more to the sidelines but obviously you guys can't control the user.
    There's probably other things that we could find but those are the biggest ones that stand out.
    Needs more:

    1) EA SUCKS!
    2) 2K5 is better!
    3) $60 roster update!
    4) NCAA 12.5!
    :p

  18. #138
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by souljahbill View Post
    Needs more:

    1) EA SUCKS!
    2) 2K5 is better!
    3) $60 roster update!
    4) NCAA 12.5!
    :p
    You forgot socks.

  19. #139
    Heisman souljahbill's Avatar
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    Quote Originally Posted by JBHuskers View Post
    You forgot socks.
    See, you're being mean. I was being constructive.

  20. #140
    Varsity Tarhead10's Avatar
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    Quote Originally Posted by JBHuskers View Post
    You forgot socks.
    ....lmao

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