I guess I base it off of the highlight tracker or whatever they have now, that's why I end up skipping past them as I hit X to get to the huddle
I guess I base it off of the highlight tracker or whatever they have now, that's why I end up skipping past them as I hit X to get to the huddle
I take it you two didn't watch the video in the article. The very 1st cut away at the :19 mark happens right after a running play
Because the clock says 4:57 after the guy gets tackled, and EA uses 5 minute quarters for everything.
Also, after the runner gets tackled, it then pops up and says 1st and 10, and since it doesn't look like he just broke a long run (based on where all the other players are on the field), it would 2nd down.
And third, that is NO offensive formation I have every seen where all 10 players are just randomly running around while the guy with the ball goes running up into a massive pile of players (that looks just like a kickoff return).
Are we getting a clip today?
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The run at the 1:20 mark worries me about the ability to bounce it out side and not lose speed. Otherwise, looks good.
Is that 12 or 13. i can't tell the differnce in gameplay.
I'm really hoping/assuming this is Varsity setting, because the D-backs stop far too often while the ball is in the air. That will drive me nuts on AA and/or Heisman.
it really does look the same as last year. i enjoyed the game last year. but i feel like its the same product with Rece Davis now (which I'm stoked about.) I'm not trying to be an EA hater, I've loved these games since 02 but i am now considering not buying this game. a first for me
I can tell the difference in QB release (way quicker than 12') and in the defenses reaction to the ball as soon as the QB starts to throw (in 12' almost instant reaction to the button press for all defenders whereas in this clip from 13' we see the ball passing the LOS before defenders react which is much more realistic). However, I do think its on Varsity level which is a joke AI wise so I'm hoping on Heisman level the DB reaction in the endzone on the TD pass isn't non-existant like in the clip. Also player movement looks way more like 12' than 11' in these clips so far which I thought the CD guys said locomotion was back like in 11' (not seeing it so far).
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