View Poll Results: What is your favorite announced Dynasty Improvement?

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  • Studio Updates

    13 22.03%
  • Dynamic Recruiting Pitches

    12 20.34%
  • Scouting

    10 16.95%
  • New Phone Call System

    4 6.78%
  • Web Improvements

    0 0%
  • ESPN Bottom Line Ticker

    4 6.78%
  • Triple Threat Athletes

    13 22.03%
  • Improved Transfer Methodology

    1 1.69%
  • Other

    2 3.39%
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Thread: NCAA Football 13 - Dynasty Mode Improvements

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  1. #141
    All-American Deuce's Avatar
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    Quote Originally Posted by gschwendt View Post
    It absolutely should. I didn't get to dig in very deep with the Dynasty stuff but based on what I saw, it definitely should be tough if you're going up against one of the big boys.





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  2. #142
    Administrator gschwendt's Avatar
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    Quote Originally Posted by Rudy View Post
    Lots of nice stuff but as many of you know, in-game saves is wishlist #1 for me. Can that be confirmed as not being in the game this year? Any insight if it will ever make it in?
    It's not in this year.

    No idea if/when it would be added but I know that there's more request for it since apparently NBA 2K has it in (not sure how long they've had it). That said, I could see them adding a "bookmark" feature for online user OD games so that if you lose connection, you wouldn't have to restart... if they ever do that, then I would assume they could piggy-back it to give some kind of in-game save function as well. This post is 100% speculation though.

  3. #143
    Administrator gschwendt's Avatar
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    Oh, another big thing is that with these new athletes, you'll definitely finally see the Cam Newtons and Denard Robinsons. You can definitely find a mix of explosive athletes that can also throw the ball. Should be very interesting combined with the new option attack.

  4. #144
    gschwendt I know I have seen you mention that the Spread Option game has seen a very nice upgrade with faster option meshes and quicker QB's when they decide to keep it, but what if any changes were done to the quicksand effect when running QB Powers or Blasts or Draws from Shotgun 5WR sets?

  5. #145
    Administrator gschwendt's Avatar
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    Quote Originally Posted by WolverineJay View Post
    gschwendt I know I have seen you mention that the Spread Option game has seen a very nice upgrade with faster option meshes and quicker QB's when they decide to keep it, but what if any changes were done to the quicksand effect when running QB Powers or Blasts or Draws from Shotgun 5WR sets?
    Yeah... those were quite a bit better. They sped-up pretty well all of those animations so you should be able to have a better running game attack with the QB. I didn't test out the Wildcat, but I imagine it will impact those plays as well.

  6. #146
    Hall of Fame SmoothPancakes's Avatar
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    In addition to the roulette wheel gone and the changes to the recruiting system, I also love that finally, we can take leaps on recruits who don't have us in their top 10 to start the season and try to legitimately recruit our way onto their list and gain their interest while those top programs that don't even spend 10 minutes on them all fall off the list as that recruits loses interest in those programs since they aren't showing any interest in him.

  7. #147
    Thanks gschwendt that is very nice to hear since I always end up running a Dynasty with my 5WR Golden "O" offense and last year it was almost impossible to call any designed QB runs thanks to the slow-mo starts to QB run plays.

  8. #148
    Quote Originally Posted by SmoothPancakes View Post
    In addition to the roulette wheel gone and the changes to the recruiting system, I also love that finally, we can take leaps on recruits who don't have us in their top 10 to start the season and try to legitimately recruit our way onto their list and gain their interest while those top programs that don't even spend 10 minutes on them all fall off the list as that recruits loses interest in those programs since they aren't showing any interest in him.
    I completely agree. I called for something similar in my wish for sending out letters to gain interest in new recruits and this seems to be along the same line of thinking that I had with being able to pop into guys top 10. I never liked that the game decided all of the recruits' interest in my school.

  9. #149
    Varsity Kwizzy's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    In addition to the roulette wheel gone and the changes to the recruiting system, I also love that finally, we can take leaps on recruits who don't have us in their top 10 to start the season and try to legitimately recruit our way onto their list and gain their interest while those top programs that don't even spend 10 minutes on them all fall off the list as that recruits loses interest in those programs since they aren't showing any interest in him.
    An undersold aspect of this too should be increased CPU recruiting effectiveness. Now recruits will not sit around waiting for their top schools who aren't interested. They will start to pay more attention to the smaller schools that do have interest.

  10. #150
    Administrator gschwendt's Avatar
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    Additionally, CPU chooses their targeted recruits more effectively. You should see less (possibly none) instances of the CPU having 8 QBs on their roster. Now they'll take into account needs for that season, recruits that really like them, and then will start looking at the junior class to determine needs for the future. That should be a big help in making sure that they build a solid roster so that when you take over for them in Year 5, you're not stuck with more QBs than total OL.

  11. #151
    is it really only 19 minutes long??

  12. #152
    Administrator gschwendt's Avatar
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    Quote Originally Posted by FoleyLions View Post
    is it really only 19 minutes long??
    No... they had storms during the broadcast and for a brief period it was cut-out. You're probably only seeing the last portion of the broadcast. In all, it was around 1.5 hours or so.

    I sent a note to the guy that produces these segments to give him a heads up. Hopefully they'll upload the full thing.

  13. #153
    is there anywhere to see a replay of the show, the livestream plays the last 19 mins over and over agian and on youtube its only the last 19 mins.

  14. #154
    Heisman morsdraconis's Avatar
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    Could I get a link to the archive for this? The link in the main post doesn't appear to have the video in the archive (or, at least, I'm an idiot and don't see it)?

  15. #155
    http://www.livestream.com/easports at the bottom is the archive but it isnt archived yet

  16. #156
    All-American NatureBoy's Avatar
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    Thumbs up

    I'm very excited on the things I saw today. Can't wait to fire this thing up on the 360.

  17. #157
    Administrator gschwendt's Avatar
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    Going back through the thread, I saw discussion on whether or not you have to scout players. You don't have to scout players yourself, however like recruiting, if you have time remaining in your scouting bucket, the CPU will use it for you to scout the players on your board. So far as I'm aware, there's not a way to turn off the scouting function but I could be mistaken.

  18. #158
    Heisman souljahbill's Avatar
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    So is it too late to get EA to change gem/bust to under/overrated?

  19. #159
    Administrator gschwendt's Avatar
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    Quote Originally Posted by souljahbill View Post
    So is it too late to get EA to change gem/bust to under/overrated?
    Probably... we gave that suggestion in April but it didn't sound like it would be changed.

  20. #160
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Deuce View Post
    That's really good to hear. Is it fair to say that this will make recruiting tougher for 1star teams?


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    Quote Originally Posted by gschwendt View Post
    It absolutely should. I didn't get to dig in very deep with the Dynasty stuff but based on what I saw, it definitely should be tough if you're going up against one of the big boys.
    Yeah this is the case because if you're a small school with low ratings, you're not going to earn many points. That's where carefully selecting promises is going to be big because that is where your biggest points are going to lie in a call.

    For example the pitch is a D+ and they have a low interest in that pitch, you're going to only get points in the single digit range, or even negative.

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