View Poll Results: What is your favorite announced Dynasty Improvement?

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  • Studio Updates

    13 22.03%
  • Dynamic Recruiting Pitches

    12 20.34%
  • Scouting

    10 16.95%
  • New Phone Call System

    4 6.78%
  • Web Improvements

    0 0%
  • ESPN Bottom Line Ticker

    4 6.78%
  • Triple Threat Athletes

    13 22.03%
  • Improved Transfer Methodology

    1 1.69%
  • Other

    2 3.39%
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Thread: NCAA Football 13 - Dynasty Mode Improvements

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  1. #101
    All-American Deuce's Avatar
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    Really impressed by all the news. I love the scouting aspect. That's probably my favorite addition this year. Trying to land a gem is going to be awesome and conversely getting that first 5star that ends up being a bust. Very cool.


    Sent from my iPhone using Tapatalk

  2. #102
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    Oh yeah, I'm just as much loving these changes to recruiting and addition of scouting as any changes to conferences or carousel that we might have seen, so definitely don't get me wrong. EA has done a great job with these changes this cycle. I think it was more I was under the assumption/hope that carousel and conferences were going to be a yearly work for them on their cycles. But I can easily deal with waiting another year with the changes to recruiting that were made.

    And thank you to you, Kwizzy, G, JB, cdj, and everyone else on the CD program who help pass along our wishes for the series and are the eyes and ears for us when with the developers, as well as the time you put in on here to answer everyone's questions day after day. I always value the time, effort and work you guys put in to help get our desires, wants and wishes passed along and help make this game better and better each year.

  3. #103
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    Well, I'm assuming this $45 is temporary and it'll eventually go back up to $59.99. At that point, we could see a credit tagged on in late June or beginning of July. Hopefully. But I'm definitely locking in that $45 price.
    Yeah exactly. I figure they'll bump it to $59.99, add the credit, and you get the credit only after that date.

  4. #104
    CD guys did the developer's go into any depth with you on the Gem or Bust prospect?

    I know he said -6 in a recruits OVR will be labeled a Bust, but what is the Max negative amount on a Bust and Max Positive amount for a Gem?

    Also do all Gem's have Excellent Potential and all Bust's have Poor Potential? I hope the hidden potential grades is huge in truly determining whether a guy is a Bust or a Gem. It doesn't make sense for a QB to have a pre-season projection as an 84 OVR only to be labeled a Bust as a 78 then have him progress like a regular 5* into a 95 by the time he is a SR. that isn't a Bust at all.

  5. #105
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by JBHuskers View Post
    Yeah exactly. I figure they'll bump it to $59.99, add the credit, and you get the credit only after that date.
    I don't know. They could do it that way, but I've seen credits applied retroactively to preorders I've made, even when preordered with a $55 price at the time. Obviously $45 is an already pretty hefty discount, so they may very well not apply a credit to those who preordered at that price, but from past practices, I'm not too sure one way or the other what they'll do, though I want to think and believe that the credit would still apply for everyone regardless of what price they preordered at.

  6. #106
    Administrator cdj's Avatar
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    Quote Originally Posted by WolverineJay View Post
    CD guys did the developer's go into any depth with you on the Gem or Bust prospect?

    I know he said -6 in a recruits OVR will be labeled a Bust, but what is the Max negative amount on a Bust and Max Positive amount for a Gem?

    Also do all Gem's have Excellent Potential and all Bust's have Poor Potential? I hope the hidden potential grades is huge in truly determining whether a guy is a Bust or a Gem. It doesn't make sense for a QB to have a pre-season projection as an 84 OVR only to be labeled a Bust as a 78 then have him progress like a regular 5* into a 95 by the time he is a SR. that isn't a Bust at all.
    I don't know what the max +/- is, but I saw some that were as high as 12 either way. I believe one of the guys at the most recent event saw a bigger swing, but I will let them state info so I don't say something incorrect.

    I am unsure on Potential, but I think that ties into your last point....Personally, I would have rather the word "Bust" be "Over-rated" as in 'over-rated by the recruiting service.' It doesn't mean he will be a "Bust" on the field, just like "Gem" means that the recruiting service (mythical being that assigned him his OVR) rated him too low for his abilities, but he still has to go out and perform. He's not a lock to be all-conference.

  7. #107
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by cdj View Post
    I don't know what the max +/- is, but I saw some that were as high as 12 either way. I believe one of the guys at the most recent event saw a bigger swing, but I will let them state info so I don't say something incorrect.

    I am unsure on Potential, but I think that ties into your last point....Personally, I would have rather the word "Bust" be "Over-rated" as in 'over-rated by the recruiting service.' It doesn't mean he will be a "Bust" on the field, just like "Gem" means that the recruiting service (mythical being that assigned him his OVR) rated him too low for his abilities, but he still has to go out and perform. He's not a lock to be all-conference.
    That would be a great way to do it. We're not talking busts like JaMarcus Russell in the NFL here. From what I heard and understood, a bust is gonna be someone obviously overrated(I agree cdj, a much better way to word it than "Bust"), but by no means someone who will be a waste of a roster space. Just someone who isn't as highly rated as they were made believed to be, but will still be a good and contributing player on many teams.

  8. #108
    Administrator cdj's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    That would be a great way to do it. We're not talking busts like JaMarcus Russell in the NFL here. From what I heard and understood, a bust is gonna be someone obviously overrated(I agree cdj, a much better way to word it than "Bust"), but by no means someone who will be a waste of a roster space. Just someone who isn't as highly rated as they were made believed to be, but will still be a good and contributing player on many teams.
    At the March event I scouted a QB (#4 in the country) who was a "bust" who dropped 12 points. Trust me, I still recruited him hard even with the "Bust" tag!

  9. #109
    Thanks cdj. I agree labeling a prospect as a Bust seems to be rather harsh unless it means he has poor potential and will not progress very well over the years. I agree that labeling a recruit as Over-rated by the scouting service would fit much better when it comes to scouting in NCAA 13.

    More than 12 points either way, Wow! Did you guys see firsthand any 1* or 2* prospects that were in the 50's OVR in Pre-season but ended up being in the 70's? What about JUCO's can we search for them seperately now?

  10. #110
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by cdj View Post
    At the March event I scouted a QB (#4 in the country) who was a "bust" who dropped 12 points. Trust me, I still recruited him hard even with the "Bust" tag!
    Yeah, that was what it looked like in the webcast to me. Busts will still be worth going after, they're just not going to be quite the future All-American you might be made to be believe they are based on their initial ratings. But they'll still be worth recruiting, especially if you're playing as a mid-major team.

  11. #111
    Honestly, this feature set has me sold. I just hope that it all works right away, that's the biggest thing for me. There's nothing worse than getting excited about new features or updates and having them not work.

    Are they doing anything extra this year to confirm that the game ships at a higher level of functionality?

  12. #112
    Heisman SCClassof93's Avatar
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    As someone that had many crashes and "transfer failed" issues it was great to hear they really worked on that area.

  13. #113
    Administrator cdj's Avatar
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    Dynasty article from Game Informer's Matthew Kato Note that he covers the same info from today's blogs and webcast.

  14. #114
    Quote Originally Posted by WolverineJay View Post

    More than 12 points either way, Wow! Did you guys see firsthand any 1* or 2* prospects that were in the 50's OVR in Pre-season but ended up being in the 70's?
    Yes this does occur.

  15. #115
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by JBHuskers View Post
    Yeah this is sweet. This year, the way they got this to work was to sim all of the games ahead of time, so they can progress them throughout your game.
    JB, I remember you mentioning this a couple pages back. How is that being done with everything this year? Are the other games that are being simmed, are they, for all intents and purposes, predetermined ahead of time via the sim when we reach the week, so say if we were to try to resim a certain game, it'd be the same each time, each reload of the dynasty? Or are they simmed once we start up and enter our game for that week to play it?

    Just curious as to how the simming all games ahead of time for the ticker is going to work and when the simming of those games will actually take place from week to week.

  16. #116
    Administrator cdj's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    JB, I remember you mentioning this a couple pages back. How is that being done with everything this year? Are the other games that are being simmed, are they, for all intents and purposes, predetermined ahead of time via the sim when we reach the week, so say if we were to try to resim a certain game, it'd be the same each time, each reload of the dynasty? Or are they simmed once we start up and enter our game for that week to play it?

    Just curious as to how the simming all games ahead of time for the ticker is going to work and when the simming of those games will actually take place from week to week.
    It works the same as in the past, except instead of going from Sim Games, Recruit for CPU & Finish other tasks, etc. -> Week Advanced; it will be Recruit for CPU & Finish other tasks, etc. -> Week Advanced, Sim Games. I hope that makes sense.

    I would guess you will see different sim results each time should you not save the week. I don't think it is predetermined. During the sim, the game places hash points which save the score, time, stats at the instance. They are what you end up seeing in the Studio Updates and Ticker.

  17. #117
    Varsity GatorBait06NC's Avatar
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    A few things here...1) We finally get to be notified of other scores around the nation while in game? An NCAA Football 97 feature has finally arrived.2) Since home wins matter now, did they finally fix the glitch that gives you a home loss when you lose a neutral site game as the designated home team.Im glad that a lot of fans are very vocal on here, OS, FB, and Twitter letting EA know that they are not buying in to the BS hype anymore.If anything, all these "old but now new" features are is a pile of glitches waiting to happen. Write down that I said that.

  18. #118
    Administrator gschwendt's Avatar
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    Quote Originally Posted by WolverineJay View Post
    I know he said -6 in a recruits OVR will be labeled a Bust, but what is the Max negative amount on a Bust and Max Positive amount for a Gem?
    I never saw it personally but in talking with Jordan, he says he has seen a gem with as high as a +23 swing and busts as high as -17. That may not be reflected in the final game (obviously they'll continue to tune prior to release) but it definitely has a potential to be a huge swing for a player. It means those 1 & 2 star players now can have an impact.

  19. #119
    Varsity Kwizzy's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    JB, I remember you mentioning this a couple pages back. How is that being done with everything this year? Are the other games that are being simmed, are they, for all intents and purposes, predetermined ahead of time via the sim when we reach the week, so say if we were to try to resim a certain game, it'd be the same each time, each reload of the dynasty? Or are they simmed once we start up and enter our game for that week to play it?

    Just curious as to how the simming all games ahead of time for the ticker is going to work and when the simming of those games will actually take place from week to week.
    Yeah, just to clarify CDJ's post a bit... When you click to play your game, it will sim all of the games that happen before your game and those that will happen at the same time as your game. It will not reveal these results to you until you are in game (through the studio updates and ticker). So the game will know the results ahead of time but will reveal them to you as if they are happening during your game.

  20. #120
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by cdj View Post
    It works the same as in the past, except instead of going from Sim Games, Recruit for CPU & Finish other tasks, etc. -> Week Advanced; it will be Recruit for CPU & Finish other tasks, etc. -> Week Advanced, Sim Games. I hope that makes sense.

    I would guess you will see different sim results each time should you not save the week. I don't think it is predetermined. During the sim, the game places hash points which save the score, time, stats at the instance. They are what you end up seeing in the Studio Updates and Ticker.
    Quote Originally Posted by Kwizzy View Post
    Yeah, just to clarify CDJ's post a bit... When you click to play your game, it will sim all of the games that happen before your game and those that will happen at the same time as your game. It will not reveal these results to you until you are in game (through the studio updates and ticker). So the game will know the results ahead of time but will reveal them to you as if they are happening during your game.
    Sweet, thanks for the explanation guys. It makes perfect sense!

    On a non-related note, while they are allowed and entitled to their own opinions and thoughts and those thoughts and opinions are definitely welcome in a civilized manner, I knew it was only a matter of time before the EA haters, bashers and detractors started in on their bash campaign.

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