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Thread: Article: GTTV: NCAA Football 13 Gameplay Reveal

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  1. #61
    Heisman AustinWolv's Avatar
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    Um, no, that was NOT a working juke. That was a cartoony move. Running downfield and then juking backwards on the fly.... This is why I didn't agree with the few of you who wanted "more" juke. It's not even realistic!
    Exactly!

    When will the option to throw the ball in the dirt intentionally be added? Like when a screen pass is covered up and the QB just throws it at the receiver's feet.

  2. #62
    Heisman jaymo76's Avatar
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    I have watched that clip about 25 times this morning. Some of the passes dropping in over the LB 's look great. In addition, the QB drop back animations do appear to be more differentiated. However, I cannot get over the claim there are no psychic DB's and then watching two clips of the DB running the route of the receiver and turning on a dime to make a pick. I really, really, really hope this is OLD footage and that on Tuesday we will see something entirely different. I can't lie though... that DB footage really concerns me a little more each time I watch it.

  3. #63
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by jaymo76 View Post
    I have watched that clip about 25 times this morning. Some of the passes dropping in over the LB 's look great. In addition, the QB drop back animations do appear to be more differentiated. However, I cannot get over the claim there are no psychic DB's and then watching two clips of the DB running the route of the receiver and turning on a dime to make a pick. I really, really, really hope this is OLD footage and that on Tuesday we will see something entirely different. I can't lie though... that DB footage really concerns me a little more each time I watch it.
    WIP

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  4. #64
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    Quote Originally Posted by Rudy View Post
    I agree but my whole point about the juke move in the past was I want to be able to make people miss. A more realistic juke would be preferred IF player momentum is done right. Players make defenders miss constantly in a football game by using a simple cut and watch the defender fly by as he can't stop in time to make the tackle. That doesn't happen in EA NCAA Football. They just mirror your every move.
    You can do these things in '12 with the left stick. Granted the scat backs or those with high elusiveness were more successful. Is your issue that you want the "juke" stick to do this? I'm confused.

    As far as the video goes, eh...I'll wait til Tuesday. Too early to make assumptions at this point.
    Last edited by Marlowe; 04-14-2012 at 01:14 PM.

  5. #65
    Varsity OSUCowboyofMD's Avatar
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    Quote Originally Posted by Paakaa10 View Post
    I don't know exactly what of the Okie State uniforms will be offered in the Amazon pre-order download, but I don't think there's reason to worry that the uniform won't be correct in game.
    But what exactly is the Oklahoma State pro combat uniform? In the video, it shows they have a number on their shoulder, but in real life, they don't.

  6. #66
    All-American xMrHitStickx904's Avatar
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    That juke move was horrible, I couldn't even imagine myself or anybody else fluidly juking like that in a game. PS2 jukes should be brought back IMO.

    Also, this may have been said before, but I wonder if we can throw to receivers even when the icon isn't lit. I hope we can, especially for spread, timing offenses.

  7. #67
    Heisman I OU a Beatn's Avatar
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    Quote Originally Posted by steelerfan View Post
    WIP

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    Hasn't it been a work in progress for about 5 years now?

    I personally believe the time for that excuse has expired. It's very simple: a DB should never, ever, ever, ever run a route ahead of a receiver, especially if they are in man coverage. It should never happen. The fact that it does happen and the fact that it completely disrupts the passing game should create a sense of urgency within EA to get it corrected. It's unrealistic, and let's be honest, it looks stupid as hell. There are zero excuses as to why this is still in the game.

    Like jaymo, I'm honestly hoping it's footage they used just to show what they meant when they said "psychic DBs," but unlike everyone else, I'm also fairly confident that was '13 footage, which means the monstrosity is still there.

  8. #68
    Freshman Boucher's Avatar
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    What in holy hell was that "Juke" move?? Also do we get more throwing styles this year? Or is that something there looking into next year

  9. #69
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by I OU a Beatn View Post
    Hasn't it been a work in progress for about 5 years now?

    I personally believe the time for that excuse has expired. It's very simple: a DB should never, ever, ever, ever run a route ahead of a receiver, especially if they are in man coverage. It should never happen. The fact that it does happen and the fact that it completely disrupts the passing game should create a sense of urgency within EA to get it corrected. It's unrealistic, and let's be honest, it looks stupid as hell. There are zero excuses as to why this is still in the game.

    Like jaymo, I'm honestly hoping it's footage they used just to show what they meant when they said "psychic DBs," but unlike everyone else, I'm also fairly confident that was '13 footage, which means the monstrosity is still there.
    Ok, smartass.

    You're fucking looking at footage in April, and you expect it to be the release day product?

    I understand the want for psychic DBs to be gone, I want that too. But to ignore the fact that it's April is dumb as shit.

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  10. #70
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    Quote Originally Posted by steelerfan View Post
    Ok, smartass.

    You're fucking looking at footage in April, and you expect it to be the release day product?

    I understand the want for psychic DBs to be gone, I want that too. But to ignore the fact that it's April is dumb as shit.

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    You are aware that they're on a one year development cycle, right? You do realize that because of that, they only have about another two months to actually work on this year's game, right? Do you honestly expect me to believe that they're going to fix something in two months that they haven't been able to fix in 6 years? Hell, forget about the other games, they've been working on this one for about 8 or 9 months, so I'll ask again: do you expect me to believe they're going to be able to fix something in 2 months that they haven't been able to fix in 9?

    I'm not being a smartass...I'm using common sense. Because of their one year development cycle, when April comes around, they don't have very much time left and yes, their April builds(aside from graphics, maybe) are going to play almost identically to their final builds.

    Now, with that said, I'm not going to do what I did last year and argue with you. You've proven time and time again that you have absolutely no idea what you're talking about and your only goal is to apparently jump down people's throats when they point out issues, so I'm not going to waste my time with you. I post legitimate issues without bashing anyone as I've always done, so if you can't add anything of worth, don't bother even reading my posts. It'll save us both the trouble.

  11. #71
    All-American xMrHitStickx904's Avatar
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    quick comment on that : I played NCAA 12 before any patches, compared it to the demo that we have, & it virtually played the same. So, I'm not really convinced that a bunch of changes happen once the April development stages happen. Not saying that psychic DB's will be, or won't be gone, I just think it's worth pointing out. With that said, it is a WIP, but it's also worth pointing out that the game in April & May isn't very different from retail. It only seems that way because of patches that are released before the release date & patches that drop a week or so after. There was more pressure to have a great game on PS2 because true patch technology for those consoles & games didn't exist. We were stuck with what we got.

  12. #72
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by I OU a Beatn View Post
    You are aware that they're on a one year development cycle, right? You do realize that because of that, they only have about another two months to actually work on this year's game, right? Do you honestly expect me to believe that they're going to fix something in two months that they haven't been able to fix in 6 years? Hell, forget about the other games, they've been working on this one for about 8 or 9 months, so I'll ask again: do you expect me to believe they're going to be able to fix something in 2 months that they haven't been able to fix in 9?

    I'm not being a smartass...I'm using common sense. Because of their one year development cycle, when April comes around, they don't have very much time left and yes, their April builds(aside from graphics, maybe) are going to play almost identically to their final builds.

    Now, with that said, I'm not going to do what I did last year and argue with you. You've proven time and time again that you have absolutely no idea what you're talking about and your only goal is to apparently jump down people's throats when they point out issues, so I'm not going to waste my time with you. I post legitimate issues without bashing anyone as I've always done, so if you can't add anything of worth, don't bother even reading my posts. It'll save us both the trouble.
    Again, it is April. There is a difference between April and July. Having never played the game in April, you are the one who doesn't know what they're talking about.

    In addition, how do you know that footage was from April and not November? You don't.

    And no, I don't expect you to believe anything. Some of us, including some that won't say anything, get tired of every EA announcement, or early release of footage being met with this same tired BS.

    To say you don't bash anyone is an absolute joke.

    To say you're not going to discuss anything with me is funny, since you quoted me to start the conversation.

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  13. #73
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by xMrHitStickx904 View Post
    quick comment on that : I played NCAA 12 before any patches, compared it to the demo that we have, & it virtually played the same. So, I'm not really convinced that a bunch of changes happen once the April development stages happen. Not saying that psychic DB's will be, or won't be gone, I just think it's worth pointing out. With that said, it is a WIP, but it's also worth pointing out that the game in April & May isn't very different from retail. It only seems that way because of patches that are released before the release date & patches that drop a week or so after. There was more pressure to have a great game on PS2 because true patch technology for those consoles & games didn't exist. We were stuck with what we got.
    I can agree with alot of what you say here. However, games were "patched" after release on the PS2. Game developers would fix things, and the newer discs contained the fixes. The guys who bought a game close to release were screwed. The people who bought it a few months later, got a "patched" disc. Every game/company did this.

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  14. #74
    All-American xMrHitStickx904's Avatar
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    Quote Originally Posted by steelerfan View Post
    I can agree with alot of what you say here. However, games were "patched" after release on the PS2. Game developers would fix things, and the newer discs contained the fixes. The guys who bought a game close to release were screwed. The people who bought it a few months later, got a "patched" disc. Every game/company did this.

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    That, I didn't know. I knew in some cases (GTA San Andreas) that there were new versions of the game that dropped to patch certain things, but I wasn't aware that EA practiced that. Probably because most of the NCAA/Madden games that came out, I was happy with.

  15. #75
    Heisman I OU a Beatn's Avatar
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    Quote Originally Posted by steelerfan View Post
    Again, it is April. There is a difference between April and July. Having never played the game in April, you are the one who doesn't know what they're talking about.

    In addition, how do you know that footage was from April and not November? You don't.

    And no, I don't expect you to believe anything. Some of us, including some that won't say anything, get tired of every EA announcement, or early release of footage being met with this same tired BS.

    To say you don't bash anyone is an absolute joke.

    To say you're not going to discuss anything with me is funny, since you quoted me to start the conversation.

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    Nothing is done in July except patchwork because the game has already shipped at that point, meaning they only have about two months from today to continue to work on NCAA. While I've never played an April build, I've seen videos. I said during April of last year after the first video that kick off returns would be overpowered. Guess what was overpowered in July? I said the pass rush still looked like it was too unaffective. Guess what was too unaffective in July? I said that DBs were running routes ahead of the receiver, so can you guess what they were still doing in July?

    I'm all for giving them a chance, which is obvious since I do buy this game every single year. But to tell me that there's significant changes between April and July(and removing psychic DBs would be just that), well...I'm not buying it. I know better. You can tell yourself otherwise, but that's your business.

    I don't understand what you mean by I wont believe anything, so could you elaborate? I watched the video that EA released. It clearly shows a DB running a route ahead of the receiver in not just one, but several clips. Do you want me to believe that I just dreamed that up or what? Do you want me to believe that the issue has been solved even though it's been the same for 6 years? Do you want me to believe that the same exact issue that has been broken for 6 years AND appeared in their newest video is imaginary? I don't know what else to say on that topic...it's in the video.

    As for getting tired of the "BS," sorry if it hurts your feelings, but I don't care. EA released the video and I came here to talk aout it. If it hurts your feelings or angers you that I don't feel the same way about the game and it's possible issues, then you probably should just ignore my posts. I'm not going to jelly coat everything EA does. I saw an issue in the video that EA clearly stated was resolved, so I posted about it. I didn't once bash EA over it, nor did I bash anyone who didn't agree with me, so I truly do not see the problem.

    Hope that clears things up.

  16. #76
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by xMrHitStickx904 View Post
    That, I didn't know. I knew in some cases (GTA San Andreas) that there were new versions of the game that dropped to patch certain things, but I wasn't aware that EA practiced that. Probably because most of the NCAA/Madden games that came out, I was happy with.
    I don't have specific knowledge of EA doing that. I just know it was a common practice back in the day

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  17. #77
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    Quote Originally Posted by OSUCowboyofMD View Post
    But what exactly is the Oklahoma State pro combat uniform?
    I've had the same question on my mind, since they weren't a "special" Pro Combat team last year; I would assume that one of the uniform combinations will just be used as the Amazon pre-order bonus, though I have no 100% official confirmation on that.

    In the video, it shows they have a number on their shoulder, but in real life, they don't.
    Didn't notice that on the first viewing, but saw it towards the end of the video re-watching it now. My thought would be one of two things, though again I have nothing to confirm it:

    1. It's a "throwback" uniform from a time when the jerseys had numbers on the shoulders.
    2. It's a work-in-progress and may not be indicative of final product.


    EDIT:
    I suppose a third possibility could be that the Oklahoma State uniform set is getting shoulder numbers for the 2012 season and that uniform piece has just had its unofficial unveiling. Hard to know at this stage of things.
    Last edited by Paakaa10; 04-14-2012 at 06:25 PM.

  18. #78
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    Quote Originally Posted by Marlowe View Post
    You can do these things in '12 with the left stick. Granted the scat backs or those with high elusiveness were more successful. Is your issue that you want the "juke" stick to do this? I'm confused.
    Yes! I want the r-stick juke to return. Along with a more effective truck move and stiff arm. Ditch the dual stick cover up system. It's freaking useless.

    Quote Originally Posted by xMrHitStickx904 View Post
    That juke move was horrible, I couldn't even imagine myself or anybody else fluidly juking like that in a game. PS2 jukes should be brought back IMO.
    I loved the PS2 juke (which was over-powered as well but fun). The movement of the players on the PS2 was just so much better than what we have on the PS3 imo.

    I will apologize again for derailing the thread on player movement, momentum and the juke. I won't comment anymore in this thread (I'll really try, promise). It's just something that has grown to annoy me a great deal even though I know quite a few of you don't agree with me on the juke.

    While I'm keeping things off topic, I'd love to see EA offer some old PS2 titles on PSN, especially if they upscaled it so it looked half decent in HD. If they sold an upscaled NCAA 06 on the PSN I would jump all over it for my college football fix.

  19. #79
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    I'd pay $150 for NCAA '04 with updated graphics and online/achievement support. I'm not joking, either.

  20. #80
    All-American xMrHitStickx904's Avatar
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    Quote Originally Posted by I OU a Beatn View Post
    I'd pay $150 for NCAA '04 with updated graphics and online/achievement support. I'm not joking, either.

    + 100.

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