On last night's GTTV, the show provided the first gameplay information for NCAA Football 13. With a combination of game footage and narration from gameplay designer (and former Florida QB) Larry Richart, first word of improvements to the passing game were revealed.
- There was essentially one type of pass in past, now 25 different trajectories.
- This includes the ability to pass over linebackers and users can lead the pass with the left stick for added control
- There are 20+ new drop backs, based upon proper dropbacks depending on the routes in the play.
- QBs can throw on run without setting up, but throws are more difficult across their body.
- Icons dim at snap, lit up when receivers able to make the catch.
- No more psychic defensive backs.
- Both offensive and defensive players "have to see it before they can make a play on the ball."
EA SPORTS plans to release complete gameplay details and information on Tuesday, April 17. A link to the GTTV clip will be added here once it is available.
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