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Freshman
I'd like to see better use/range and computer knowledge of the penalty sliders. For example, at defaults of 50, you can go through a game with no penalties. However, we changed holding to 54 (out of 100) and we were seeing holding called 5 to 8 times a game for both sides. To go from 0 to 10-15 times a game (both teams combined) in just an increase of 4 is ridiculous. If it was at 100 would they call holding every play? Same thing holds true for Roughing the Passer, however I want the computer to use it's knowledge of what it is doing with the players it controls to NOT call penalties. If my DE is engaged to a guard and the computer QB throws and then the QB runs in to my still engaged DE, I shouldn't get called for a penalty. Same thing for when someone is engaged with someone near the QB, the QB throws and you can see that the def player is just turning to run after the play and happens to go by the QB and they flop to the ground. If the slider is set at 80, I get the computer calling the flops and the nonsense calls, however, if you raise it just a couple so that it just gets called when it is obvious you shouldn't have to have 6 calls a game where when you watch instant replay you want to throw the game out the window.
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