
Originally Posted by
JeffHCross
This, this, this, this, this.
My personal belief is that a primary reason that sports games are losing audience (compared to other video game genres) is that they are overly complex, and that there is no learning curve; instead, they just drop players into a game (basically, a learning cliff-face). Sure, One-Button and Practice modes exist, but neither teaches you how to play either the sport or the game. It's like if inFamous started the player with every ability on level one, and had no helpful indicators of what button to press or when. I don't think any other genre could survive by expecting new players to know everything magically. It was simple enough when there were only three buttons on the controller (Genesis days), but is a problem today.
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