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Thread: NCAA Football 11 Q&A Thread

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  1. #301
    All-American fsuprime's Avatar
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    one thing that i have noticed in off-season recruiting is that the cpu goes after the new players hard. One of the 4*s i added to my board has 11 scholarship offers.

  2. #302
    Quote Originally Posted by Bamafan3723 View Post
    1. How do you assign a fight song to a TeamBuilder team?
    It must be by profile. For some reason, mine was already attached to my TB team.

  3. #303
    Heisman souljahbill's Avatar
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    Has anyone figured out how to get multiple profiles? I tried using USER2 and USER3 but can't save those profiles separately from the main profile.

  4. #304
    Varsity Cipher 8's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    Okay under setting game controls there's the Helpers section.

    I was wondering what Auto Sprint and Auto Strafe are on for and if I should turn them off or keep them on.

    I know strafe as a d-lineman is Left Trigger (pull and hold) Then you move the L analog stick and you can go left or right while engaged in a block, which ables you to close some running lanes if you do it with a DT, for example.

    What's the point of having autostrafe turned on? So you don't have to press and hold LT? But is there a negative to how your player moves or reacts when trying to shed blocks if you have autostrafe on?

    Next is autosprint. Isn't it a negative to have that on cuz then your RB is sprinting from the get-go and I heard it's harder to do the moves like jukes and spins when your sprinting and it's better to hit the hole going normal speed wait for your blocks then manually do sprint by pressing and holding RT down when your in the open or just about to break away?

    I guess I need to get someone else's opinions on these.
    Anyone?

  5. #305
    Heisman morsdraconis's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    Anyone?
    I haven't noticed any negative effects. Auto strafe seems to only kick in when you are in open space. Beyond that, I don't think it kicks in. I've never had an issue with my guy auto strafing while trying to weave through the pile to get to the runner or rushing the passer or anything like that.

  6. #306
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    What is the chain link that is on some of the plays during the game Not sure what that means

  7. #307
    Heisman souljahbill's Avatar
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    Quote Originally Posted by SirHellraiser View Post
    What is the chain link that is on some of the plays during the game Not sure what that means
    It's a linked play. The play next to it should have a chain link too. Think of it like this. Let's say you run a HB Dive from that formation and you gain, 20 yards. Well, that'll set up the play next to it, which should be a play action pass. If the play is "set up" then it has a high chance (but not a 100% chance) of being successful. Understand?

  8. #308
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    Quote Originally Posted by souljahbill View Post
    It's a linked play. The play next to it should have a chain link too. Think of it like this. Let's say you run a HB Dive from that formation and you gain, 20 yards. Well, that'll set up the play next to it, which should be a play action pass. If the play is "set up" then it has a high chance (but not a 100% chance) of being successful. Understand?

    Yea thanks

  9. #309
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    One more question When i put in the code for the online pass says i should have a few teambuilder slots But Its making pay for them

  10. #310
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by SirHellraiser View Post
    One more question When i put in the code for the online pass says i should have a few teambuilder slots But Its making pay for them
    You automatically get 12 free. You have the option to purchase extra slots to total 120 for $10 though.

  11. #311
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    Quote Originally Posted by JBHuskers View Post
    You automatically get 12 free. You have the option to purchase extra slots to total 120 for $10 though.
    I know you get 12 free but when i go to add my team its tells me i need to buy them

  12. #312
    Varsity Cipher 8's Avatar
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    Quote Originally Posted by morsdraconis View Post
    I haven't noticed any negative effects. Auto strafe seems to only kick in when you are in open space. Beyond that, I don't think it kicks in. I've never had an issue with my guy auto strafing while trying to weave through the pile to get to the runner or rushing the passer or anything like that.
    So if I turned it off my linebacker (or w/e) would be out of position unless I'm strafing manually? Hmm... I guess I'll have to get use to it and see what I like best.

    Any comments on the auto sprint? Anybody?

  13. #313
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    So if I turned it off my linebacker (or w/e) would be out of position unless I'm strafing manually? Hmm... I guess I'll have to get use to it and see what I like best.

    Any comments on the auto sprint? Anybody?
    My comment is I don't want to use it. I'd like to dictate when to sprint and when not to.

  14. #314
    Varsity Cipher 8's Avatar
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    Quote Originally Posted by JBHuskers View Post
    My comment is I don't want to use it. I'd like to dictate when to sprint and when not to.
    That's what I've been thinking but I'm not an elite sports gamer so I don't want to be messing my self up from the beginning, is that what everyone does then? Anybody else?
    Last edited by Cipher 8; 07-14-2010 at 12:32 PM.

  15. #315
    Heisman souljahbill's Avatar
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    I auto-sprint

  16. #316
    Heisman psusnoop's Avatar
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    Quote Originally Posted by souljahbill View Post
    I auto-sprint
    I turned mine off as well as the auto strafe. I think like JB and I like to do things when I want to do them. It could be that I'm comfortable in doing them manually verse not but for me I like them both off.

  17. #317
    Quick ?- Anyone know how to get to camera angle to get closer AFTER you hit R2 to see the pass routes/running play blocks pre-snap? Seems like the camera stays far away from the LOS to me all the way up to the snap. Sorry if prev posted.

  18. #318
    Quote Originally Posted by Whit View Post
    Quick ?- Anyone know how to get to camera angle to get closer AFTER you hit R2 to see the pass routes/running play blocks pre-snap? Seems like the camera stays far away from the LOS to me all the way up to the snap. Sorry if prev posted.
    Try tapping R2 again. That works for me.

  19. #319
    Heisman AustinWolv's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    So if I turned it off my linebacker (or w/e) would be out of position unless I'm strafing manually? Hmm... I guess I'll have to get use to it and see what I like best.

    Any comments on the auto sprint? Anybody?
    I turned off auto sprint for now, as I noticed during some practice stuff that I couldn't do moves downfield when auto sprint was on. I think I'll turn it back on during some live gameplay to see if I like it or not.

  20. #320
    Heisman psusnoop's Avatar
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    Quote Originally Posted by Whit View Post
    Quick ?- Anyone know how to get to camera angle to get closer AFTER you hit R2 to see the pass routes/running play blocks pre-snap? Seems like the camera stays far away from the LOS to me all the way up to the snap. Sorry if prev posted.
    I have had it "stick" zoomed out a couple of times for me as well. I think the one game online I playing someone running the pistol and it was always zoomed out for some reason.

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