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Heisman

Originally Posted by
JBHuskers
We didn't. Developers stopped taking chances (except for small developers, like From Software) because of the ginormous amount of money spent on these games. During the 8-bit and 16-bit days, when it didn't take $10 million to make a game (as according to this article), you had so many games that were unforgiving or just ridiculously hard to beat in all genres. The only genre that continued that, somewhat, into the PS1 and PS2 days were the RPGs, and, even then, it was only by the small developers (like Nippon Ichi).
That's why games like I Wanna Be The Guy (a freeware indie computer game) are some of the best games out there. They don't fuck around. They'reridiculously difficult yet fun as hell. And, like Demon's Souls and Dark Souls, they are engaging enough to get you to keep going.
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