JB updated in the Media thread
http://www.thegamingtailgate.com/for...aming-Tailgate
it's processing right now.
Last edited by souljahbill; 07-11-2010 at 04:10 PM.
Gameplanning is done before you even go into the game. You basically make your own playbook or plan for that weeks opponent. With different situations like 1st and 10 you pick 15 plays for that situation, 3rd and 1 another fifteen plays for that situation, and for each play you give it a rating from 0.5 stars to 5 stars. The higher the rating the more frequently it will be called if you have Gameflow on. You then save it as a gameplan and then when you enter the game you can either have gameflow turned on where the headcoach picks the plays for you or turned off and you can go into your gameplan and pick specific plays you want to run.
Which is accurate... You're still using your own playbook IRL, yeah?
Yes, it's a pretty awesome system. I was under the impression that the cpu gave you 3 plays to call though, based on your rating of them, instead of just calling the play for you. I thought you still had to make the choice, but you wouldn't need to go through the entire playbook to get there. Am I wrong on that though?
Here's a question for the CD guys:
When do you believe EA starts to get cracking on NCAA Football '12? I'm sure they already have the "back of the box" features they want to implement but I was wondering when they actually sit down and start getting it together.
I couldn't help but notice in the demo, that after the game is over, the 'play of the game,' is always the last play; I hope that has been reconciled in the retail version.
According to the demo to retail changes thread listed in the forums, it has been fixed.
http://www.thegamingtailgate.com/for...Demo-to-Retail
Last edited by Jayrah; 07-11-2010 at 06:15 PM.
JB just trying to get confirmation that multiple #s are available on O and D at the same time this year. Obviously, they immediately are there, but is it an option once they filter out or you change that initial player #?
I think it's dumb for a commish to ban a certain play before the game is out! Quite frankly, having to have a laundry list of rules seems too hard to manage. Here's a rule - don't play like a loser if you find an exploit!
In OD can you see other peoples uniforms? Also do they have the Qb wristband on the belt?
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