Not necessarily.And I appreciate your analogy, but let's be honest, designing notebook computers and understanding an offense are two totally different things.
Just because you understand an offense doesn't mean that you know how to code it and make logic algorithms (or whatever programmers use) to make it come to life in the game and work like a real player, just like some guy saying to add this feature or that attribute to a notebook computer because it would help an user with this or that knows how to actually design it to make that feature work correctly or be manufactured correctly.
In both cases, you have outside 'knowledge' that wants to share how to improve a product, but doesn't really 'know' what it takes to make that actually happen in the product design. That is what engineers/programmers are for and what EA should be striving to do.......product requirements in place that the programmers know what to meet and have a measurable method to know they met them........
Right now......their focus appears to be on adding/refining marketable features, not fixing the core fundamentals of football gameplay. And that hasn't changed in the next-gen series. As has been said for the past couple years now.....we're kind of stuck with what is there until the next-gen comes out IMO, because they seem to have a base code package that they keep using over and over.
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