Quote Originally Posted by morsdraconis View Post
All of the harping about Indie games isn't for the consumer, it's for the developer. Sony had went from hardest platform to program for and therefore hardest for an Indie developer to release on to easier to program for and no limitations on releasing on. Microsoft had to follow suit sooner or later or Sony was going to lock down all the important Indie games and leave Microsoft sitting there wanting but not getting any.

As for consumers not caring about Indie games, that's entirely not true at all. That may be the case for you, but the 8 million units that were sold of Mojang's Minecraft on the 360 (at $15 a pop) have something different to say about it. People are more interested than ever in Indie games (myself included) as that is where the truly good games are coming from.

So, Microsoft and Sony absolutely care about Indie games and it's about fuckin' time as they've missed out on some of the best games in the past 5 years because of their shortsightedness.
The casual consumer doesn't care about indie games, as they dont take the time to actually learn/research what indie games are good, I am not generally speaking about all consumers. I would also say minecraft is the exception as it is not really "indie" anymore, maybe when it was PC only it would have been considered "indie".

Think about how many shitty "indie" games are out there, yes there are some good ones and honestly even some of the ones people said were good when I played them, the "curve" was either too steep or frankly they were boring as shit and I would say that I am not even a casual gamer, but a time limited gamer.

Hardcore gamers care about indie games as they are willing to take the time to find that gem, when I say casual gamer I am looking at the person who plays COD once a month, or some other pick up and play style game.