Quote Originally Posted by CLW View Post
NO the moral of the story is..... CLW = RIGHT IOU = WRONG.

The console war of CLW v. IOU was won the second Sony announced it at E3 and the crowd went NUTS (just as I said). Took a week for MS to get off the mat from the knockout punch.

CLW wins debate re: DRM versus IOU end of story.
I don't see how that has anything to do with used games, which is what I was arguing about. My argument of "if a publisher blocks used games on one system, they're going to do it on the other) still very much stands. They're still more than capable of locking a game behind a serial code on both systems. As I've said a million times before, Microsoft and Sony have absolutely no say in what publishers decide to do with their games. Sony may put on a show and use it as an easy way to win E3 with no games, but if a publisher wants to block them, Sony has no power to stop them. Neither does Microsoft.

The absolutely ONLY difference now is that Microsoft doesn't have a system in place, so publishers will have to use their own. Same thing on Sony's system.

The only other thing you could have won was which console would sell better, and no one is going to win that one because thanks to Microsoft backing down like a little you know what, we'll never know.

I definitely never argued about whether or not Microsoft would completely change their policies and turn their console I was looking forward to into a 360 v2, which is all that came out of this.