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Thread: Madden 15 Retail Impressions (PS4/XBox One)

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  1. #10
    Heisman skipwondah33's Avatar
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    May 2010
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    Ah ok, you use motion so that would help hinder the time you have. That makes sense now. I never use motion and if I do, I pretty much an idea that I'm going to motion as soon as I see the play I am picking

    Edit: Ranked games have accelerated clock default don't they? And it's 5-6 minute quarters. That's the issue if so.

    Mostly when it's a run play to give the illusion that I am going to pass or making the Defense think I am running to the side.

    What I have been doing is using max protect then simply adjust routes afterward. If I want the TE to actually go on a route I'll put it back to what it was or change it. Same for the RB.

    How realistic should it be for us to be able to make 4 changes to our offense before the players get to the LOS? Believe they wanted to incorporate a bit of actual realism and the visual concept that the QB has to bark out the change to the intended player vocally. That IMO is how it should be.

    I know the game isn't completely realistic in every detail but Peyton Manning can't tell 4 players in the span of 1 second to do 4 different things...then they get it, understand it and know what they are doing. Only for that to be changed 2 seconds later to 4 completely different sets of instructions.

    Maybe with hand signals and whatnot but not in a video game.

    Not labeling you as one of these people, but I honestly don't think the common or most Madden players would want to see an actual complete interpretation of how football is played in a video game.
    Last edited by skipwondah33; 08-28-2014 at 11:49 AM.

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