Quote Originally Posted by WolverineJay View Post
Like gschwendt mentioned the Spread Option is ridiculously easy for fast QB's (80+ Spd) and still viable for average speed QB's (around 65 Spd). I know Heisman level will be harder like all other versions of NCAA, but it needs to be a much bigger jump up in difficulty this year from Varsity to Heisman or it won't be a challenge at all to dominate using the Spread Option(Play #1 in Demo- call read option, yawn, run through huge hole with RB. Play #2 call read option, yawn, QB keeper for huge gain, yawn. Rinse and repeat for domination). I know it is just a demo but my goodness it is laughable the ease of executing the Shotgun Option. Hopefully it won't be a joke to run it in the retail version. The only good thing about the wide open running lanes using the Spread Option is I have used it to perfect the 1 on 1 juke move (love it- huge improvement over 12'). I have had a bunch of long highlight TD runs so far thanks to the juke and the stronger break tackle ability of the RB's.
I would rather see the read-option overly effective than under-effective like in the past. Maybe the cpu will be able to run it better.

I'd still love to see a shotgun run blocking slider so you could fine-tune this ourselves for offline gameplay. The shotgun running game and option game is huge in college football and has always been poorly tuned compared to running out of pro-style sets. I don't care if the dev team can't find the balance but give me a slider so I can find the right balance for me.