Quote Originally Posted by Potatoes002 View Post
Do fast quarterbacks scramble more often this year, especially in a offense not really suited for them? I guess what I am saying is does a player like Jake Locker scramble a lot?
I haven't played against any of the elite running QBs but playing against some of the lower tier ones, no, they don't run anymore than they have in the past from what I remember. I'll try to play a bit against Locker or Pryor and see if it's any different.
Quote Originally Posted by lsutig187 View Post
Can you create prospects in a single player online dynasty?
I haven't tested it but no, I don't believe you'll be able to simply because a single player online dynasty is no different than a multiplayer online dynasty.
Quote Originally Posted by Rudy View Post
Any reason why user stats were removed from the game this year? I used to love checking my stats vs the cpu. The turnovers, broken tackles, ypc sometimes surprised you.
Are you sure they have been? I honestly don't know. Where did you see them in the past. I remember seeing them but I didn't pay much attention.
Quote Originally Posted by fsuprime View Post
Question:

Has anyone noticed a difference with how certain players are playing with the different way they did player ratings this year? By this i mean, FSU has a warrick dunn type back who they gave great speed and accel. to but left him in the mid-low 80s for AGI, also we have a CB who will be a starter with speed at 82 but ACC and AGI higher up, and safeties with numbers well below acceptable in the past, i assume many other teams rosters reflect things like this and was curious if you all have noticed anything good/bad/otherwise.
Not certain if this is what you're asking but you can definitely feel the difference between players of different skills. In the past, wouldn't even consider running the ball with a sub-88 speed halfback but this year, I've had really good success with guys much lower than that because their other abilities helped them overcome that speed rating.