As previously reported FIFA 12 will be evolving in a similar fashion as Madden NFL 12 and NCAA Football 12 with more realistic game play and environments. FIFA 12 will feature a new impact engine that will result in players reacting to contact in a more authentic way depending on which part of the body is contacted by another player. Being hit in the leg will cause a different reaction than being hit in the hip. In previous versions of the game (as well as other EA Sports titles) a handful of stock player animations were used for any contact. The new game engine enhances the realism for FIFA 12.
"The result is physical play that looks astonishingly authentic,” says OXM. As previously reported, player injuries will also be more realistic and have more authentic effects on game play, including less accurate shots or passes during play. The vision feature will also impact the pass accuracy and remove the ability to rely on a blind pass. If a player handling the ball does not have a good look at a teammate his pass will be less likely to be completed as opposed to a player in plain sight.
It's the little things that differentiate this year's version from FIFA 11 but the enhanced AI will present more challenging game play with an enhanced defensive system of play. Players will be more likely to contain the opposition rather than engaging in man-to-man play, which will force the user to take control and try to take the ball away from the offense.
"EA's hoping that by making defensive play more strategic, even nil-nil draws will be gripping," says OXM.
On offense there will be more of a focus on waiting for the rest of the team to get set-up to create more opportunities rather than dribbling with the ball straight through the defense in hopes of a one-on-one opportunity on goal. “Being able to hold up play until your team-mates provide options makes holding onto the ball a much more viable tactic."
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