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Thread: 25 New Plays Coming to NCAA Football 12 (Offense)

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  1. #1
    Administrator JBHuskers's Avatar
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    25 New Plays Coming to NCAA Football 12 (Offense)

    In addition to the first screenshot for NCAA Football 12, the EA SPORTS NCAA Football Facebook Page has released the first of 25 new plays that are coming to NCAA Football 12.

    Over the next five weeks, new offensive plays will be posted on Monday, Wednesday, and Friday. New defensive plays will be posted on Tuesday and Thursday.


    OFFENSE:

    Pistol Full House HB Off Tackle (Play Art) – The Pistol Full House, aka the Diamond formation, was first unveiled last season by Oklahoma State and was later adopted by other teams across the country. A staple play of the three back pistol set is the HB Off Tackle play.

    Shotgun Spread Flex Wk Y-Stick (Play Art) - Another spin on a staple play of the Air Raid offense that’s used by Houston, as well as others. Shotgun Spread Flex Wk Y Stick calls for the halfback to motion out of the backfield to the right. This motion puts him in a spot that allows the Y-Stick concept to develop.

    Weak I Normal Y Over Fly Sweep (Play Art) – Oregon State’s Weak I Normal Fly Sweep has the TE aligned on the line of scrimmage to the split end side of the formation. This creates an unbalanced set to the left with extra blockers for the fly sweep

    Shotgun Twin TE Slot PA Slide (Play Art) – This is a play action boot pass that has two deep crossing receivers and one receiver, usually a TE, who slides under the line of scrimmage and in the flat. Oregon likes to use this play once they get near their opponent’s red zone. They’re usually successful at getting the ball to one of the crossing receivers for a big play.

    Pistol Spread RNS Switch Smash (Play Art) – Hawaii’s run and shoot offense can now be run from the Pistol formation. The traditional staples such as RNS Switch Smash can now be found in the new Pistol Spread formation. Hawaii and SMU’s playbook also features the run and shoot version of Pistol 4WR Trips.

    Pistol Train Triple Option (Play Art) - Primarily used as a short yardage power set from the Pistol, the Train formation as it’s called by Nevada gives the offensive a variety of ways to attack the defense in short yardage situations. The Triple Option play is one such play that can be used to attack the defense.

    Shotgun Wild Tiger Trey Fight Song (Play Art)– Auburn’s offense features a wide variety of unique and imaginative plays. One of the more interesting plays in their offense is Shotgun Wild Tiger Trey Fight Song. In this play the left tackle aligns on the ball on the right side of the formation in a receiver position. The left tackle is used as a decoy to throw off the defensive recognition of the play.

    I-Form Twin TE Badger Power (Play Art) – A staple of the Wisconsin power running game, I-Form Twin TE Badger Power is a play that combines elements of both a counter and power play. The Badgers like to send the wing tight end in motion to the weak side and at the snap he becomes the second “puller” on the play. Factor in the fullback and Wisconsin can get three lead blockers at the point of attack.

    Shotgun Trio HB Wk PA Husker Y Post (Play Art) – Nebraska’s offense is known for generating big plays in the running game. To compliment their explosive rushing attack the Huskers will often use play action passes. Shotgun Trio HB Wk PA Husker Y Post is a play Nebraska uses with great success for getting the ball deep down the field to their tight end for a touchdown.

    Shotgun Normal Flex Ark HB Wheel (Play Art) – Shotgun Normal Flex Ark HB Wheel should be a familiar play to the fans of Arkansas. This is the same play the Hogs used to score a touchdown on the third play of the game against Alabama last season. The concept known as “Shark” in the Arkansas terminology uses a shallow cross/dig combination in the middle of the field and a post/wheel combination on the outside.

    Shotgun Wing Trips Wk Tiger Buck Sweep (Play Art) – Clemson’s new no-huddle shotgun based offense will strive for balance with the run and pass. A staple run play of the Tigers’ new offense figures to be Shotgun Wing Trips WK Tiger Buck Sweep. The play is an off shoot of the Wing-T Buck Sweep in which both guards pull and lead block for the ball carrier.

    I-Form Twins UK Fade Smash (Play Art) – I-Form Twins UK Fade Smash is a unique way that Kentucky likes to run the smash concept. In the traditional smash concept the slot receiver runs a corner route. The Wildcats like to use a fade route which gets the slot receiver near the same deep area of the field as if he were running a corner route.

    Ace Big Twins Weak Flood (Play Art) – A three tiered flood concept, Ace Big Twins Weak Food can be used to attack a variety of defensive coverages. The post route is the first read in the progression and if open the ball should be thrown there. The deep out route by the slot receiver combined with the shallow cross route of the tight end creates a hi/lo vertical stretch on the defense.

    Shotgun Trips Unbalanced Mizzou Jet (Play Art) - Shotgun Trips Unbalanced Mizzou Jet is a new addition to the Tigers high flying spread offense. The formation calls for the tight end to align on the line of scrimmage and places the split end on the left off the line of scrimmage. With three spread receivers combined with the halfback in the backfield, Missouri can get four blockers at the point of attack on the jet sweep.

    NEW! Shotgun Quads Trio Slot Pivot (Play Art) – Shotgun Quads Trio Slot Pivot is a play that’s designed to put a horizontal stretch in the underneath coverage of zone defenses. The inside receiver closest to the formation runs a shallow cross while the next receiver to his right runs a pivot route. Those two routes going in opposite directions creates a natural void in zones for the dig route that’s ran by the next receiver over in the formation.
    Last edited by cdj; 04-15-2011 at 09:31 AM.

  2. #2
    Varsity HawkFan's Avatar
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    I actually like the design of this play a lot. I use the Nevada playbook in one of my dynasties and while it can be a very good rushing playbook it has very limited types of rushing plays. Not sure you really need a certain type of team to run this play, I mean having a good fullback and a decent backup tailback and it should work fine,

    I am very interested in seeing what else they reveal as far as plays go. This is a good start though in my mind.

  3. #3
    Varsity Solidice's Avatar
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    I like the formation. I hope custom formation is in so I could use this formation without having the settle on another team's book.

  4. #4
    Heisman morsdraconis's Avatar
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    Meh. The blocking is so piss poor, that play will never work. You'd have to have a superhuman offensive line to be able to block that play long enough for the back to get clear across the formation.

  5. #5
    Resident Lawyer of TGT CLW's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Meh. The blocking is so piss poor, that play will never work. You'd have to have a superhuman offensive line to be able to block that play long enough for the back to get clear across the formation.
    That's a good point. I like that EA continues to add real life plays/formations. Of course, it doesn't matter if they plays will not work due to how the game plays.

  6. #6
    Heisman ryby6969's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Meh. The blocking is so piss poor, that play will never work. You'd have to have a superhuman offensive line to be able to block that play long enough for the back to get clear across the formation.
    Yeah, if you go against a team with a semi competent D-line this will be blown up in the backfield every time.

  7. #7
    Varsity HawkFan's Avatar
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    Quote Originally Posted by ryby6969 View Post
    Yeah, if you go against a team with a semi competent D-line this will be blown up in the backfield every time.
    I'm not so sure about that. I mean I have run flexbone before and ran the wb sweep, and the other wb quick hitter to the outside (can't remember the name right now) that are very similar to this play and they all work pretty well and while not consistently, pretty well, If this play works anything like those two examples I am going to be more than pleased with it.

  8. #8
    Heisman ryby6969's Avatar
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    Quote Originally Posted by HawkFan View Post
    I'm not so sure about that. I mean I have run flexbone before and ran the wb sweep, and the other wb quick hitter to the outside (can't remember the name right now) that are very similar to this play and they all work pretty well and while not consistently, pretty well, If this play works anything like those two examples I am going to be more than pleased with it.
    That is assuming the backs pick up the guys on the outside that they are supposed to. The only way it will work consistently is if they have sped up the hand off animation.

  9. #9
    Varsity HawkFan's Avatar
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    Quote Originally Posted by ryby6969 View Post
    That is assuming the backs pick up the guys on the outside that they are supposed to. The only way it will work consistently is if they have sped up the hand off animation.
    I agree with that if it's a standard turn and hand off it's going to be a little inconsistent, but if it's like the flexbone plays I mentioned it should be fine. Because in those plays the quarterback takes the handoff and turns to immediately hand the ball to the carrier. Agree with you that the back have to pick up the outside blocks but it's possible. Just trying to say to look at play art and write it off right away seems a little premature to me. But then again either of us could be right about it or wrong about it.

  10. #10
    Quote Originally Posted by morsdraconis View Post
    Meh. The blocking is so piss poor, that play will never work. You'd have to have a superhuman offensive line to be able to block that play long enough for the back to get clear across the formation.
    So I am extrememly late in seeing this, but what I found in my OD was that if you get a pure run blocking O-lineman then your running game will improve dramatically. Now that downside of course is they cant do anything else, so you will have to adjust our line accordingly. I had a beast of an run blocking left tackle, with a really high impact blocking, every game that season both my running back and my QB had over 100 yards just running behind him most of the game.

  11. #11
    Varsity Kwizzy's Avatar
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    Like the look of the new play, Hoping that formation (and play) gets added to Nebraska's playbook this year because that's the formation they use as a wildcat formation.

    I absolutely agree that when incorporating ANY automotion they should try to incorporate as many plays as possible that use the same motion. Mors you are 100% spot on about that.

  12. #12
    All-American Jayrah's Avatar
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    And since we're talking about the play in general: Based on this new play I am going to add another wishlist type item that would be EASY to implement.

    First, here is why: This particular PA play can be a quick-hit-type play or a medial developing play in Oregon's IRL set, but will take forever to execute in the game with the current PA system. There are a million and one PA's in this game that are the same way in all playbooks.

    And now, here is how: Outside of goal line situations, there are a lot of plays IRL that have a hard mesh point with the rb and most of them include the rb as a dump route in front of the LBs, a safety valve, or decoy. However, most of the plays where the rb will become a blocker or run a normal route or flat route have a 'soft' or 'sugar' action, where the qb kind of puts the ball or a hand out but doesn't really come close to the mesh point, therefore giving him time to survey the field and get set quickly. This sugar action would be a perfect and important 'addition' for just this type of PA play we are seeing, especially in a blitz situation. EA could even call it "Sugar Action" or SA as opposed to PA to give the playcaller an idea of which one he is seeing and running.

    I would really like to see this implemented asap, as it is an easy fix imo. The animation and path of the qb (maybe a step or step and 1/2 difference, just not quite so close to the rb) is all that would need to be addressed. I am sad we didn't think of this earlier, as it would be a HUGE, minor addition, that would really help out the PA game. The qb would still complete the action, but there would be less time involved and give an extra 1/2 second to second, to actually get a pass off cleanly.
    Last edited by Jayrah; 03-21-2011 at 10:43 AM.

  13. #13
    Varsity HawkFan's Avatar
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    I have been using modified AA sliders from the TGT 360 dynasty for my dynasty with Duke. And I have had nothing over a B- offense and have led the country in rushing once, been 5th twice and top 25 the other two years. I do not have superhuman offensive lines, halfbacks, fullbacks or any position and I can move the ball. Guess it could be different styles of play. What level are you guys playing on?

  14. #14
    Freshman xRomo9's Avatar
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    Nice, I hope the AI blocking is better like others have stated. It starts and ends there before anything else can happen.

  15. #15
    Freshman whitepony99's Avatar
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    I'm still voting for create a playbook with custom plays, I would love to create my own plays.

  16. #16
    Varsity HawkFan's Avatar
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    Quote Originally Posted by whitepony99 View Post
    I'm still voting for create a playbook with custom plays, I would love to create my own plays.
    This +1000, I would love create a play and custom playbooks. But if I had to pick one or the other I would pick custom playbooks before custom plays.

  17. #17
    Freshman onikuno's Avatar
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    BOOMER SOONER! OU perfected this formation late last year.

  18. #18
    I'm thrilled with the addition of new plays (Madden is due for the same), but it emphasizes the necessity of custom playbooks.

  19. #19
    Booster JeffHCross's Avatar
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    Quote Originally Posted by JBHuskers View Post
    Over the next five weeks, new offensive plays will be posted on Monday, Wednesday, and Friday. New defensive plays will be posted on Tuesday and Thursday.
    Well, I'm fairly confident that I'll be obsessively checking on Tuesday and Thursday, and just having low-level interest on MWF.
    Quote Originally Posted by gschwendt View Post
    (since I think you said you sold the game).
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  20. #20
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by JeffHCross View Post
    Well, I'm fairly confident that I'll be obsessively checking on Tuesday and Thursday
    Wow, it took till this evening for anyone to reference the fact that EA is definitely adding new defensive plays.

    And Kwizzy, I agree with you on the blocking on those various screens. It seems like you and I have discussed that before.

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