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Thread: Slider Tweaks

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  1. #1

    Slider Tweaks

    Post issues you are seeing and I will attempt to address with the sliders.

  2. #2
    Heisman psuexv's Avatar
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    One thing I think we need to keep an eye on is the talent level of the opposing team. Example was last night when I torched Texas Tech, I was just looking at their roster and their defense only has 4 guys that are above an 80 OVR

  3. #3
    All-American fsuprime's Avatar
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    ill need to wait until i play a better team, Wake was C+. Im interested to hear what anyone who has played a top 10 team might think cause i do not think i have one on the schedule

  4. #4
    Heisman psuexv's Avatar
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    I guess the other thing to consider too is what is the overall goal of the slider tweaks. Do we want a C+ Wake team giving Prime fits?

  5. #5
    Heisman psusnoop's Avatar
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    I played OSU last night they were #11 I think at the time.

    Their running game was solid, actually I gave up 100yds rushing to someone which rarely happens CPU or User.

    Their passing game was, well very suspect. I'm not sure if it was the QB or the sliders but I thought boy am I glad he missed that one because he was WIDE OPEN. Just on that game alone, nothing else factoring in to me saying this. A jump of 5 for CPU WR Catching and 5 for QB Accuracy would be interesting.

    I won I think 45-21 @ OSU

  6. #6
    Heisman psuexv's Avatar
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    Quote Originally Posted by psusnoop View Post
    I played OSU last night they were #11 I think at the time.

    Their running game was solid, actually I gave up 100yds rushing to someone which rarely happens CPU or User.

    Their passing game was, well very suspect. I'm not sure if it was the QB or the sliders but I thought boy am I glad he missed that one because he was WIDE OPEN. Just on that game alone, nothing else factoring in to me saying this. A jump of 5 for CPU WR Catching and 5 for QB Accuracy would be interesting.

    I won I think 45-21 @ OSU
    To add to that though - OSU QBs - 77, 76 , 70 OVR(not sure who the starter is) with THP and THA at 85/80, 83/78, 82/75 - FR, SO, SO(RS) - it kind of makes sense that they would miss throws playing against an A defense.

  7. #7
    I scored 73 and played pretty agressive all game even with the backups in as I wanted to work on my offense. Minnesota's entire roster was made up of players in the 70's however.

  8. #8
    Heisman psusnoop's Avatar
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    Good catch E, I didn't look at that. Still something I'm going to keep a close eye on.

  9. #9
    Booster JeffHCross's Avatar
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    Quote Originally Posted by psuexv View Post
    To add to that though - OSU QBs - 77, 76 , 70 OVR(not sure who the starter is) with THP and THA at 85/80, 83/78, 82/75 - FR, SO, SO(RS) - it kind of makes sense that they would miss throws playing against an A defense.
    The one difference though is that chances are if a user had been at the controls, it would have been a lot less likely that we would have missed throws. I used two of those same QBs last year, and rarely did I have a ball sail on me.

    Snoop, I'm very ... very surprised their running game was solid. Keller should be their #1, and he's not an impressive back.
    Twitter: @3YardsandACloud

  10. #10
    Heisman psusnoop's Avatar
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    Keller ran the ball like a heisman hb, he was breaking tackles and almost always falling 2 yards ahead on every tackle.

  11. #11
    Booster JeffHCross's Avatar
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    Quote Originally Posted by psusnoop View Post
    Keller ran the ball like a heisman hb, he was breaking tackles and almost always falling 2 yards ahead on every tackle.
    Very interesting. He's sucked in their sim results, probably because of his lack of speed. He's a decent workhorse back, but he's a little too slow to be a feature back. He wouldn't have been #1 on my DC.
    Twitter: @3YardsandACloud

  12. #12
    Heisman psuexv's Avatar
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    Quote Originally Posted by JeffHCross View Post
    The one difference though is that chances are if a user had been at the controls, it would have been a lot less likely that we would have missed throws. I used two of those same QBs last year, and rarely did I have a
    But we are talking about user controlled games as we cannot adjust those sliders as they are default.

  13. #13
    Booster JeffHCross's Avatar
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    Quote Originally Posted by psuexv View Post
    But we are talking about user controlled games as we cannot adjust those sliders as they are default.
    Well, of course. But I was more talking about the opposite direction. The CPU should be closer to how another user plays, or as close as we can reasonably get.
    Twitter: @3YardsandACloud

  14. #14
    Varsity RcSinger's Avatar
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    When I played OSU I had the same issues. The Back was like a tank. I actually didn't think I could win that game. I was down 14-0 at one point.

    On another note, I have seen some fluctuations this year. In the first game (FCS??) I was unstoppable. In the very next game, the HB was like superman and that team was not impressive at all. The only team I feel like I should have struggled with all year is OSU but I have had some tough struggles in many games. Even Duke (which I just one by a mile against) seemed unstoppable at times. Their NH offense was very effective but they would either turn the ball over or have to punt because of a $#!tty kicker I assume. Punting from inside the 40. I feel like against top teams I wouldn't be able to compete with the current slider settings, but that may be due to my lack of talent on my team or my lack of talent on the sticks.

    One thing I have noticed is that the game seems to be trying hard to simulate the toughness of a particular game based off what you see on a saturday on ESPN. The team will start off torching your defense only to stale out around FG range or give up a TO. When you (I) seem to be doing well, suddenly my "Heisman candidate" HB will fumble. The game will seem as if it will be tough and then all of a sudden you will roll over the opponent and put up a few scores, only to have it flip again. I assume this it part of the games pussyfoot programming and the sliders can't fix the problem. It's just frustrating to be able to almost predict the game's progression based on the first half of the first quarter.

  15. #15
    Booster JeffHCross's Avatar
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    Oneback, I've been thinking about making an effort to generate Heisman sliders where I don't touch the User sliders, leaving them at defaults. Worth it?
    Twitter: @3YardsandACloud

  16. #16
    Varsity RcSinger's Avatar
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    Is any1 else having a problem kicking FG's? I can't seem to hit a FG from the side to save my life. The strange thing is that I went in to practice mode yesterday and I was able to hit them left and right, but in a game, I can only hit Dead center FG's.

  17. #17
    Booster JeffHCross's Avatar
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    Practice Mode within the OD? Are you seeing problems with all games, or only user games?
    Twitter: @3YardsandACloud

  18. #18
    Varsity RcSinger's Avatar
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    yes it was practice mode in dynasty, and it's all games (I didn't even get to try to kick a FG against ryby)

  19. #19
    What are the ratings of your kicker?

  20. #20
    Booster JeffHCross's Avatar
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    He's got two. 84/77 KPW/KAC and 78/78. I could understand why the second would have trouble with distance, but the angle shouldn't really be a problem for either.

    Now, more importantly, let's talk about me.
    Quote Originally Posted by JeffHCross View Post
    Oneback, I've been thinking about making an effort to generate Heisman sliders where I don't touch the User sliders, leaving them at defaults. Worth it?
    Twitter: @3YardsandACloud

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