Originally Posted by
Massive Meat
1.) Ratings should actually matter. If i recruit a pass rushing OLB then he should rack up a lot of sacks, but miss a lot of tackles on the RB's. I'm tired of having my 6'5" star WR getting jacked up at the line by a 60 ovr CB.
2.) I want each of my players to feel different when I control them. I should be able to tell the difference when I'm controlling a power RB or a speedy playmaking WR
3.) Size/weight and momentum should actually matter for all players
4) better/ more interaction between all positions. TE's should be able to lay out smaller DB's on blocks. right now size and strength doesn't matter
5) enough of the menu lag already, it takes 30 mins to call each recruit. also I should be able to offer a scholarship when i quick call. another nice feature would be to have to option to quick call the top 10 recruits on your boars, 60 mins each, with only having to press one button. it would save a ton of time and frustration.
6) I think a cool feature would be to set a specific gameplan before each game. for example, you examine the opposing team's stats and see that they are ranked #3 in the nation in rushing, but # 116 in the nation in passing. we should be able to choose to focus on stopping the run, even if it means leaving some passing lanes open. in the current game this would be pointless since even a 60 ovr QB can pick apart even the best defenses since rating don't matter.
7) make all players have to slow down and plant their feet to change direction. obviously bigger players will have to slow down more to turn. right now everyone just slides around.
8) it seems like the CPU QB's never scramble out of the pocket to throw on the run. everytime they scramble they just tuck the ball away and head downfield. better CPU passing QB's should focus on avoiding the rush, getting out of the pocket while keeping their eyes downfield to find an open WR.
9) defenders make perfect form tackles way too often. in real football there is about 3 missed tackles per play, but each miss slows the ball carrier down or disrupts the play to allow another player to make the tacker. in ncaa I rarely ever see any broken tackles, even when a player is moving at full speed. there needs to be more sloppy tackles and arm tackles.
10) all QB's are way too accurate and WR's seem to catch everything. every single time me or the CPU pass the ball its either a pick or a catch. there needs to be way more wild throws and lesser WR's dropping harder passes.
11) 85 man rosters at least for the user, I'm tired of having to cut 15 extra players each year
12) no more freezing especially during sims
13) all of the players look like robots sliding around, the game needs to be much more fluid. the players need to feel more unique and less robotic
14) you rarely ever see OLB's leading user teams in sacks, its almost always DT's for some reason. if the defense is a 4-3 the best pass rushing DE should lead the team in sacks, if the defense runs a 3-4 then the best pass rushing OLB should lead the team in sacks
15) enough with the unrealistic Heisman winners. no player from FIU would win the Heisman
16) there's way too many players with 99 stats. 99 should be almost impossible to attain. to be a 99 that would mean that the players is the greatest ever of all time, that it would be impossible for any player to be better than him. that means it should be nearly impossible to get a 99 stat but there is like 5 people with 99 stats on each team. A 90 ovr should be a heisman candidate. there aren't too many of them each year.
17) Helmets flying off during major hits would be cool. (it shouldn't happen very often)
18) it should be easier for players to switch positions. how many times have we seen a high school QB move to WR and be a star? currently in the game if practically any QB moved position he would be around a 40 ovr. remember these are elite college athletes we're talking about, they should be able to play multiple positions, obviously not as good as their primary position, but they shouldnt be abysmal at a similar position. also, if i switch my OLB to a DE, or my CB to a S, they should gain some weight to make up for their new positions. this is especially true for ATH coming out of high school. look at russell sheppard of LSU for example, he was a QB, now he plays RB and WR. he plays all 3 positions effectively, but in the game he can only play WR. DeAnthony Thomas of Oregon is another good example. He plays WR and RB now, but he was a CB at the HS all american game.
19) get rid of DB's magically breaking off their coverage the second you press the throw button to intercept a pass that you threw to a wide open reciever without even looking for the ball. and it seems like the CPU always knows what kind of play you are running, even when you audible. enough with the jump snap every play too