• NCAA Football 12 Blog & Video: Visual Improvements

    EA SPORTS has posted a new blog and video featuring Art Director Jean Adams & Designer Ben Haumiller discussing some of the significant visual upgrades coming to NCAA Football 12.

    Continue on to read the full blog from Jean and to see the video showing off the improved game visuals. After viewing the video & reading the blog, share your thoughts with The Gaming Tailgate community!

    Jean Adams here, Art Director for NCAA Football. I’m very excited to be bringing you the first blog for NCAA Football 12! We’ve been working on some killer visual upgrades and I am glad that we can finally start sharing them with the community. I’m also exited because I think fans of the “The photographic side of NCAA” will really appreciate these visual upgrades. I’m constantly amazed at how your feedback has taken our game and turned it in to a work of art as we continue to make shots look even more amazing in NCAA Football 12. Anyways, let’s get to the good stuff.

    The NCAA Football 12 development team thinks it’s important that the game feel fresh and new, straight out of the box. NCAA Football 11 received a much needed visual upgrade in the form of linear lighting and we wanted to build on that momentum in NCAA Football 12. We felt the next step was to implement something that not only made the game look great, but also brought some life in how the game is rendered. It had to be something that immersed players in the college football atmosphere (I’ll explain why I think this is immersive later).

    It’s because of this goal that we thought HDR rendering would be a good focal point. Without getting too technical, HDR (High Dynamic Range Rendering) is a way of rendering bright and dark parts of the game while still maintaining a high level of detail. It allows us to preserve contrast without losing the details that make the game look realistic. We also wanted to address how the game looks when being played under shadows. In previous versions, playing in the shadows made gameplay appear dark and muddy, which really killed the quality of our game. This was especially noticeable when playing in huge stadiums like The Swamp or Death Valley, where at certain times of the day shadows cover most of the field making action hard to see. Previously, we had to sacrifice contrast to maintain brightness on the shadow side, but I’m getting way too technical so let me show you the first screenshot of NCAA Football 12.


    While you may think those images look good, screenshots don’t do justice to the impact HDR brings to every aspect of our game, so let’s take a look at HDR in action.


    After seeing that, I hope the photogs out there are salivating at the thought of what screenshots they will be able to take once they get their hands on this year’s game.

    The improvements don’t end with HDR and Dynamic Exposure. As you can see in the screenshots, we have added a lot of other eye candy to the game. Dreadlocks, Higher resolution crowds and new gear are featured here, but what stands out the most is the addition of 3-Dimensonal grass and particles. The field surface has looked like a tennis court for way too long, with the addition of 3D grass our game looks more photo realistic and immersive.


    This is just a glimpse of some of the visual upgrades for NCAA Football 12. Stay tuned for the next blog revealing more enhancements and innovations for this year’s installment of the NCAA Football franchise.

    Jean Adams

    Art Director



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    Comments 115 Comments
    1. gschwendt's Avatar
      gschwendt -
      Quote Originally Posted by cdj View Post
      Assuming it is a visual addition (or will be easily identifed in pics) - any idea on what he may be speaking of?
    1. JeffHCross's Avatar
      JeffHCross -
      I still don't get the fascination with that damn Ice Machine.

      As to Chris's post ... I'm honestly at a loss on this one. I can think of plenty of stuff missing from the PS2 days, but not many "small" "visual" details.
    1. gschwendt's Avatar
      gschwendt -
      Quote Originally Posted by JeffHCross View Post
      I still don't get the fascination with that damn Ice Machine.
      I don't either... it was just brought up recently so I figured I'd toss it out there.
    1. ryby6969's Avatar
      ryby6969 -
      Chain gang?
    1. steelerfan's Avatar
      steelerfan -
      The Ice Machine was the original poster boy for negativity circa 2003. Maybe earlier.
    1. Solidice's Avatar
      Solidice -
      Quote Originally Posted by cdj View Post
      Operation Sports' Christian McLeod (@Bumble14_OS) tweeted tonight that one of his favorite small features from the PS2 days will be returning to NCAA 12.







      Assuming it is a visual addition (or will be easily identifed in pics) - any idea on what he may be speaking of?
      in one of his articles he has written, he listed "bowl patches, eye black, interactive goal pylons, pregame predictions, coach cut scenes and dreads" as little details from last generation he would like to be added, but didn't specify which was his favorite. the underlined ones are known to be in for 12 already though.
    1. jaymo76's Avatar
      jaymo76 -
      Quote Originally Posted by Solidice View Post
      in one of his articles he has written, he listed "bowl patches, eye black, interactive goal pylons, pregame predictions, coach cut scenes and dreads" as little details from last generation he would like to be added, but didn't specify which was his favorite. the underlined ones are known to be in for 12 already though.
      Coach cut scenes would be awesome to see back. But hey, I'm still waiting for return of ELITE 11, chain gang, national game of the week listing, etc.
    1. Jayrah's Avatar
      Jayrah -
      Quote Originally Posted by jaymo76 View Post
      Coach cut scenes would be awesome to see back. But hey, I'm still waiting for return of ELITE 11, chain gang, national game of the week listing, etc.
      GOTW is something that I'd also love to see again. In fact I'd like a serious tweak of the way that games are presented to us on the weekly schedule. I don't find myself looking at it anymore for some reason. I used to look at it all the time to see the matchups of the week.

      On topic from Chris's post, the only 2 "small" details I can think of is the chain gang (even though it's not in the list above) and the bowl patches (ea released some Bowl game screens early last season with the ESPN presentation blog, so it's a logical choice). I wouldn't think Coach Cut Scenes would be dubbed a "small" detail, nor do I think they would release a "cut scene" screenshot this early. But I can say that if they want to get the community all riled up and overly excited about something, they will
    1. JeffHCross's Avatar
      JeffHCross -
      I believe Game of the Week is still there, you just only see it if it's not a Rivalry Game or something else notable.
    1. Jayrah's Avatar
      Jayrah -
      Quote Originally Posted by JeffHCross View Post
      I believe Game of the Week is still there, you just only see it if it's not a Rivalry Game or something else notable.
      Well see, Dat's da ting man The setup is not noticeable and could use fresh paint to bring a GOTW to the forefront again.
    1. jaymo76's Avatar
      jaymo76 -
      Quote Originally Posted by Jayrah View Post
      GOTW is something that I'd also love to see again. In fact I'd like a serious tweak of the way that games are presented to us on the weekly schedule. I don't find myself looking at it anymore for some reason. I used to look at it all the time to see the matchups of the week. On topic from Chris's post, the only 2 "small" details I can think of is the chain gang (even though it's not in the list above) and the bowl patches (ea released some Bowl game screens early last season with the ESPN presentation blog, so it's a logical choice). I wouldn't think Coach Cut Scenes would be dubbed a "small" detail, nor do I think they would release a "cut scene" screenshot this early. But I can say that if they want to get the community all riled up and overly excited about something, they will
      Excellent point. On last gen I would go game-by-game and look at the little details. I don't even look anymore. The info is actually now too clunky. There are too many screens. Lets go back to to top three players to watch AND injuries.
    1. ram29jackson's Avatar
      ram29jackson -
      I prefered the sports magazine cover type stuff where you could see your created team on the cover instead of all the generic pictures they use now
    1. Jayrah's Avatar
      Jayrah -
      Quote Originally Posted by ram29jackson View Post
      I prefered the sports magazine cover type stuff where you could see your created team on the cover instead of all the generic pictures they use now
      I'm not one for created team, but I'm with you on the cover idea.
    1. cdj's Avatar
      cdj -
      From Franchise Development Director Jason French on twitter:

      Good bug fix of the day: Refs are no longer hunched over looking like they are filming an MC Hammer video after each play. #NCAA12
    1. psusnoop's Avatar
      psusnoop -
      Quote Originally Posted by cdj View Post
      From Franchise Development Director Jason French on twitter:
      Nice