Game update 1.05 is now available for Madden NFL 17.
This significant update - considered title update #2 - includes a number of improvements and fixes to gameplay, Franchise Mode, and Ultimate Team. Among the gameplay changes are: wide open passes will no longer be dropped by WRs as frequently, auto-broken tackles will be less frequent, defensive tuning v. stretch/outside zone runs, and kick-meter Accuracy Range increased on All-Pro & All-Madden difficulties.
Continue on to read the full list of announced improvements in game update 1.05.
Gameplay
* Tuned Wide Receivers dropping wide open passes to be less frequent
* Auto-Moves now set to OFF for all MUT Solo Challenges
* Player-Lock camera fixes
* Tuned Auto-Broken Tackles to be less frequent
* Variety of defensive run-game tuning fixes
* Strip-Ball exploit fixed
* Fixed issue around clock running out on a defensive penalty
* Fixed issue with QB’s unable to tackle after throwing an Interception
* Fixed a variety of rare Special Teams issues
* Defensive tuning vs. stretch/outside zone runs
* Addressed a variety of fatigue-related issues
* Nano-detection System improvements
* Nano-detection System disabled for user vs. CPU games
* Fixed 'Ice the Kicker' not functioning in certain situations
* Addressed users holding kick button to take a delay penalty and re-kicking
* Fixed issue with user not being able to switch players in co-op play
* Tuned to WR/DB positioning on streak routes
* Tuning & Adaptive AI to Linebacker fake-out chances vs. counter plays to make defensive reaction better
* Kick-Meter Accuracy Range increased on All-Pro & All-Madden
* Decreased 'nearby player' penalty for defender interceptions, making Interceptions more frequent
Franchise
* Added ability to save/resume solo Cloud Franchise games
* Head to head Cloud games will now default to the standard camera
* Fixed issue where players on IR were counting against active roster
* Fixed issue where user to user trades could be auto accepted when week advances
* Many stats and ratings menus are now in widescreen format
* Fixed issue where some heads appeared incorrect while editing
* Addressed stability issues in Play the Moment, Training, Formation Subs, and Schemes
* Fixed issue where some players with preexisting injuries would never return to health
* Addressed issue where stats are not showing properly when viewed on team goals menu
* Tuned game regression that can occur for quarterbacks
* Fixed issue where defensive rookie of the year can show up as offensive player of the year
* Removed ability for kneeling QBs to be hurt while simminng
* Adjusted fatigue during Play the Moments
* Punter stats are now visible in the menus
* Draft Classes will now have varying penalty traits
* Highlights menu is now available when ending the game on a simmed play
* Going for it on 4th downs in Play the Moments have been tuned
* Strategy suggestions in play call will now track multiple concepts
Ultimate Team
* Added the ability to add multiple items to a set at once (“Batch-Add-to-Set”)
* Improved MUT substitution screen UI
* Chemistry art modifications (larger images!!)
* Addressed the issue where filters in the Auction House would disappear
* Addressed the issue where the “Unopened Packs” tile would show 0 even if you had packs unopened
* Surfaced the “restart” button when failing a Solo Challenge
* Game speed is set to default for all difficulties including Rookie and Pro (no longer “Slow”)
* Auto Subs in MUT Solo Challenges are now working correctly
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