cdj
11-15-2011, 04:35 PM
As always, vote for the item you prefer. However, also state how you would like both features implemented into the game and indicate any specific elements you would (or would not) like to see added for each item.
Improved OL/DL Interaction
In football, the contest between offensive lineman and defensive lineman is often referred to as “the trenches” essentially stating that like in warfare, this is where a game can be won or lost. Unfortunately that hasn’t really translated to the NCAA Football video game series which has largely had similar OL/DL interaction since last generation, though obviously some improvements have been made here in there.
However, with this item, it would be a near overhaul addressing a sundry of issues including (but not limited to): new/wider variety of animations, more/new DL pass rush moves, add actual bull rush, purer formation of a pocket, added focus on Shotgun run blocking, DL gap assignment, better AI for double-teams in the run game, double teams and 1.5 teams in passing game, more/varied movement including horizontal & vertical movement, chicken-fighting, offensive blockers should “attack” their open field block instead of running to spot and reacting, make ratings more impactful (have higher rated players make a bigger impact on either side of the ball).
Previous Match-ups:
BYE
Deeper Playbooks
Throughout the history of college football, coaches have taken countless approaches to calling plays both offensively and defensively. With deeper playbooks, this would bring back some “old school” playbooks but also bring in some of the plays that we’ve never seen in the NCAA Football series. Old School playbooks would include the Single Wing, Power T, Veer, Full-fledged Wishbone, Nebraska Option, and so on.
For plays, this would include the shovel pass, double reverse, double pass, WR reverse pass, midline read option... the beauty of college football is the trick/gadget play. Additionally, this would also make sure that new plays and formations are only added, none removed from what we currently have. Even if these plays & formations aren’t included in default playbooks, they would be available in Custom Playbooks.
Previous Match-ups:
def. Custom Packages 38-11 (http://www.thegamingtailgate.com/forums/showthread.php?4074-Gameplay-First-Rd-Deeper-Playbooks-vs.-Custom-Packages)
Improved OL/DL Interaction
In football, the contest between offensive lineman and defensive lineman is often referred to as “the trenches” essentially stating that like in warfare, this is where a game can be won or lost. Unfortunately that hasn’t really translated to the NCAA Football video game series which has largely had similar OL/DL interaction since last generation, though obviously some improvements have been made here in there.
However, with this item, it would be a near overhaul addressing a sundry of issues including (but not limited to): new/wider variety of animations, more/new DL pass rush moves, add actual bull rush, purer formation of a pocket, added focus on Shotgun run blocking, DL gap assignment, better AI for double-teams in the run game, double teams and 1.5 teams in passing game, more/varied movement including horizontal & vertical movement, chicken-fighting, offensive blockers should “attack” their open field block instead of running to spot and reacting, make ratings more impactful (have higher rated players make a bigger impact on either side of the ball).
Previous Match-ups:
BYE
Deeper Playbooks
Throughout the history of college football, coaches have taken countless approaches to calling plays both offensively and defensively. With deeper playbooks, this would bring back some “old school” playbooks but also bring in some of the plays that we’ve never seen in the NCAA Football series. Old School playbooks would include the Single Wing, Power T, Veer, Full-fledged Wishbone, Nebraska Option, and so on.
For plays, this would include the shovel pass, double reverse, double pass, WR reverse pass, midline read option... the beauty of college football is the trick/gadget play. Additionally, this would also make sure that new plays and formations are only added, none removed from what we currently have. Even if these plays & formations aren’t included in default playbooks, they would be available in Custom Playbooks.
Previous Match-ups:
def. Custom Packages 38-11 (http://www.thegamingtailgate.com/forums/showthread.php?4074-Gameplay-First-Rd-Deeper-Playbooks-vs.-Custom-Packages)