cdj
11-13-2011, 04:11 PM
As always, vote for the item you prefer. However, also state how you would like both features implemented into the game and indicate any specific elements you would (or would not) like to see added for each item.
Deeper Gameplay Settings and Sliders
This entry to the tournament would include more options for the player to fine-tune their gameplay including an added difficulty level between All-American & Heisman (for those that think AA is too easy, Heisman too hard), more sliders (fumbles, injuries, sim quarter length, fatigue), splitting pass coverage between man & zone, splitting run blocking between under center & shotgun, and sliders for blocking on special teams. As well, similar to the Speed Threshold, a Weight/Momentum slider should also be added because many users feel that these elements are not as pronounced as they would like. Accelerated clock with options to determine how much time is counted off (similar to Madden).
Added to this, Penalty sliders would be much more pronounced. Currently penalties are rarely called, particularly those other than holding and facemask. With the adjusted penalty sliders, setting a penalty to 100, you would probably see the penalty called once a drive or more... if a play is remotely close to being penalized, it would be called. Additionally, setting a penalty at 0 would ensure that the penalty is never called the entire game.
Improved Depth Chart & Packages
Currently in NCAA Football, each team’s depth chart has the same style and choices as every other depth chart. What that doesn’t factor is teams that run Air Raid need more depth for WRs, defenses need more depth at CB, and Flexbone Offenses need to behave considerably different from all other offenses. This would tailor your depth chart options to what style of playbook you run.
Additionally, this would add in brand new options for Will/Mike/Sam Linebackers (and translate onto the field), Wildcat position, 3rd Down Back, and also, the currently available Packages would be more dynamic (ex. HB1 injured, HB Sub package should now use HB3).
Deeper Gameplay Settings and Sliders
This entry to the tournament would include more options for the player to fine-tune their gameplay including an added difficulty level between All-American & Heisman (for those that think AA is too easy, Heisman too hard), more sliders (fumbles, injuries, sim quarter length, fatigue), splitting pass coverage between man & zone, splitting run blocking between under center & shotgun, and sliders for blocking on special teams. As well, similar to the Speed Threshold, a Weight/Momentum slider should also be added because many users feel that these elements are not as pronounced as they would like. Accelerated clock with options to determine how much time is counted off (similar to Madden).
Added to this, Penalty sliders would be much more pronounced. Currently penalties are rarely called, particularly those other than holding and facemask. With the adjusted penalty sliders, setting a penalty to 100, you would probably see the penalty called once a drive or more... if a play is remotely close to being penalized, it would be called. Additionally, setting a penalty at 0 would ensure that the penalty is never called the entire game.
Improved Depth Chart & Packages
Currently in NCAA Football, each team’s depth chart has the same style and choices as every other depth chart. What that doesn’t factor is teams that run Air Raid need more depth for WRs, defenses need more depth at CB, and Flexbone Offenses need to behave considerably different from all other offenses. This would tailor your depth chart options to what style of playbook you run.
Additionally, this would add in brand new options for Will/Mike/Sam Linebackers (and translate onto the field), Wildcat position, 3rd Down Back, and also, the currently available Packages would be more dynamic (ex. HB1 injured, HB Sub package should now use HB3).