cdj
11-05-2011, 07:49 AM
As always, vote for the item you prefer. However, also state how you would like both features implemented into the game and indicate any specific elements you would (or would not) like to see added for each item.
Player Personalities: Dynamic Player Performance, Player Morale, Week-to-Week Fatigue
Dynamic Player Performance - A new feature in Madden NFL 12, this led to players performance changing in numerous categories over a several game period and led to 'no two franchises playing the same way.' While NCAA Football has featured Hot and Cold Streaks for numerous years, the ultimate effect on players is unknown and it lacks the clear notification of changes in play that Madden NFL 12 features with DPP.
Player Morale - Similar to the feature found in the MVP NCAA Baseball franchise, in Dynasty Mode players would let the ‘coach’ (user) know if they are unhappy with playing time or the delivery of promises so the coach can make adjustments in-season or risk them transferring in the offseason. Failure to act on player promises or alleviating player concerns would not only risk offseason transfers, but also damage Coach Prestige rating.
Week-to-Week Fatigue - A new aspect of Dynasty Mode, this would see fatigue carry over from one week to the next. For example, running a HB 30+ times for consecutive weeks would see him fatigue more easily until there was either a bye week or the user began to split carries to help rest the player.
This item does not include player discipline. Due to an excessive amount of player violations and scandals in recent years, we are going to assume the NCAA will not allow this random variable to occur in-game.
16 Users in Online Dynasty
The conference carousel has been in full effect for two years now and it’s only a matter of time before 16-team ‘Super Conferences’ emerge among the SEC, Pac-12, B1G, and ACC. Currently, NCAA Football 12 features the ability to create these ‘Super Conferences’ with the improved Custom Conferences feature. However, the limit for users in an Online Dynasty is still at 12. This would allow users to take full advantage of ‘Super Conferences’ and to also add more human competition to Online Dynasties. Technical limitations may keep this one from fruition.
Player Personalities: Dynamic Player Performance, Player Morale, Week-to-Week Fatigue
Dynamic Player Performance - A new feature in Madden NFL 12, this led to players performance changing in numerous categories over a several game period and led to 'no two franchises playing the same way.' While NCAA Football has featured Hot and Cold Streaks for numerous years, the ultimate effect on players is unknown and it lacks the clear notification of changes in play that Madden NFL 12 features with DPP.
Player Morale - Similar to the feature found in the MVP NCAA Baseball franchise, in Dynasty Mode players would let the ‘coach’ (user) know if they are unhappy with playing time or the delivery of promises so the coach can make adjustments in-season or risk them transferring in the offseason. Failure to act on player promises or alleviating player concerns would not only risk offseason transfers, but also damage Coach Prestige rating.
Week-to-Week Fatigue - A new aspect of Dynasty Mode, this would see fatigue carry over from one week to the next. For example, running a HB 30+ times for consecutive weeks would see him fatigue more easily until there was either a bye week or the user began to split carries to help rest the player.
This item does not include player discipline. Due to an excessive amount of player violations and scandals in recent years, we are going to assume the NCAA will not allow this random variable to occur in-game.
16 Users in Online Dynasty
The conference carousel has been in full effect for two years now and it’s only a matter of time before 16-team ‘Super Conferences’ emerge among the SEC, Pac-12, B1G, and ACC. Currently, NCAA Football 12 features the ability to create these ‘Super Conferences’ with the improved Custom Conferences feature. However, the limit for users in an Online Dynasty is still at 12. This would allow users to take full advantage of ‘Super Conferences’ and to also add more human competition to Online Dynasties. Technical limitations may keep this one from fruition.