cdj
11-01-2011, 12:00 AM
As always, vote for the item you prefer. However, also state how you would like both features implemented into the game and indicate any specific elements you would (or would not) like to see added for each item.
Custom Conferences 2.0
One of the more-detailed and well-received features of NCAA Football 12 was the revamped Custom Conferences feature. As is the way with all video game features, there are more improvements and additions the community would like to see to further improve the feature.
Among the community requests:
Ability to go above 120 teams: The feature currently allows for reorganization, but not for the addition of programs. In real life, UMass, South Alabama, Texas State and UTSA will be joining the FBS ranks but they cannot currently be added without removing an existing program. Being able to add five to ten programs would allow for the “what if” scenarios featuring the aforementioned programs and others, such as Villanova, Georgetown and other TeamBuilder-created squads.
Dynamic Field Art: When selecting a (new) Conference Championship Game location, the existing field art is brought over. For example, moving or creating a CCG at the Holiday Bowl (Qualcomm Stadium) brings over the Holiday Bowl field art. This would see a conference specific field art for the game.
Dynamic Conference Uniform Logos: Currently, moving a team will change the conference logo on the field art, but not on team helmets and uniforms. This would either add in the new conference logo or remove the existing (and now out of date) logo.
Ability to rename, remove, edit entire conferences: While likely an aspect existing conference partners would not support, community members have frequently asked for the ability to rename, remove, or edit (IE: logo) conferences.
Dynamic Conference Prestige Recruit Pitch Rating in Dynasty Mode
Ability to edit conference tie-ins for all bowl games
Previous Match-ups:
def. Return of Mini-Games 54-8 (http://www.thegamingtailgate.com/forums/showthread.php?3914-Features-First-Rd-Custom-Conferences-2.0-vs.-Return-of-Mini-Games)
def. In-depth Create-a-Play 27-11 (http://www.thegamingtailgate.com/forums/showthread.php?3932-Features-Second-Rd-Custom-Conferences-2.0-vs.-In-depth-Create-a-Play)
def. Practice Mode 2.0 22-10 (http://www.thegamingtailgate.com/forums/showthread.php?3946-Features-Semifinals-Custom-Conferences-2.0-vs.-Practice-Mode-2.0)
In-Game Saves
Many in the NCAA Football community like to use longer quarter length to help replicate realistic game statistics, however that often makes playing time a commodity in order to play in one sitting. In-game saves would allow them to resume the match-up at a later date. Technically this may not be easy to implement due to the size of the save file that would be created, housing game info, highlights, stats, etc.
Previous Match-ups:
def. DLC Team Updates 38-25 (http://www.thegamingtailgate.com/forums/showthread.php?3920-Features-First-Rd-DLC-Team-Updates-vs.-In-Game-Saves)
def. Race for the Heisman (Award Ceremonies) 22-15 (http://www.thegamingtailgate.com/forums/showthread.php?3930-Features-Second-Rd-In-Game-Saves-vs.-Race-for-the-Heisman-(Award-Ceremonies))
def. Simplified Create-a-Play 19-14 (http://www.thegamingtailgate.com/forums/showthread.php?3945-Features-Semifinals-In-Game-Saves-vs.-Simplified-Create-a-Play)
Custom Conferences 2.0
One of the more-detailed and well-received features of NCAA Football 12 was the revamped Custom Conferences feature. As is the way with all video game features, there are more improvements and additions the community would like to see to further improve the feature.
Among the community requests:
Ability to go above 120 teams: The feature currently allows for reorganization, but not for the addition of programs. In real life, UMass, South Alabama, Texas State and UTSA will be joining the FBS ranks but they cannot currently be added without removing an existing program. Being able to add five to ten programs would allow for the “what if” scenarios featuring the aforementioned programs and others, such as Villanova, Georgetown and other TeamBuilder-created squads.
Dynamic Field Art: When selecting a (new) Conference Championship Game location, the existing field art is brought over. For example, moving or creating a CCG at the Holiday Bowl (Qualcomm Stadium) brings over the Holiday Bowl field art. This would see a conference specific field art for the game.
Dynamic Conference Uniform Logos: Currently, moving a team will change the conference logo on the field art, but not on team helmets and uniforms. This would either add in the new conference logo or remove the existing (and now out of date) logo.
Ability to rename, remove, edit entire conferences: While likely an aspect existing conference partners would not support, community members have frequently asked for the ability to rename, remove, or edit (IE: logo) conferences.
Dynamic Conference Prestige Recruit Pitch Rating in Dynasty Mode
Ability to edit conference tie-ins for all bowl games
Previous Match-ups:
def. Return of Mini-Games 54-8 (http://www.thegamingtailgate.com/forums/showthread.php?3914-Features-First-Rd-Custom-Conferences-2.0-vs.-Return-of-Mini-Games)
def. In-depth Create-a-Play 27-11 (http://www.thegamingtailgate.com/forums/showthread.php?3932-Features-Second-Rd-Custom-Conferences-2.0-vs.-In-depth-Create-a-Play)
def. Practice Mode 2.0 22-10 (http://www.thegamingtailgate.com/forums/showthread.php?3946-Features-Semifinals-Custom-Conferences-2.0-vs.-Practice-Mode-2.0)
In-Game Saves
Many in the NCAA Football community like to use longer quarter length to help replicate realistic game statistics, however that often makes playing time a commodity in order to play in one sitting. In-game saves would allow them to resume the match-up at a later date. Technically this may not be easy to implement due to the size of the save file that would be created, housing game info, highlights, stats, etc.
Previous Match-ups:
def. DLC Team Updates 38-25 (http://www.thegamingtailgate.com/forums/showthread.php?3920-Features-First-Rd-DLC-Team-Updates-vs.-In-Game-Saves)
def. Race for the Heisman (Award Ceremonies) 22-15 (http://www.thegamingtailgate.com/forums/showthread.php?3930-Features-Second-Rd-In-Game-Saves-vs.-Race-for-the-Heisman-(Award-Ceremonies))
def. Simplified Create-a-Play 19-14 (http://www.thegamingtailgate.com/forums/showthread.php?3945-Features-Semifinals-In-Game-Saves-vs.-Simplified-Create-a-Play)