i guess but i own a widescreen... and even if you ARENT playing on one go set your aspect ratio to 16:9
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Maybe I'm mistaken, but I feel like the "look left, look right" option was entirely pre-snap, and once you snapped the ball the camera went immediately back to what you would see normally. So it's not like you could watch what the wideout did at (and immediately after) the snap. Now, instead of looking left and right, I just pull back and use coach cam, and you can use the highlight option to keep the camera pulled back so that when I snap the ball I can see what both my wideouts are doing when the ball is snapped.
Well, I don't have the problem any longer, I'm just saying I know why some people would still want it.
Twitter: @3YardsandACloud
Hey I dont know if you guys have noticed this yet while you've been playing, but I've noticed a problem while playing the demo.
If this has been brought up or discussed already, just ignore me. I haven't seen it discussed in a forum yet.
When the CPU breaks a big run on me, something programmed into their AI tells them to run toward a pylon, even when it's not the best path of choice. Multiple times they have broken free on a big run that WOULD have been a TD if they would have just run straight down the middle of the field, but instead they turned and ran toward a pylon only to get caught because the angle was advantageous to me and a player on my team.
I like the pylon-running and think it's a good thing to have in some situations, but in others it's not. It seems like the AI is told to run to the pylon every time they get into the open field, including QBs and WRs.
I have been lucky enough to stop a few TD runs because of bad angles taken by the CPU and think this needs to be fixed. Has anybody else seen this? Is it just a demo issue, have they corrected it in the final build?
ive not seen that issue on any of the retail footgae ive watched...
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Just was reading a thread (not every post since it's over 30 pages on operationsports) but something about a day one patch? If there is already a thread here on it I apologize.
This may be the wrong thread but I wasn't sure where else to put it. It's looking like I may have a copy of the game tomorrow. What mod should I PM to discuss sharing my opinions, clips, or anything else I may do wth the game here? Thanks!
is this about the last night of this stuff ? theyve pretty much covered whats in the game until we get it ,to this point........
can someone please just do a quick teambuilder team and see if the helmet number option works properly with numbers on side of the helmet....please
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