Telling your own story through either streaming or recording is going to be one of the cool things about this game.
Telling your own story through either streaming or recording is going to be one of the cool things about this game.
The dude abides.
What I most like about this game is that it is what I have wanted in a game since I began playing video games... a universe in which I can go and do anything I want. There is no start and no end, just exploration.
No Man's Sky Players Would Need 5 Billion Years to Explore Every Planet for 1 Second
Cancel your plans. All of them.
http://www.gamespot.com/articles/no-.../1100-6421757/
Holy fuck.
Sent from my Droid Maxx using Tapatalk because I'm a lazy ass
Rumblings around the net that June 2015 is the release date.
The dude abides.
anuary Cover Revealed – No Man's Sky
http://www.gameinformer.com/b/news/a...ampaign=buffer
This game is amazing and might be the favorite to win game of the year next year.
Honestly beginning to wonder if this game will ever be released... Now the discussion is late Q3 of 2015.
Update:
"No Man's Sky" is a game about exploration and survival in an infinite procedurally generated galaxy, according to Hello Games' official description. Australia's Play Magazine has given some great insights into how infinite the game's galaxy truly is. The magazine's article has listed the number of planets in huge universe of "No Man Sky" to be 18,446,744,073,709,551,616. Every person on Earth will have to discover 73 planets per minute for life in order to discover all those planets. The magazine also expects the game to be released in the third quarter of 2015.
Last edited by jaymo76; 06-05-2015 at 07:56 PM.
I can wait and can't wait at the same time lol
The dude abides.
Some cool info from the E3 show tonight. Discovering species, elements, etc. and upload them to a command center for cash.
The dude abides.
- No Man’s Sky does not have a traditional story with cutscenes and a predefined hero. Like Minecraft and Terraria, the player creates and defines their own experience.
- Planets are planet sized. You can spend days exploring just one world, experiencing its day and night cycles while walking its surface or flying through the sky in your spaceship (or jet pack)
- Once you discover a planet, you can change its randomly generated name to whatever you want. The same goes for any creatures you find on its surface.
- Although you're free to do what you want in No Man's Sky, there are consequences for your actions. If you kill too many creatures or deplete a planet's valuable resources, your “wanted” level will go up, and the planet’s “Sentinels” will come after you. If you pick a fight in space, the space police will come after you. And if you pick a fight with them, prepare to take on the military.
- Almost everything in the game can be upgraded: shields, ships, weapons, and even your spacesuit.
- There are three basic gameplays styles: exploring, trading, and fighting.
- If you die in the game, you'll lose any information you did not save to "The Atlus", a giant computer that records your progress and can be accessed via a planet's beacons.
- You can literally craft items on an atomic level by using blueprints you find in the game.
- Even when the game "ends" (i.e.making it to the center of the galaxy) you can continue to explore worlds for as long as you want.
- You can share your discoveries online by uploading information to The Atlus, which will allow friends to see everything you've discovered in the game.
http://www.ign.com/articles/2015/06/...aign=Spotlight
Ahh. Love it!
This will take off on the streaming community.
The dude abides.
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