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Thread: The Gaming Tailgate Podcast Ep. 21 - NCAA Football 13 Dynasty Mode Improvements

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  1. #1
    Administrator cdj's Avatar
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    The Gaming Tailgate Podcast Ep. 21 - NCAA Football 13 Dynasty Mode Improvements

    In this edition of The Gaming Tailgate Podcast, Tommy, Jeremy, and Chris discuss the improvements coming to Dynasty Mode in NCAA Football 13: Scouting, Dynamic Pitches, Triple Threat Athletes, Web Improvements, and more.


    The Gaming Tailgate Podcast is also available on iTunes. Copy the following address into iTunes or any other RSS client that supports enclosures:
    http://www.thegamingtailgate.com/for...hp?forumids=39

    To submit show feedback, ask a question, or suggest a topic for a future show, e-mail the guys at podcast@thegamingtailgate.com or post your thoughts below.

    Listen to the show here or right click and save as:

  2. #2
    Administrator cdj's Avatar
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    Article: The Gaming Tailgate Podcast Ep. 21 - NCAA Football 13 Dynasty Mode Improveme


  3. #3
    Hall of Fame SmoothPancakes's Avatar
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    Sweet. Looking forward to listening to this. Considering I'm about to start up a game in my dynasty on NCAA 12, I might just have to download this and put on some headphones while I play my game.

  4. #4
    Heisman psusnoop's Avatar
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    Listening right now, thanks guys!

  5. #5
    Heisman ryby6969's Avatar
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    A few questions I have about the new dynasty additions.

    1. Does a recruit have to be on your board for you to scout them?

    2. Are there still the recruiting bonuses each week?(X2, unlock pitches, etc..)

    3. Are recruits still added in the offseason? And if so, do you still only get 3 hours to scout?

    Good stuff guys.

  6. #6
    Administrator gschwendt's Avatar
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    Quote Originally Posted by ryby6969 View Post
    A few questions I have about the new dynasty additions.

    1. Does a recruit have to be on your board for you to scout them?

    2. Are there still the recruiting bonuses each week?(X2, unlock pitches, etc..)

    3. Are recruits still added in the offseason? And if so, do you still only get 3 hours to scout?

    Good stuff guys.
    1. Yes

    2. Yes, I think so.

    3. I'm not 100% certain but I believe the answer is yes on both counts.

  7. #7
    Heisman ryby6969's Avatar
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    Thanks G, looking forward to recruiting this season.

  8. #8
    Recruit NaptownMVP's Avatar
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    Anyone know if they still have the 20 minute cool down period between advances? That would really ruin doing an offseason online.

  9. #9
    Administrator gschwendt's Avatar
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    Quote Originally Posted by NaptownMVP View Post
    Anyone know if they still have the 20 minute cool down period between advances? That would really ruin doing an offseason online.
    In the past, they've only had that 20 minute cooldown right around the launch of the game. Since there are so many new ODs being created, they put that in place to limit server stress. That said, I know it's not in place now on NCAA12 and I don't think it was in place very long for the launch of 12 (if at all).

  10. #10
    Administrator JBHuskers's Avatar
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    Yeah I don't remember seeing it for 12 ever.

  11. #11
    Recruit NaptownMVP's Avatar
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    Quote Originally Posted by gschwendt View Post
    In the past, they've only had that 20 minute cooldown right around the launch of the game. Since there are so many new ODs being created, they put that in place to limit server stress. That said, I know it's not in place now on NCAA12 and I don't think it was in place very long for the launch of 12 (if at all).
    Oh really? That's cool. Never heard that it ever went away (though not like I really had a need to advance faster than that).

  12. #12
    Heisman jaymo76's Avatar
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    Great listen guys, as per usual.

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