MLB The Show 17 - Twitch Livestream: New Gameplay Features & Retro Mode
Livestream featured the following MLB The Show 17 developers & team members:
Nick Livingston, Kyle Saul, & Stephen Hass (Live Content), Chris Gill (Sr. Managing Producer), Jeff McArthur (Lead AI Programmer)
- New Ball Physics, Expanded Hit Variety
Greatly increased variety of hits possible in The Show: Curving grounders down the lines, bloops, Texas leaguers, and top spin line drives.
Physics are tuned using real world video and measured HR distances to accurately model the path of flight, temperature, and altitude effects.
- Humanity AI
AI will behave even more like a human - not always running to the exact spot on balls off the wall, CPU step off timing variety, fake throw timing in run downs, baserunner and throw decisions.
- Cat and Mouse Gameplay
Defense vs. pesky baserunners get more focus
- All New Catch and Throw Engine
New, more sophisticated system and hundreds of new animations.
Smarter and more efficient.
New multi-branch system - A variety of throws come from the same catch depending on when you throw the ball as the catch is being made.
Balanced throws animation.
- New Gameplay Animations, Improved Player Uniqueness and Personality
Additional new home run sequence, on base and post-game player and team specific animations
Additional new player specific home run animations
New outfield post game rituals
Over 350 new and re-done batting stance and HR celebrations
Over 300 new and re-done pitching animations
Hundreds of new presentation animations
Over 1,000 new gameplay animations
More variety of pitcher reactions and catches, dives, double plays, throws, pick offs, back picks, catches on the run, routine, backhands, forehands, jumping.
Fielding, catching, DP turns, dives relay throws, foul ball catches, and catcher force out animations.
Brand new varieties of catcher setups.
- Retro Mode: A retro-sim inspired gameplay experience that pays homage to the classic baseball games