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Thread: Madden NFL 16 Reveals Improvements to Connected Franchise Mode

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  1. #41
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by Escobar View Post
    Do you not use the right stick to sub/use packages in NCAA?
    Oh I do use it a good bit...even though it still has that timing delay issue I have experienced the past 2 or so versions. Where you will hold the stick and it doesn't seem to move as responsive or quickly as you would think it would. That is limited though. Like the LB Rush package doesn't put your DE's at the DT spots which I like to do.

    Even still what if one of my speed backs is rated rather low and 3rd or 4th on the depth chart. Wouldn't want to have him at the #2 spot because don't want him to be the "swap RB" back in every formation. Don't want to set him as the starting RB in a certain formation because I wouldn't want that all the time of course. I used the Archer example for Pittsburgh. I don't use Archer as the #2 RB, only on spot duty plays..having that luxury is wonderful because I can't keep pausing to set and reorder my depth chart during league games just for a few subs.

    The ability to literally have any RB in any formation at any given time is just so much better to me. Not just RB, any position.

    Putting a big TE at WR around the endzone, subbing in a lower rated but faster CB at the Nickel spot on CB blitzes, etc.

    That last example I use all the time in Madden. William *** is the Nickel CB in my set. He isn't very fast in Madden terms, but Antwon Blake is so I can swap him in on a blitz, then have him right back out in no time in the same or any other formation. He's like the 5th CB on the depth chart based on rating. Of course I put him as 4th on the depth chart but wouldn't matter if he was 102 on the chart, I'd still be able to put him in any formation on the fly
    Last edited by skipwondah33; 06-10-2015 at 10:18 AM.

  2. #42
    All-American Escobar's Avatar
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    I use certain personnel for certain plays/formations so using a combination of the formation subs and right stick subs lets me set everything up just the way I want. I hate how it is in Madden. (Having to set it every game in CFM, not being able to sub someone out for one play quickly like I can in NCAA). I usually already know what play I want to call as soon as the current play ends and if I want to make a quick swap it adds extra time before and after the next play, and sometimes if I pick that play/package at the last minute may run out of time making the sub.

  3. #43
    Heisman skipwondah33's Avatar
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    How do you sub someone out in NCAA for another player? If you want your number 3 RB in or #4 CB, or any sub that you didn't think of before the game you are playing. How do you do that in NCAA without pausing the game?

    Sure if you have a predetermined formation sub, but in every game I don't feel the same way about my substitutions and who plays. They literally can change on the fly. That is impossible in NCAA.

    The TE at WR example...say in I-Form or Singleback Ace Normal. In NCAA either he is always at the WR spot via formation subs (before the game) or you aren't getting him from that spot without pausing the game am I correct? Even with package subs unless you do the RB to WR option (if available). I use that because maybe I am playing a guy who has short or weak CB's and want him there at that very time during the game or I am running a Toss play to that side.

    I have plenty of time playing users who pick their plays fast to make subs. Usually I'll do it the very first play on Defense for all the formations I can think of at the time. So that shows you how fast it can be done. And I have ALOT of Defensive formations and still get my play called.

    Since we play our League via unranked games, every game is a new game. There isn't a need to have subs carried over game after game say because of injuries, etc.

    The game should have both options, maybe for the CFM crowd. But I much rather prefer the method they have over that one if push came to shove. Setting and leaving without having the ability to change what you have already done without pausing of course... leaves little flexibility IMO.
    Last edited by skipwondah33; 06-10-2015 at 01:07 PM.

  4. #44
    Heisman jaymo76's Avatar
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    Quote Originally Posted by skipwondah33 View Post
    Oh I do use it a good bit...even though it still has that timing delay issue I have experienced the past 2 or so versions. Where you will hold the stick and it doesn't seem to move as responsive or quickly as you would think it would. That is limited though. Like the LB Rush package doesn't put your DE's at the DT spots which I like to do.

    Even still what if one of my speed backs is rated rather low and 3rd or 4th on the depth chart. Wouldn't want to have him at the #2 spot because don't want him to be the "swap RB" back in every formation. Don't want to set him as the starting RB in a certain formation because I wouldn't want that all the time of course. I used the Archer example for Pittsburgh. I don't use Archer as the #2 RB, only on spot duty plays..having that luxury is wonderful because I can't keep pausing to set and reorder my depth chart during league games just for a few subs.

    The ability to literally have any RB in any formation at any given time is just so much better to me. Not just RB, any position.

    Putting a big TE at WR around the endzone, subbing in a lower rated but faster CB at the Nickel spot on CB blitzes, etc.

    That last example I use all the time in Madden. William *** is the Nickel CB in my set. He isn't very fast in Madden terms, but Antwon Blake is so I can swap him in on a blitz, then have him right back out in no time in the same or any other formation. He's like the 5th CB on the depth chart based on rating. Of course I put him as 4th on the depth chart but wouldn't matter if he was 102 on the chart, I'd still be able to put him in any formation on the fly
    An excellent description as to why formation subs are a must for football games. I just don't get why EA/Tiburon doesn't get this???

  5. #45
    Heisman Rudy's Avatar
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    Because all EA cares about is head to head and formation subs could lead to cheese and is not a factor for their bottom line.

    Every decision they make is based on 1) will this feature earn me more money and 2) how will it boost online numbers and profit from MUT? The offline gamer and cpu logic has been an after thought for a long time. There is no money in Micro transactions offline so it gets the shaft . There is no excuse for how horrible cpu qb AI is or how poor offline tendencies are. It's about allocating resources and focus and EA stopped caring about the offline gamer a long time ago.

    I've about had it with their direction the last few years. Madden 16 officially is listed at $79.99 in Canada and with tax it's a hair over $90. If I don't see real improvements for me I will be voting with my wallet. I have rejected EA football titles in the past. They will have to earn my money this year.
    Last edited by Rudy; 06-10-2015 at 09:09 PM.

  6. #46
    Heisman skipwondah33's Avatar
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    Both of those are both correct, though don't think cheese is a factor that formation subs aren't in. Just like NCAA I'd assume there would be limits on who could play what position. Granted I'm sure if there is a way then yes someone would find a way to abuse it heavily.

    Think the main reason is that since the online roster changes so frequently it would wreck formation subs and you would find yourself doing them over and over and over on a weekly basis. Now of course that is just the ranked/unranked online only crowd.

    That is why I said to put the option in for the CFM crowd. They aren't affected by the roster updates weekly, so if it could be implemented for that and offline it probably wouldn't be an issue.

  7. #47
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by Rudy View Post
    Because all EA cares about is head to head and formation subs could lead to cheese and is not a factor for their bottom line.

    Every decision they make is based on 1) will this feature earn me more money and 2) how will it boost online numbers and profit from MUT? The offline gamer and cpu logic has been an after thought for a long time. There is no money in Micro transactions offline so it gets the shaft . There is no excuse for how horrible cpu qb AI is or how poor offline tendencies are. It's about allocating resources and focus and EA stopped caring about the offline gamer a long time ago.

    I've about had it with their direction the last few years. Madden 16 officially is listed at $79.99 in Canada and with tax it's a hair over $90. If I don't see real improvements for me I will be voting with my wallet. I have rejected EA football titles in the past. They will have to earn my money this year.
    Plus 1

  8. #48
    Resident Lawyer of TGT CLW's Avatar
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    Quote Originally Posted by SCClassof93 View Post
    Plus 1
    Yeah its pretty clear EA does not care about the single player experience any longer. It's all about random online play, MUT, FUT, NUT, etc....

    Madden remains GameFly rental for a few weeks get the EASY and mail the thing back.

  9. #49
    Heisman skipwondah33's Avatar
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    That's been the case really since online gaming started to grow. It has just picked up more and more since 2003. It should be no surprise since the majority buy this game to play online.

    Playing the CPU is never a fun experience in any sports game I don't believe, though the immersion part is what some may go for over that.

  10. #50
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    Quote Originally Posted by skipwondah33 View Post
    That's been the case really since online gaming started to grow. It has just picked up more and more since 2003. It should be no surprise since the majority buy this game to play online.

    Playing the CPU is never a fun experience in any sports game I don't believe, though the immersion part is what some may go for over that.
    More would go for play against the cpu if they would work on the ai. Try mlb15 skip it is great.

  11. #51
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by SCClassof93 View Post
    More would go for play against the cpu if they would work on the ai. Try mlb15 skip it is great.
    That needs continual work in general though because even that plays a factor in user vs user games, that's why I always preach for Gameplay/AI improvements over all every single version. I don't care for much else...lighting, visuals, camera angles, draft process, player likeness, sliders...none of that. AI, physics, ball and throw trajectories especially..basically anything that plays a part in the actual playing of the game.

    If they ever fixed things like the below video I'd be tickled and liable to buy everyone who wanted a copy of the game on here one. So I apologize if I don't care for anything that everyone else cares about lol. Just let me throw to the damn pylon or where my guy only has a chance for once when I try to.






    I haven't been into a baseball game honestly since Nintendo probably. Or I should say I haven't purchased one since. I have heard good things about it though. Do rubix cube combinations need to be done to the sliders to enjoy CPU games?

  12. #52
    Hall of Fame SmoothPancakes's Avatar
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    Not really. Quite a few people on OS and The Show forums play fresh out of the box with default sliders and enjoy the game. Even if you need to edit sliders, it won't take a ton of tweaks.

  13. #53
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by SmoothPancakes View Post
    Not really. Quite a few people on OS and The Show forums play fresh out of the box with default sliders and enjoy the game. Even if you need to edit sliders, it won't take a ton of tweaks.
    But sliders can make a big difference. I know Rudy complains that he doesn't get CPU hitters to strikeout reaching for pitches out of the zone. I do. I get them looking, reaching and swinging at garbage inside.

    However, the game is not bad out of the box, as you said.

  14. #54
    Heisman psusnoop's Avatar
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    So Madden and NCAA take all the good they have and split it between the 2 and never use them together? I could say this is for all EA games. Why not gain a concept, implement it for all and build from that foundation?

  15. #55
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by steelerfan View Post
    But sliders can make a big difference. I know Rudy complains that he doesn't get CPU hitters to strikeout reaching for pitches out of the zone. I do. I get them looking, reaching and swinging at garbage inside.

    However, the game is not bad out of the box, as you said.
    Oh definitely, you can really change how the game plays with the sliders. And unlike Madden, the sliders really work! You can notice the difference in gameplay when changing various sliders. But yeah, I was just mentioning that some play it straight out of the box with no slider changes, because they have done a great job on the game and it doesn't play bad at all out of the box if you decide to go that route. It won't take weeks and months of slider tweeking and retweeking to try and find the perfect slider set like it does with Madden.

  16. #56
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    I haven't played the show 15 so I can't comment on cpu plate discipline but in the past I felt the CPU was too disciplined on balls outside the zone - mainly breaking ball stuff. I'd like to see less control and discipline on the junk. I could get the CPU to chase with 2 strikes but too many batters had unbelievable eyes early in the count. The free swingers should be swinging more and bad ball hitters should be represented more - guys like Vlad used to be. Some guys just don't walk much and swing at a lot.

    That said, playing the CPU in baseball is a lot more fun than playing a human imo. And basketball games can be good too. It's only disappointing in football because the ai is so bad.

  17. #57
    Hall of Fame SmoothPancakes's Avatar
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    You got a point there. I have had some serious fun playing games against the CPU in both NBA 2K and MLB The Show. After a ton of slider tweaks, I was able to finally enjoy games against the CPU in NCAA to keep my dynasty rolling along.

    Madden, I don't know, I've never been able to string together a couple games in a row against the CPU that I enjoyed. I would always end up simming games and going through seasons acting like a GM trying to improve the team through trades, free agency and the draft, rather than actually play the games.

  18. #58
    Heisman skipwondah33's Avatar
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    I didn't care much for games in 2K against cpu. Haven't played it since 2K14 though. I'd much rather play users in all. Nothing like that human element of someone messing up. I really hate messing with sliders. Usually just set to hardest difficulty and play it.

    It's rather impossible in NCAA and Madden to play both on default Heisman and All-Madden. They both predict what you will run and you won't stop or sack them for the world. Luckily that's a thing of the past in Madden for me since not in CFM league for a bit
    Last edited by skipwondah33; 06-12-2015 at 07:56 PM.

  19. #59
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    So here is the fundamental difference between EA Tiburon and EA Canada (Vancouver)... EA Canada listens to its customers and makes changes accordingly. Case in point: a few weeks ago it was announced that player editing was not a priority for NHL 16. The OS forums went nuts and now it has been announced that editing will be available in ALL modes and AHL games will be playable again.

    Contrast the above with Madden.
    * Formation subs... no
    * weekly wrap-up... no
    * custom packages... no
    * draft board... no
    * practise roster... no
    * in-game score ticker... no
    * editable rosters in CFM... no
    * cpu vs cpu... no

    etc. etc. etc.

    EA Canada tries to make a game that players want to play while Tiburon makes a game and expects us to play it the way they want us to play it. EA Canada has its flaws no doubt but at least they listen to what the customer wants. When was the last time you heard someone who plays madden say, "man I wish the game had a goal tracking ticker on the screen"?

  20. #60
    Hall of Fame steelerfan's Avatar
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    To be clear, Rudy, the results in being on MLB15 are the same as MLB14.

    I use Quick Counts though so maybe that is why I don't share your frustration.

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