The week will advance again on Monday, February 24.
User v User Games:
#16 Tennessee (marcotte) at Washington State (cdj)
#2 Maryland (HANDSWARD) at Minnesota (gschwendt)
Off-week: #3 Ohio State (Marlowe), #9 Oklahoma (Escobar)
Good luck!
The week will advance again on Monday, February 24.
User v User Games:
#16 Tennessee (marcotte) at Washington State (cdj)
#2 Maryland (HANDSWARD) at Minnesota (gschwendt)
Off-week: #3 Ohio State (Marlowe), #9 Oklahoma (Escobar)
Good luck!
Marcotte - Let me know your availability for this weekend and I'll try to match up. I don't think I have much going on. If we don't go until Monday, early/mid-afternoon might work, otherwise after 8 PM CT should.
Sorry, tonight and tomorrow are out most likely. I might be on later tonight but won't know a time frame or anything... if I see you on, I'll holler at you.
The best time frame I could give you would be Sunday afternoon/evening or Monday night. Let me know which of those work best and if you have a specific time in mind.
I know this may not be the right forum but does anyone have a good pro style playbook suggestion I can use with a good mix of balance off?
HANDS, I'm online and ready to play whenever you are... just shoot me a message on PSN.
I have tried twice to play my game and it has froze up 2 times on me .
Marland pulls out a 3 OT thriller in Minnesota 48-45. It was a defensive game most of the first half, with the Terps leading 10-6 nearing the end of the half. Maryland added to that lead with a good drive resulting in a TD, 17-6 at halftime. Maryland started the second half where they left off the first. A quick stop on defense followed by another TD drive had the Terps at a comfortable 24-6 lead. But the Golden Gophers would not go away that easy. They answered with a quick TD drive, added a 2 pointer and were back in the game, 24-14. Maryland takes the next drive into Gopher territory and ends up faced with a 4th and inches on the 40 yard line. The QB sneak gets stuffed and the Gophers have more life. They quickly drive for a TD, 24-21. Maryland comes out too conservative. 3 and out forces a punt, which is shanked to set up great field position for Minnesota. They use it to score and take the lead, 28-24. Terps get the ball back with 2:30 remaining. First play, interception, Gopher ball on the Terp 25 yard line. Terps use some time outs on 1st and 2nd down, but the 3rd down is picked up and it is looking like it may be over. Time out on 1st down again, about 2:00 left. Two runs get stopped to force 4th down and a FG, but the Gophers managed to run the clock down to 0:36 in the process with the score at 31-24. So with 30 seconfds left after a return out to the 28, the Terps start to drive. Sophmore Chris Bracken, the 2nd QB, is in for mobility to extend plays and make things happen. Boy did he make things happen. Picking up quick first downs, running the no huddle, the Terps drive all the way down the field. They are finally faced with a 1st and goal from the 7 with 5 seconds left, and Bracken finds Gatewood for a TD. Tie game going to overtime. In OT, both teams scored TDs in the 1st and 2nd OT. Gophers have the ball to start the 3rd OT, and they throw and interception. Maryland gets the ball, a qucik run up the middle to shorten the field goal, 35 yarder is good for the win. What a game!
Great game gschwendt. That is by far the most exciting user game I have played this year. Thought you had me. i can't believe I pulled off that drive at the end. I was so mad after that INT with 2:30 left. Game was really laggy at that point. I think I pressed that button 3 times before he threw it and by the time it actually registered it was way late to even throw to that route. Look forward to a rematch. Gotta play another after that one.
Last edited by HANDSWARD; 02-23-2014 at 05:26 PM.
I had a102 yard td run not recorded. And in second game I had 3 td passes not recorded. Sucks oh well will try again later
marcotte - That is the second hard freeze on trying to connect. I will put my team on Auto and have you play the CPU, if you don't mind.
I honestly don't know. I would guess it is something within EA's online system/structure. Many other games I can connect relatively easy and play with little to no lag, but on NCAA it's always been a battle to connect and have a smooth experience.
Were you using a custom playbook? Uni DLC? I was using a different team's playbook (NEB) and a mix & match of WSU's unis. I don't know if that has anything to do with it, but some think it does.
I am now set to Auto, so you should be good to go.
I am using a custom playbook, but no uni DLC. Maybe I'll try a different playbook.
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