With it being Valentine's and user games in the balance, I will wait and advance on Saturday. This is a hard deadline, however.
Please keep us posted in this thread with game scheduling status.
With it being Valentine's and user games in the balance, I will wait and advance on Saturday. This is a hard deadline, however.
Please keep us posted in this thread with game scheduling status.
Escobar and I have had conflicting schedules, we are trying to set something up today but a SIM may be needed and that's ok to keep this OD moving.
ecirp ended up going to auto pilot so I could play. I don't understand what happened, we tried again last night and it froze again when both teams were "ready". The weird thing is, we played before so I don't know what went wrong.
My opinion on the sliders. It was VERY easy to run the football (12 ATT 132 YDS) After over/under throwing receivers in the 1st qtr, my QB settled down and was pretty consistent in hitting his targets. The cpu dropped numerous balls that hit them in the hands and just fell to the ground. Although they did come back a little bit in the 2nd half after I put in my 2nd team. I understand that this is just a video game and we may never get "real life stats", but that's what makes it fun right?
My suggestions:
Increased CPU WR Catching
Decrease USER RB Ability & Run Blocking
I strongly vote no to decreasing User HB Ability... It's at 45 and the more you drop it, the slower and more sluggish HB running becomes. I suggest increasing CPU run defense instead. The game I had against JB, I felt both our running games performed fairly well.
My 87 acc rating can't hit the board side of a barn much less complete a simple slant route. I had 3 ints that were basic lob pass across the middle to wide open wr and it passes ended up going completely right or left into a lb who is just standing there. I not "COMPLAINING" just giving input, of course we lost.
I agree don't lower RB but rather up the CPU run defense.
I've experienced this a few times and it's usually due to 1. Either you or your opponent's custom playbook has been corrupted. 2. You or your opponent made changes to your depth chart after the week was advanced but before entering the game.
Usually if it's the first, playing with default playbooks solves the problem. If it's the latter, you're pretty much screwed. I usually only make changes to depth chart in game or after my game has been played but before the week advances.
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