All I know is that Russ or somebody made a comment on how fumbles are on par with real numbers and that wasn't going to be adjusted in the tuner set.......there really aren't 1.5-2 lost fumbles every game on the real field, are there? Seriously, my team averages likely 1.5 fumbles per game and they aren't young. The opposition averages about the same as I recall it. I don't put 'big run' gameplanning on aggressive.
The stats on my OD through the web interface show an average of 1.46 fumbles lost per game by my team.
That 1.5 fumbles lost per game is about double of real stats for 2009:
http://web1.ncaa.org/mfb/2009/Intern...end_conf_2.pdf
I looked at the B10 teams in my OD:
Illinois averaged .41 lost per game.
Indiana was .83 lost per game.
Iowa was .76 lost per game.
MSU was 1.16 lost per game.
MINN was 1 lost per game.
NW was 1.58 lost per game. (some WR had 9!!!!)
OSU was 1.3 lost per game.
PSU was .76 lost per game.
Purdue was .5 lost per game.
Wisconsin was .62 lost per game.
Thus, the CPU fumble lost rate isn't too far off from the 2009 season numbers, seeing that the CPU-controlled teams average .89 fumbles lost per game while the real NCAA stats show B10 teams losing .79 fumbles per game. The only CPU team with worst rate is NW, and they sucked in the game, so.....
It seems that the human fumble lost rate is ~2X what it should be and this has been the case over a couple OD seasons now with one team in this thread's example.
Anyone seeing similar?
Bookmarks