I mentioned in a previous thread that "Gameplan Adjustments" needs an overhaul. Well, not necessarily overhauled, just enhanced. I'm a big believer in taking what EA has already delivered, and expounding on it. First, "Coach Philosophy" should establish your coach's identity not just for simulating games, but in-game when you utilize the "Ask Coach" option under the playcall menu. How your run/pass ratio and playcall aggressive style are set, combined with your coach rating, should dictate the "Ask Coach" play selection.
In the diagram below, you'll notice the existing "Coach Philosophy" menu in the game with two additional options (in bold).
COACH PHILOSOPHY
COACH PHILOSOPHY MENU
Offensive Playbook Option Run, Run Balanced, One Back Pro Style, Pistol, Multiple Run and Shoot, Spread, Air Raid Huddle Style Huddle Balanced No Huddle Run Offense / Pass Offense 15 50 85 Offensive Playcall Aggressive Style 15 50 85 Offensive Substitutions 15 50 85 Base Defense 4-3, 3-4 Multiple D 4-2-5, 3-3-5 Primary Coverage Scheme Zone Balanced Man Run Defense / Pass Defense 15 50 85 Defensive Playcall Aggressive Style 15 50 85 Defensive Substitutions 15 50 85 Recruiting Board Assistance On / Off Scholarship Offer Assistance On / Off Visit Assistance On / Off
Maybe some of you could care less, but having to trigger the no-huddle button after every play can be a nuisance. Simply put, it should be automatic except for 4th down situations. Anyway, with your "Coach Philosophy" set, you're ready to load up your game. Next, what I'd like for EA to add is a "Scout Opponent" option at the controller select menu. The option could be toggled just like the "Uniform Option" allows us. So, you select "Scout Opponent" and the option gives you a look at your opponent's "Coach Philosophy" and the opportunity to set your "Gameplan Adjustments" going into the game. NOTE: This does not supercede your ability to set adjustments in-game. You can still do that if need be. This simply gives you an opportunity to see your opponent's coach philosophy, and make your adjustments accordingly.
SCOUT OPPONENT
OPPONENT COACH PHILOSOPHY
SET GAMEPLAN
Offensive Playbook Spread Huddle Style No Huddle Run Offense / Pass Offense 75 Offensive Playcall Aggressive Style 55 Offensive Substitutions 50 Base Defense 4-2-5 Primary Coverage Scheme Man Run Defense / Pass Defense 60 Defensive Playcall Aggressive Style 55 Defensive Substitutions 50
OFFENSIVE GAMEPLAN ADJUSTMENTS CONSERVATIVE BALANCED AGGRESSIVE Get Open Comeback Balanced Get Separation Impact Blocks Avoid Clipping Balanced Bigger Blocks Holding Blocks Avoid Holding Balanced Block Longer Big Run Protect Ball Balanced Break More Tackles Catching Focus on Catch Balanced Make a Big Play Tempo Chew Clock Balanced Hurry-Up Cadence Silent Count Balanced Hard Count Offensive Line Splits Narrow Splits Balanced Wide Splits Run Blocking Scheme Man Blocking Balanced Zone Blocking Pass Offense Quick Routes Balanced Stretch the Field DEFENSIVE GAMEPLAN ADJUSTMENTS CONSERVATIVE BALANCED AGGRESSIVE Big Hits Sure Tackle Balanced Big Hit Strip Ball Wrap Up Balanced Strip Ball Zone Defense Loose Zone Balanced Tight Zone Defensive Line Avoid Offsides Balanced Jump Snap Pass Defense Swat Balanced Pick Option Defense Play Pitch Man Balanced Play QB QB Contain Play Pass Balanced Play QB Defensive Line Techniques 2-Gap Balanced 1-Gap Linebackers Read Pass Balanced Gap Read Safety Support Roll Coverage Balanced Load Box
Although I'm not a huge fan of the existing "Gameplan Adjustments" since I think they're more applicable to player tendencies and awareness, I don't think they should be removed because many people do like and use them. However, I added a few tweaks to some of the existing adjustments, and came up with several entirely new adjustments that seem more applicable to a gameplan. For an in-depth look at the new ones, click on the following spoiler tab.
GAMEPLAN ADJUSTMENTS
OFFENSIVE GAMEPLAN ADJUSTMENTS
Get Open CONSERVATIVE: COMEBACK AGGRESSIVE: GET SEPARATION + Comeback short after Route + Get Separation after Route is Finished - Less Big Plays after Routes - Higher Chance of Offensive Pass Interference Impact Blocks CONSERVATIVE: AVOID CLIPPING AGGRESSIVE: BIGGER BLOCKS + No Clipping Calls + Sell out for more Big Blocks - Less Big Blocks - More Clipping Calls Holding Blocks CONSERVATIVE: AVOID HOLDING AGGRESSIVE: BLOCK LONGER + No Holding Calls + Hold Blocks Longer - Blocks Last a Shorter Time - More Holding Calls Big Run CONSERVATIVE: PROTECT THE BALL AGGRESSIVE: BREAK MORE TACKLES + Lower Fumble Chance + Higher Broken Tackle Chance - Less Broken Tackles - Fumble the ball more often Catching CONSERVATIVE: FOCUS ON CATCH AGGRESSIVE: MAKE A BIG PLAY + Higher Catch Chance + Increased First Tackle Avoidance - Less Broken Tackles after catch - More Dropped Passes Tempo CONSERVATIVE: CHEW CLOCK AGGRESSIVE: HURRY-UP + Accelerated Game Clock + Get Set Quickly - Less Time to Snap the Ball - Fatigue Faster Cadence CONSERVATIVE: SILENT COUNT AGGRESSIVE: HARD COUNT + No False Starts + Higher Offensive Jump Snap Chance - Lower Offensive Jump Snap Chance - More False Starts Offensive Line Splits CONSERVATIVE: NARROW SPLITS AGGRESSIVE: WIDE SPLITS + Prevent Inside Blitzes + Bigger Running Lanes - Smaller Running Lanes - Susceptible to Inside Blitzes Run Blocking Scheme CONSERVATIVE: MAN BLOCKING AGGRESSIVE: ZONE BLOCKING + Block Assigned Man + Base, Backer, to Safety Progression - Minimal upfield progression - Backside Defenders unblocked Pass Offense CONSERVATIVE: QUICK ROUTES AGGRESSIVE: STRETCH THE FIELD + Receivers Look for Pass Immediately + Deeper Route Depth - Shorter Route Depth - Receivers Look for Pass Later
DEFENSIVE GAMEPLAN ADJUSTMENTS
Big Hits CONSERVATIVE: SURE TACKLE AGGRESSIVE: BIG HIT + Higher Tackle Chance + Always go for the Big Hit - No Big Hits - Higher Chance of Personal Fouls Strip Ball CONSERVATIVE: WRAP UP AGGRESSIVE: STRIP BALL + Less Broken Tackles + Higher Strip Ball Chance - Lower Strip Ball Chance - More Broken Tackles Zone Defense CONSERVATIVE: LOOSE ZONES AGGRESSIVE: TIGHT ZONES + Zone Depth is Deeper + Zone Depth is Shorter - Higher Chance to Get Beat Short - Higher Chance to Get Beat Deep Defensive Line CONSERVATIVE: AVOID OFFSIDES AGGRESSIVE: JUMP THE SNAP + Lower Offsides Chance + Higher Jump Snap Chance - Lower Jump Snap Chance - Higher Offsides Chance Pass Defense CONSERVATIVE: SWAT AGGRESSIVE: PICK + More Swats + More Interceptions - Less Chance of Interceptions - Higher Chance of Pass Interference Option Defense CONSERVATIVE: PLAY PITCH MAN AGGRESSIVE: PLAY QB + Focus on Pitch Man + Focus on Quarterback - Leave Quarterback - Leave Pitch Man QB Contain CONSERVATIVE: PLAY PASS AGGRESSIVE: PLAY QB + Cover Receivers in Zone + Stop QB Scramble - Allow QB Scramble - More Open Receivers Defensive Line Techniques CONSERVATIVE: 2-GAP AGGRESSIVE: 1-GAP + Occupy Blockers to free up Linebackers + Higher Chance of Backfield Disruption - Less Chance of Making a Play in the Backfield - Susceptible to Screens and Playaction Pass Linebackers CONSERVATIVE: READ PASS AGGRESSIVE: GAP READ + Initial Step toward Coverage Assignment + Initial Step toward Run Gap Assignment - Susceptible to Screens and Draws - Susceptible to Playaction and Intermediate Pass Safety Support CONSERVATIVE: ROLL COVERAGE AGGRESSIVE: LOAD BOX + Cloud Cover Keyed Receiver + Run Support - Susceptible to Run - Susceptible to Playaction and Deep Pass
Rather than explaining all of the new adjustments here in this post, I'm open to questions and debate on each to further elaborate on them in the thread. Although there are specific (+) and (-) for each adjustment, some of them serve multiple purposes not listed - just lay term descriptions.
As you can see, there may be a lot to read in this post, but I'm not requesting a whole scale change; just enhancements to give coaches an identity when utilizing the "Ask Coach" option, and an extensive gameplan adjustment set to be implemented pre-game. I'd even take it a step further by also including the "Gameplan Adjustments" selection under "Coach Philosophy" where your opponent's adjustments will appear under "Scout Opponent" as well. However, I'd integrate your coach's rating in this respect. Your opponent's adjustments would be hidden, but with your coach rating, you could unlock a certain number of their adjustments; the higher the coach rating (grade), the more adjustments you can unlock and view.
Go easy on me, as this took hours to post using the table formatting. I'm not a programmer, but I think this "wish" shouldn't be difficult to implement. In an upcoming post, I'd also like to share with you my ideas for additional position audibles on the field. Anyway, please reply. I hope this thread doesn't get buried.
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