If you don't scout, the cpu will use your scouting time for you on the players on your target list.
I like this idea of a scouting difficulty level much like NCAA 11's addition of recruiting difficulty.
Maybe on Heisman level scouting the user would start with no attribute grades known outside of the base athletic skills like Speed, Strength, Agility, Jumping, etc....
You scout 60 minutes you get 6 position specific attribute grades unlocked and once all the grades are unlocked then further scouting gives the actual number ratings for that unlocked grade. So you first start with nothing but the base grades unlocked then after a couple scouting sessions all grades are unlocked you can further scout to unlock that B grade if you want to give the actual number he has let's say 80 for QB's THP. I think this would require maybe 5 hrs of scout time per week rather than 3, but maybe not. I know having to first unlock the grade before the rating would definitely slow down the scouting process to a more realistic level.
You can't import NCAA draft classes into Madden anymore?
You're correct, Madden removed that feature. They explained during the webcast yesterday that it's due to their new story system, etc. and wanting to ensure that anything they add to the new Connected Careers mode is fully vetted instead of half-assed. They want to bring that back in the future but not until they're sure they've done it properly.
In regards to the importing draft classes. The number of people that actually used it was not just low, but VERY VERY low. But, with this new system, down the road, we could see some things from college to pro that were never done before.
My favorite Gary Coleman animated gif disappeared, so I'll go with Bill Cosby from now on for Ram.
Last edited by JBHuskers; 06-05-2012 at 01:15 PM.
In this final weekly Quick Clip video show you a raw unedited look at recruiting in NCAA Football 13 Dynasty mode.
Does anyone know if running up the score will be a negative for coach integrity? We have always thought that in our online league that should play more a part of who you are as a coach instead of just for the college school challenge. Kind of like I think it was NASCAR 08? was when you would be a good guy or a villain. Not that you would be a bad coach, but that you would be kind of rated as a winning is the only thing as opposed to being a coach that is more likable for being concerned for the game.
It depends on the definition of integrity that you're using. I've always read it as "honesty", or keeping true to your word. But you're right that moral/ethical character is also a significant part of Integrity.
Even the greatest comebacks in football history have had a point where it would have been impossible. Like if Houston's insane lead against Buffalo had been going into the 4th rather than halftime ...
Twitter: @3YardsandACloud
And then there are the games like the 2008 Gator Bowl when trailed 14-28 and scored 17 points in the final 3:31 to win 31-28! Or the year before when trailed 7-38 w/ over 7 and a half minutes to play in the 3rd period, and rallied for a 44-41 OT win. Or in 2007 when trialed 21-35 w/ just over 6:00 to play in the game and had the ball on their own 3 yard line and rallied for a 42-35 OT win.
As I said... it's not MY job to shut down my offense... it's the other team's job!
Yes there are comebacks Dr. Death but sometimes it's just not going to happen. I understand some coaches love to run up the score but if you are a BCS team playing an FCS team and are winning 42-0, that FCS team can't stop your offense. In some situations you need to show sportsmanship.
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