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Thread: NCAA 11 Pre-Release Media from The Gaming Tailgate

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  1. #201
    Administrator cdj's Avatar
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    Army vs. Navy. I picked the plays for Navy, but had Auto Pass turned on and let CPU run the plays (Coach Mode). This also gives a very simple and quick look at the CPU running and defending the option. Probably not a fair sample size to make any definitive statements, but I wanted to share this since there were requests for it.


  2. #202
    Varsity Solidice's Avatar
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    looks like they really need to fixed the substitutions in the game. towards the end of their drives, TTU had defensive backs lining up at WR, one even caught that last TD. it should sub in any WR that is not on the depth chart list and/or HBs or TEs before putting in DBs.

  3. #203
    Army vs. Navy. I picked the plays for Navy, but had Auto Pass turned on and let CPU run the plays (Coach Mode). This also gives a very simple and quick look at the CPU running and defending the option. Probably not a fair sample size to make any definitive statements, but I wanted to share this since there were requests for it.
    thank you, sir

  4. #204
    Varsity ebin's Avatar
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    Quote Originally Posted by JBHuskers View Post
    More SMU vs. Texas Tech
    You guys have seriously gone above and beyond with the amount of information you've provided! I was out of town this weekend, and didn't have access to the site. I've already spent like 4 hours getting caught up, and there are probably enough videos on here to keep me busy all day. Great work, guys!

    Quote Originally Posted by JBHuskers View Post
    Yeah the uniforms and helmets do not get dirty this year. Probably a casualty of some new graphics technology where it was left out this year, but not forgotten.
    Bummer. That was always a nice little touch.

  5. #205
    Administrator cdj's Avatar
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    Here's a look at the Game Speed on each setting.



    Where I really felt it was on the extreme settings, Very Slow and Very Fast.

    Very Slow - When you break through the OL, it just takes forever to get to the QB. Probably the ideal speed for newcomers or casual players.

    Very Fast - When switching to a DB on a pass, you have very little time to move and get in position for an INT. Might be ideal for the best of the best in the community. Would probably make CPU more competitive since there's little reaction time for User moves.

  6. #206
    Administrator JBHuskers's Avatar
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    Good stuff there.

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