Are you guys gonna do a podcast this weekend?
Are you guys gonna do a podcast this weekend?
IN practice mode can you select random all or just by formation still?
Can you comment on both the offensive AND defensive fatigue this year. How about injuries - there were times that I felt in NCAA 10 (limited time mind you) that injuries seemed to hit the skill players too much compared to other players.
It seems as though depth will finally be a requirement this year, especially when facing a no-huddle team. Your guys will certainly fatigue at a faster rate than in the past. I don't think it's overdone but it will certainly take some getting used to.
I'm undecided on injuries so far. Sometimes there will be a lot and others there will be few or none. They do seem a bit more spread out in terms of what players they hit but I've certainly had my fair share of running QBs go down to injury.
In the handful of games I've played so far, it seems like the QB isn't getting injured as much, the RB does from time to time, but I need to play a lot more to gauge it against 10. The thing I hate about injuries this year is the lack of knowing that the guy is injured. It doesn't have a pop-up that he is injured this year. There will be an injury cutscene with trainers out there, which is cool, but a lot of times I get X and A happy to get to the playbook, so I have no idea that he's injured. There will be a time or two when Nessler says he's hurt, but most of the time you don't realize it until they post the update of how long he's out.
Now I can't remember from NCAA 10, but is orange a color in fatigue last year?
How many total plays are you guys getting for 5min quarters?
This is great news in my opinion. My biggest complaint probably in the past is that there has been no need to play your backups in the past. You can play an entire 6 min quarter game and the only time a sub would come in was if you ran the ball with your HB about 8 straight times. This makes the game way more realistic and enjoyable I think.
I'm happey for #1, even though I liked the idea of downloading the Dynasty, but I felt that feature was getting abused in a Dynasty that I played in with NCAA 10....
How have the online games played so far? About like last years version, Better or worse?
Thanks
We've only played a few games so far online. A couple of them had disconnects but I strongly believe that it was due to EA server maintenance at the time... a pre-release related only. There seemed to be zero lag whatsoever... not just very little lag for an online game, but rather it seemed as though I had pretty much the same responsiveness as I did in an offline game. Not sure if that's related to us being the only ones on at the time or what but it definitely felt very smooth.
While playing a game, are you still awarded skill points for "sportsmanship"? I liked the idea of it in NCAA 10...
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