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Thread: Road to Glory - NCAA Football 13 Wish List & Feedback

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  1. #21
    #1 Custom Quarter Lengths-enough said
    2. Bring Drills back- It would add depth and more fun
    3. Custom Camera Angles- enough said
    4. Harder Position battle- It is too easy to win position battles.
    5. Kr/Pr- It would add depth.
    6. The abilty to set playbooks in HS, even Custom Playbooks.
    7. Option to become Position Coach/Coordinator.
    8. Player goals- Make it like Coach Goals where you have 3 goals for each year, if you fail lose job or automatically start the season in a position battle.
    9. More in-depth XP points- The ability to boost ratings without packs. It would be nice to just increase certain ratings without waiting for packs. After a year with my CB and QB, I havent seen a Speed pack for QB and a Man/Zone Pack for CB. Just make it expensive for important ratings
    10. I would like to see Pass Given up stats for CB, like how Madden use to have. So you would know true shutdown DBs.
    11. ESPN Player Evaluation- It would be nice to see a evaluation at the end of the HS season describing the player you are. It would be a great way to see what type of player you are.
    12. Draft Projection- I would like to see how my RTG players project to NFL

  2. #22
    Varsity OSUCowboyofMD's Avatar
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    Bring this back!...But add other awards also.

  3. #23
    Heisman baseballplyrmvp's Avatar
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    better recognition of who's getting it done and who's not in the playcalling. as a wide receiver, i've put up over 100 yards receiving in every game so far (on average between 5-10 catches/game), yet our rb, who averages 30 carries a game, has not gone over 100 yards once all season. so why do we continue to give him the ball? teams win by getting the ball to their best playmakers.

  4. #24
    Heisman psuexv's Avatar
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    Couple things I'd like to see on the High School side. Better fans, I've never been to a HS game that wasn't packed but I just played the 2nd and 3rd round of the playoffs and the stands were empty.

    Would also like to see some more stats especially W/L. I don't know what my record is right now. I just played a team on the playoffs that I played in regular season and I thought I beat them but they had HF. Be nice to see what the score of that first game was.

  5. #25
    Varsity OSUCowboyofMD's Avatar
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    Minimize crowds in the championship game. For example, Byrd Stadium seats about 52K but come states (in the game), you could say it looks like their is about 20K in the stadium when almost 100% their isn't. Most of the time, a state game such as that has fans seated in the lower bowl usually on one side or at least one school on side and the other on the other side. Never seated in the upper deck. The bands should be there for the games. Most bands are too large(in the game) for a high school. Have more generic fight songs for high schools. I'm a presentation junkie for that stuff. Btw High school games are just way too easy.

  6. #26
    Heisman psuexv's Avatar
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    It would be nice to see more details about the recruiting pool. Ultimately it would be cool to see where everyone in the country is signing and see the entire recruiting pool but that might not be feasible. I would like to see at a minimum though who else from my team has signed and at what schools. It would be cool to see that my fellow LB is getting big offers too. Also would like to see who the schools I'm interested in are also looking at or signed.

  7. #27
    Heisman psuexv's Avatar
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    Also would like to see it a little tougher to take over the starting role. There should be some sort of momentum factored into it. If I've gained enough points in practices to be battling for the starting job, if the starter is playing really well I shouldn't get the shot.

    Maybe add a preseason position battle if the ratings are close. In my case I came in at a 79 and went to PSU as a QB. The starter is an 81 and after 4 games I worked my way up and took over the starting job. Yes I want to be on the field, but I also realize it's not at all accurate for my to take over the starting job midseason, unless the QB was playing terrible.

  8. #28
    Heisman baseballplyrmvp's Avatar
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    so i'm playing through my freshman season, and eventually took over the #1 starting WR job at Hawaii. its week 12 of season 1, i'm a 97 overall possession receiver. i easily became a team legend at week 9.

    however, as a team legend in the wr position, why cant i flip the play, a privilage that a "veteran starter" could do? why cant i call my own hot routes? i understand that i'm a wr, but with as much talent that my player has, he should have a lot of freedom when he gets that good.

  9. #29
    Varsity OSUCowboyofMD's Avatar
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    Signing day

  10. #30
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  11. #31

    More plays for the Wide Receivers/ DB's and better camera angle for the DB's

    MORE PLAYS FOR WIDE RECEIVERS!!! i understand that it is supposed to be a challenge and shouldn't be the easiest thing in the world to do, but it is sooo frustrating when your guy is wide open and a) the QB throws it to someone else and then they go one yard or something on like 3 an 8 meanwhile your two yards past the first down marker or b) your QB will throw the ball way out of bounds and he is supposed to be good not some 8th string scrub. That happens to me constantly and they don't use your properly at all even at traditionally passing schools. I don't understand how you're supposed to break all of these records but you never receive the ball. I guess longer quarter lengths will fix this. I mean I've had countless times where I've been blowing a team out and I have 3 receptions and they take me out at half and I'm near a record. Literally It seems like they only throw you the ball when you've got the whole other team covering your guy or when you're Wideout got pushed down and is still getting back up lol. As for the secondary the camera angle is so terrible, You could be lined up with a guy directly and all of a sudden miss him by like two feet and he keeps running straight the entire time. Also for DB's you get like two plays a game if you're playing correctly, and if not you get beat so you're damned if you do damned if you don't.

  12. #32
    Recruit dsprague's Avatar
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    my biggest issue is how the coaches make dumb decisions in a game for example im a freshman qb and ik that coaches usually dont start frosh but lets be real its 3 abd 12 and they elect a dive i see this and think hmmm let me audible to a pass we ended up getting stuffed....two games later were playing boise state and were down by three in field goal range with no time outs and .22 left on the clock my intelligent coach calls a draw play...we get stuffed and the clock runs out my point is u need to put smarter a.i or somethin bc thats ridiculous, give the player a little more freedom thats all

  13. #33
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    increased recruiting process, if your a qb in high school have the option to be invited to the elite 11 competiton, and if u have a great season and your an espn 150 recruit u can be invited to the high school semper fidelis, army, or under armour bowl games. when in college have the option to transfer schools if you dont like the offense/defense. as u go through your years show a difference in your players body for ex: when terrell pryor got to ohio state he was skinny by his junior year his arms were huge for a qb. make the players size and weight an absolute factor if ur a cornerback that ways 190 going up against a 6'5 230 pound tight end on a corner blitz the corner wont be able to shed the ends block as well

  14. #34
    Recruit dsprague's Avatar
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    my biggest issue is how the coaches make dumb decisions in a game for example im a freshman qb and ik that coaches usually dont start frosh but lets be real its 3 abd 12 and they elect a dive i see this and think hmmm let me audible to a pass we ended up getting stuffed....two games later were playing boise state and were down by three in field goal range with no time outs and .22 left on the clock my intelligent coach calls a draw play...we get stuffed and the clock runs out my point is u need to put smarter a.i or somethin bc thats ridiculous, give the player a little more freedom thats all

  15. #35
    After thinking about it, there is ONLY 2 things I want in RTG:
    1. CQL- It will make it more enjoyable being able to have comparable attempts with other players. I would like to get over 300 rush attempts, 300+ pass attempts, chance at 100+ catches or 100 tackles without exploiting.
    2. Better Playcalling. Coach calling plays that suit the players playstyle.

    If they add those, I wouldnt care if they didnt add anything else.

  16. #36
    Freshman TIMB0B's Avatar
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    1) Pre-senior season Sparq combine where you either edit (enter) your combine results, or actually user-control each drill.

    2) GPAs and Aptitude Tests. These could go a long way determining if you could get offered by a school with certain academic requirements. (More on this below)

    3) Online multiplayer RTG (that transfers to online dynasty). Not just like the current set up, but with the option that all users can play on the same high school team if they so choose.

    4) Different playable camera angles, but like several posts up, a first-person view. Perhaps the camera angles could be according to the difficulty set up. Heisman = First person, whereas the easiest level could be the default view we play from in all other non-RTG modes.

    The GPA (which I think should determine discipline on the field) would be a 20 question test on penalties. For RTG, the GPA would determine what program you could get into based on academic requirements, but for A.I. purposes it would also determine the penalty propensity of a player.

    The Aptitude Test (which I think should determine a player's Xs and Os knowledge - either a new attribute that factors in playbook knowledge, or factored into position specific attributes such as blocking, route running - would account for busted assignments) would be a timed test of maybe 20 questions. The questions would be based on position specific Xs and Os. For example, if you're a WR, you'd need to identify the name of each route, who the X, Y, and Z receivers are, the difference between a Split End and Flanker, etc. An OL would need to identify the numbers of each hole/running lane, who the OT, OG, and Cs are, etc. A high Test Score in RTG would outweigh a GPA score in determining what program could be interested. However, during the off-season, a high test score would determine the degree of position specific attribute boost from your first year to the second. The higher your score, the higher your attribute goes up. Only in your first off-season though. Also, not limited to your first off-season, a high test score would determine the degree of awareness drop during position changes. The higher the score, the less amount of awareness drop. This goes for regular dynasty as well, not exclusively RTG mode. An aptitude test, like the wonderlic in the NFL, tests how quickly one processes information. So, the higher the score, the quicker you pick up the Xs and Os after your first off-season and any time you change positions.
    Last edited by TIMB0B; 05-28-2012 at 06:13 AM.

  17. #37
    Freshman dukebloo22's Avatar
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    I would like to see this implemented into NCAA 13, and I believe it has before in NCAA Football 10, but...

    You get a certain amount of time to do things each week. You could choose to

    - Party/Interact with Fans, which would increase your popularity
    - Study, which would increase your GPA and maybe increase your awareness on the field
    - Do extra drills, which would increase your attributes.
    - Maybe go on talk shows, which would increase your fan base.

    You try to keep a healthy balance of all 4 of those.

    Also, if your GPA drops to under a certain point, you get suspended until you bring it back up. The needed GPA at Wake Forest is higher than the needed GPA at Alabama.

    Also, the ability to pick a major, like say team logos and have to take tests/mid terms on them.

  18. #38
    Freshman dukebloo22's Avatar
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    I would like to see this implemented into NCAA 13, and I believe it has before in NCAA Football 10, but...

    You get a certain amount of time to do things each week. You could choose to

    - Party/Interact with Fans, which would increase your popularity
    - Study, which would increase your GPA and maybe increase your awareness on the field
    - Do extra drills, which would increase your attributes.
    - Maybe go on talk shows, which would increase your fan base.

    You try to keep a healthy balance of all 4 of those.

    Also, if your GPA drops to under a certain point, you get suspended until you bring it back up. The needed GPA at Wake Forest is higher than the needed GPA at Alabama.

    Also, the ability to pick a major, like say team logos and have to take tests/mid terms on them.

  19. #39
    Varsity OSUCowboyofMD's Avatar
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    Quote Originally Posted by dukebloo22 View Post
    I would like to see this implemented into NCAA 13, and I believe it has before in NCAA Football 10, but...

    You get a certain amount of time to do things each week. You could choose to

    - Party/Interact with Fans, which would increase your popularity
    - Study, which would increase your GPA and maybe increase your awareness on the field
    - Do extra drills, which would increase your attributes.
    - Maybe go on talk shows, which would increase your fan base.

    You try to keep a healthy balance of all 4 of those.

    Also, if your GPA drops to under a certain point, you get suspended until you bring it back up. The needed GPA at Wake Forest is higher than the needed GPA at Alabama.

    Also, the ability to pick a major, like say team logos and have to take tests/mid terms on them.
    Hit the nail right on the head. Exactly what I wanted to say

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