The feature Russ is referring to will be marketed and talk mainly (solely?) about the Online Dynasty aspect, but will apply to offline as well as far as I know (or it did at the CE, at least). Once the snake in the mailbox is revealed, it'll make sense and we can talk about it.
The three blogs may not have been flashy (as in no back of the box feature), but the changes were needed to improve the quality of Dynasty Mode and some of it had to be very time-consuming if not also very difficult. (Rebuilding thousands of recruits in the Dynasty recruit pool? Yikes, no thanks. Not to mention reconfiguring the CPU logic, etc.)
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