Looks like the refs got a uniform update as well (3:15 mark, LSU vs Alabama clip) it's a small detail but I know some people look for stuff like that. I've just watched what videos we have so many times I've started looking at EVERYTHING.
Am I the only one who isn't getting "pumped/excited" over these videos?
Not that the game looks terrible or anything of the sort, but I just can't seem to get to that excitement level I once did for this series.
Maybe because its only June and I am a huge baseball nut.![]()
I know this is just a silly thought from someone who is not into shaky cam videos at odd angles but.... Why on earth does EA not have DVR's/CaptureDevice hooked up to the kiosks? Let people play their games and whoever wants to share gameplay footage for the internet can download it from the DVR/CaptureDevice. It is not like they are releasing any footage to us, outside a couple screenshots and a gameplay video. This way they would at least have higher quality footage out there for people to watch.
I agree with that it has to serve the general crowd, but disagree about the fun factor on time windows. People would speed up with the game if all aspect were made somewhat realistic. 3 seconds right now means auto-sack, but if the cb/wr interaction was at least mostly realistic and the line play was realistic then it would be plenty of time to determine for the user what to do with the ball. You underestimate the ability of the human brain to make split second decisions with this thought. You don't even have to look at RL football, you can look at all the FPS games, kids and adults alike determine things like this in the blink of an eye and are very good at making the reaction to kill an enemy 1000 virtual feet away. Heck, you could just look at the running game in the football game itself. We make immediate decisions based on animations and fits and defensive placement and all that. Why couldn't we for the passing game? It would also take away a lot of the downfield and crossfield cheese because people wouldn't have the time to wait for the play to develop the way it does now. The fun factor would DEFINITELY still be there and I guarantee kids would adjust to the speed, just like getting faster on an FPS
EDIT: I personally think EA is scared of just what you mentioned, but I have NO idea why. Casual gamers watch football too and are caught up with the speed of the game. If line play really was realistic it would be ok, it'd just take several games to get used to making that reaction.
Last edited by Jayrah; 06-14-2013 at 06:32 PM.
Flutie !!!!!!!!!!!!!!!!!!!!!
whats the game extension card thats shown in the first 2 packs (farthest i got)? i never played UT, so I dont know. is it like a contract extension type of thing?
;Wow NCAA ultimate team actually looks like hell of fun. i may jump into it this year .. just maybe.. thanks for the video cdj!!!
Our top rated WR is a guy that won't even been starting.
*Of course, it was obviously a random guess by EA and it's just a coincidence that they both wear #2. Nothing to see here.
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