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Thread: Madden NFL 12 Impressions - Retail

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  1. #61
    Heisman I OU a Beatn's Avatar
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    My problem is that I want to run something that resembles a spread offense with a large variety of plays when I'm finding hard to do. The shotgun running game is just putrid and I can't find a playbook that has a nice mix of the plays that I want. New England is about as close as it gets and even it is missing plays/formations that I want.

  2. #62
    I don't watch that much NFL, but are there really that many teams with the personnel to run that kind of offense? Maybe Green Bay, but who else?

  3. #63
    Booster JeffHCross's Avatar
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    Quote Originally Posted by rhombic21 View Post
    I don't watch that much NFL, but are there really that many teams with the personnel to run that kind of offense? Maybe Green Bay, but who else?
    When they have their All-Pro quarterback (rather than Curtis Painter), isn't Indianapolis just a spread offense?
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  4. #64
    Heisman morsdraconis's Avatar
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    Colts, NE, SD, Washington, Houston, etc.

    There are PLENTY of teams that could take advantage of spreading teams out and hitting them with quick hitters, option routes, and flooding zones.

  5. #65
    Booster JeffHCross's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Washington
    Erm .... really? They have better personnel this year, yes, particularly at wide receiver -- but I wouldn't throw them in a spread offense just yet. They're built for the Shanahan offense.
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  6. #66
    Quote Originally Posted by JeffHCross View Post
    When they have their All-Pro quarterback (rather than Curtis Painter), isn't Indianapolis just a spread offense?
    Indy mostly bases out of a 3 WR 1 TE set. We can debate whether that truly qualifies as "spread." But more importantly, they operate extensively from under center, and their offense doesn't really resemble the kind of offense that I'm assuming IOU wants to run.

  7. #67
    Heisman morsdraconis's Avatar
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    Quote Originally Posted by JeffHCross View Post
    Erm .... really? They have better personnel this year, yes, particularly at wide receiver -- but I wouldn't throw them in a spread offense just yet. They're built for the Shanahan offense.
    In the game they are. They have like 6 or 7 guys with 90+ speed.

  8. #68
    Heisman Rudy's Avatar
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    Nice write-up Pakaa.

    I'm reading on OS that the cpu will make a big effort to get their better WRs the ball. They will target Fitz, Miami will target Brandon Marshall, etc. I never saw that in NCAA. Not sure if the coding is different for QB decision making. I'll be able to test this for myself tomorrow.

  9. #69
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by rhombic21 View Post
    Online is All-Pro.
    When i play online I don't play ranked games, only unranked All-Madden.

    Try it and see if that's what your still experiencing. Of course if guys are running exploits then it may not matter

  10. #70
    Heisman I OU a Beatn's Avatar
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    Quote Originally Posted by rhombic21 View Post
    Indy mostly bases out of a 3 WR 1 TE set. We can debate whether that truly qualifies as "spread." But more importantly, they operate extensively from under center, and their offense doesn't really resemble the kind of offense that I'm assuming IOU wants to run.
    Yeah, exactly. The Eagles are about the only team in the game that could run the offense that I want. Maybe the Pats. It's a moot point anyway because the plays that I want just don't exist. I can't base a large percentage of my offense out of shotgun with the shotgun running game being so poor. I'm basically negated to throwing from shotgun and then running from under center, which is obviously easy to pick up on and then easy to defend.

  11. #71
    Varsity Sinister's Avatar
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    i'm not understanding the disconnect with the running game from shotgun all your doing is pulling the qb back .

  12. #72
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    Rhombic, what routes are you running against press man coverage?

  13. #73
    Honestly, I don't think the SG running game is that bad, but you have to treat it like a finesse game rather than a power game, since you don't have a QB run threat. Draws don't work as well on Madden, but some of the off tackle and quick base plays can go for good yards.

  14. #74
    Administrator JBHuskers's Avatar
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    Problem is people are probably hammering the sprint trigger right off the handoff...

  15. #75
    Quote Originally Posted by I OU a Beatn View Post
    Rhombic, what routes are you running against press man coverage?
    I didn't play at all yesterday because I was so turned off by the defensive play, but against man press coverage I was generally hitting slant routes or go routes (go if there's no help over the top, slants otherwise), and had some decent success.

  16. #76
    With the defensive AI, it's not just that players are out of position, but then there are a whole lot of instances where they still seem unresponsive to make a play on a ball. I've been watching a lot of youtube videos the last couple days, and you can see that there are just a lot of instances where balls get thrown into traffic and the defense doesn't react very well. I just feel like NCAA is a lot better in terms of making people pay for bad decisions.

    Also, the deep ball on Madden is so overdone, it's crazy. It's seriously reminiscent of the old NCAA on PS2 days, when people could just throw up garbage against deep zones and come down with it a decent percentage of the time.

  17. #77
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    I'll have to try that. I was trying a bunch of in/out routes and it seems like the defensive player assigned to that receiver knows the route and runs it before the receiver virtually every time. I had mixed success with corner routes based on how my QB decided to throw it. There's nothing I hate more than running a route and watching a defensive player running my receiver's route before he does. Drives me nuts.

  18. #78
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    Quote Originally Posted by rhombic21 View Post
    With the defensive AI, it's not just that players are out of position, but then there are a whole lot of instances where they still seem unresponsive to make a play on a ball. I've been watching a lot of youtube videos the last couple days, and you can see that there are just a lot of instances where balls get thrown into traffic and the defense doesn't react very well. I just feel like NCAA is a lot better in terms of making people pay for bad decisions.

    Also, the deep ball on Madden is so overdone, it's crazy. It's seriously reminiscent of the old NCAA on PS2 days, when people could just throw up garbage against deep zones and come down with it a decent percentage of the time.
    I've noticed it as well. A large portion of the time, the defender on the play wont even react to the ball being in the air. If the ball is in the air, you almost have to take control of the defender in the area unless you want to give up a completion. Even that doesn't work consistently because the defender is often also out of position and it takes too long for you to get into position and make a play on the ball.

    You're dead on with the deep ball as well, which is scary. If you throw it just slightly ahead of the receiver and with some steam on it, all you have to do is trigger the over the shoulder catch animation(which is easy to do) and it's going to be a catch the majority of the time. I've seen people triggering the spectacular catch animation with ease. I've seen people doing rocket catches with ease. I tried the rocket catch myself and it's so insanely easy to do that I wont be surprised if everyone is running it in a few weeks. I have my fingers crossed that they release a patch Tuesday to raise defensive awareness a bit, but I'm pretty confident they wont. In fact, I would be shocked if they did.

  19. #79
    Has anyone tried messing with sliders?

  20. #80
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    I'm honestly on the fence of even going to get this either tonight or Wednesday. I really, really, really do not like the huge lack of plays and offensive styles. I just went through every single playbook the game has to offer, and not a single one of them fits what I want to do. If I want to be successful, I basically have to incorporate a lot of under center formations to my offense, which isn't something I particularly want to do.

    It's not even just that. It seems like only certain routes even work in the game. Posts work well, as do corners and streaks. Drags are very sporadic, as are crossing patterns and out routes. They all depend on whether or not the defender is psychic and running the route before they do. Screens are sporadic as well.

    Honestly, both NCAA and Madden have fatal flaws that are huge turn offs for me. NCAA has the bullshit glitches and the overpowered outside runs that make me want to pull my hair out. It has the slight delay online, along with the lack of stats and anything like that. It's also insanely easy to throw medium side line and can be done against virtually any defense.

    With Madden, you have the horrid zone defense, the horrid man defense, the horrid variety of plays, it's slow as balls, and it just lacks any real atmosphere. Their online system kind of sucks. In order to rank up, you need to play "play now" matches in which you can't even see your opponent's record so you don't know what you're getting into. If you go to the lobby you can see their record and stats, but even if you invite them to a RANKED game, you don't get any skill points.

    I'm pretty disappointed in various aspects on both games. If Madden had NCAA's zone defense and play books, I'd be a happy ass man.

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