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Thread: steelerfan's Slider Work and Stats Thread (NCAA 12)

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  1. #41
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by 412Juice716 View Post
    With the results you're getting these look great. I didn't think I would have to use sliders this year but I might not be able to pass these up
    Thanks, man, and welcome to TGT.

    I'm a long way from "settling" on a slider set, but I'm making progress and having fun.

  2. #42
    Just a quick note in case this hasn't been mentioned elsewhere. I confirmed with Haumiller that for '12, as in '11, game speed and speed threshold are always default for user vs. user OD games (just like custom AI is default).

  3. #43
    Heisman jaymo76's Avatar
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    Quote Originally Posted by steelerfan View Post
    This one was for jaymo.

    Fresno State 10 at Arizona State (me) 28

    Stat: FS / ASU

    First Downs: 12 / 15
    Total Offense: 186 / 439
    Rush-yds-TD: 28-26-0 / 30-154-1
    Comp-Att-TD: 15-29-1 / 18-27-3
    Passing Yards: 160 / 285
    3rd Downs: 4-14 (28%) / 6-11 (54%)
    4th Downs: 1-1 / 0-0
    RZ-TD-FG: 2-1-1 / 1-0-0
    Turnovers: 1 / 3
    Intercepted: 1 / 3
    PR Yards: 9 / 77
    KR Yards: 84 / 61
    Total Yards: 279 / 577
    Punts-Avg: 8-47.4 / 4-43.0
    Penalties-yds: 2-25 / 3-30
    TOP: 14:52 / 21:08
    Sacks (def): 2 / 7

    Notes: FS's only TD came against the #2 defense on a 6-yard fade with :25 left to play. I think it was the first time I've ever seen the fade executed properly at the goal line in a video game, and it looked fantastic...The FS HBs combined for 67 yards on 18 carries, the reason their team rushing numbers look so bad is because of the sacks they took. I'm not sure I can ever reduce that number to my liking without a tweak from EA. CPU QBs hold the ball too long, most of my sacks are coverage sacks.

    Sent from my SAMSUNG-SGH-I997 using Tapatalk
    Sounds great Steeler. Can't wait to get my hands on this game and make my own tweeks.

  4. #44
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by jaymo76 View Post
    Sounds great Steeler. Can't wait to get my hands on this game and make my own tweeks.
    I knew you'd be in favor of the passing numbers, but I actually meant that using ASU was for you, lol.

  5. #45
    Hall of Fame steelerfan's Avatar
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    Special thanks to psuexv for creating a spreadsheet to help track my stats and get comprehensive game averages for my slider sets.

  6. #46
    Hall of Fame steelerfan's Avatar
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    Going to try to get a couple games in this afternoon that will be played after a few tweaks to the slider set.

  7. #47
    Heisman jaymo76's Avatar
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    Quote Originally Posted by steelerfan View Post
    I knew you'd be in favor of the passing numbers, but I actually meant that using ASU was for you, lol.
    Yeah I saw that too and I appreciate it. Thanks bud! It's tough being an ASU fan at the best of times. However with the new unis this year (which I don't like... bring back Sparky!) the team has received a lot more recognition. I have seen more ASU screenshots this year than all the years combined since 06.

  8. #48
    Booster JeffHCross's Avatar
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    Quote Originally Posted by jwallace0317 View Post
    Just a quick note in case this hasn't been mentioned elsewhere. I confirmed with Haumiller that for '12, as in '11, game speed and speed threshold are always default for user vs. user OD games (just like custom AI is default).
    Huh. I thought the speed wasn't reset to default for user games on '11. Guess I just learned something new. That does explain some of the results I saw on '11 though, lol.
    Twitter: @3YardsandACloud

  9. #49
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by JBHuskers View Post
    In last year's 360 dynasty we did 8-minute quarters...and it really didn't bother me that much. It wasn't THAT vast of a contrast from playing 7-minute quarters on the PS3 OD. I have never gone beyond 8-minute quarters in a dynasty before.
    8 min qtrs make a game close enough to under an an hour, thats long enough as it is

  10. #50
    Heisman morsdraconis's Avatar
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    I've always been for playing 9 minute quarters but I also rarely, if ever, run no huddle.

  11. #51
    Varsity Cipher 8's Avatar
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    Quote Originally Posted by morsdraconis View Post
    I've always been for playing 9 minute quarters but I also rarely, if ever, run no huddle.
    I only run no huddle at the end of 2 QTR if I'm down by 2+ scores to try to get something going and get in field goal range at least or in the 4th QTR if I'm down and know the clock is working against me. Sometimes I'll call a hurry up though after a play to catch the defense off guard especially if it's a 2nd and 10 to 3rd and 1 situation. I'll get the 9 yards or so and then call a hurry up for the 3rd and short. A lot of the times you can catch them unprepared.

  12. #52
    Heisman jaymo76's Avatar
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    Quote Originally Posted by ram29jackson View Post
    8 min qtrs make a game close enough to under an an hour, thats long enough as it is
    agreed. The wife won't let me play longer than that... lol.

  13. #53
    Quote Originally Posted by JeffHCross View Post
    Huh. I thought the speed wasn't reset to default for user games on '11. Guess I just learned something new. That does explain some of the results I saw on '11 though, lol.
    was in the same boat, and we did some test OD's for stuff like that and was pretty sure it stayed the same... guess it was a sort of "placebo effect"

    "E"

  14. #54
    Hall of Fame steelerfan's Avatar
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    Damn. Just gone blown-the-fuck-out., lol.

    Rice (me) 17 at SMU 62

    Stat: Rice / SMU

    1st Downs: 12 / 20
    Total Offense: 335 / 597
    Rush-yds-TD: 26-29-0 / 10-7-1
    Comp-Att-TD: 17-45-2 / 40-77-6
    Passing Yards: 306 / 590
    3rd Downs: 3-17 (17%) / 9-20 (45%)
    4th Downs: 1-3 / 2-3
    RZ-TD-FG: 1-0-1 / 8-5-2
    Turnovers: 3 / 1
    Fumbles Lost: 0 / 1
    Intercepted: 3 / 0
    PR Yards: 30 / 19
    KR Yards: 241 / 22
    Total Yards: 606 / 638
    Punts-Avg: 8-42.1 / 5-42.2
    Penalties: 5-50 / 2-20
    TOP: 19:08 / 16:52
    Sacks (def): 4 / 3

    Sadly, SMU only called 6 run plays, lol. HB #48 had 6 carries for 41 yards and a 38 yard touchdown.

    Sent from my SAMSUNG-SGH-I997 using Tapatalk

  15. #55
    Varsity Dr Death's Avatar
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    Quote Originally Posted by steelerfan View Post
    Damn. Just gone blown-the-fuck-out., lol.

    Rice (me) 17 at SMU 62
    Sounds like the kind of numbers I would put up using them! 77 pass att's is par for the course!

  16. #56
    Heisman morsdraconis's Avatar
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    Nice!

    Great to see that. Must have been one hell of a frustrating game to play.

  17. #57
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Nice!

    Great to see that. Must have been one hell of a frustrating game to play.
    It was. I wanted to quit at the half, lol. It was nearly as bad as the 70-7 beating I took as UNT playing at OU 10 days, or so, ago.

  18. #58
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Dr Death View Post
    Sounds like the kind of numbers I would put up using them! 77 pass att's is par for the course!

  19. #59
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    Quote Originally Posted by steelerfan View Post
    It was. I wanted to quit at the half, lol. It was nearly as bad as the 70-7 beating I took as UNT playing at OU 10 days, or so, ago.
    Damn...I'm going to get fired! Ah yeah!

  20. #60
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Deuce View Post
    Damn...I'm going to get fired! Ah yeah!
    Are you planning to start at UNT?

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