No Mans Sky truly has improved. Just had too many expectations.
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No Mans Sky truly has improved. Just had too many expectations.
I'm in. It's on the Christmas list.
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Alright, I bought this sometime in the past 1-3 weeks when it was part of a sale on PS4. Just diving into it for the first time, have put probably an hour into it.
I've got the Launch Thrusters repaired and charged to 70%.
I just need 197 Heridium and 1 Zinc to repair the Pulse Engine.
I've got the multitool Scanner fixed. Just gotta find 97 Heridium and 25 Plutonium to build Beam Intensifier Sigma.
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Alright, off and running. I got the ship fixed, all my tools fixed and got off my first planet, which thank God since it was an overheated, inhospitable toxic planet that made exploring for more than a few minutes impossible.
I've since been to the nearby space station, went to the mysterious signal transmitter, reached the distress beacon and got the hyperdrive blueprints.
Also found the drop pod and got the exosuit upgrade. Now to head back to the space station and buy a dynamic resonator.
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I wrapped up last night having created hyperdrive, got a new and improved multitool from one of the aliens in the space station, finished up on a nearby planet mining for resources and then made the jump to a nearby system.
I haven't done anything yet in the new system other than identify planets and land at the space station since it was pushing 1:30 in the morning.
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Well, I'm not getting to the center of the universe any time soon. Looking at the map right now, I'm 716,605 LY away from the Galactic Core.
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Oh, I'm good, lol. I'm still simply trying to just explore the planets in my current system, plus I'm gonna head back to The Pancake System to finish discovering animals on all the planets that I hadn't found by the time I hyper jumped.
Even in this second system that I initially hyper jumped too, I've only actually landed on one planet while following the missions and have reached the point it already wants me to hyperjump to a new system, even though I haven't gone near 4 or 5 other planets.
I'm still ultimately trying to figure out what I'm doing both on-planet and off-planet, so it's gonna be a long, slow time for me to advance in the "missions".
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That is one thing I have not yet actually done. I have no clue how to build bases.
All I've been able to do thus far is land on a bunch of planets, mine some iron and other goodies, locate some drop pods and monoliths and find various waypoints then head to the space station to sell of anything of no use to free up space.
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From a person in on day one, this game has greatly improved. With missions, bases, rovers, additional storylines, etc. the game is really developing nicely.
It will come, just look around for a habitable base on a planet. Sometimes they pop up for you (when you scan the planets from space) and then it is simply following some instructions, finding someone and get to building along with a bunch of sidemissions to build bigger and better things.
There is enough good stuff in this patch that I am going to give it a new run. Love the addition of terrain editing around a base. Did not see it mentioned but I do hope they added more inventory space for the storage containers, since they only limit you to ten and each only holds a small amount of items.
Just a heads up, while they fixed and added many things, they broke some in the process. After saving a Point Of Interest, it still shows a green? This should go away once you save at the destination but is not happening after patch. DO NOT BUY the High Capacity Cargo for your suit. You will spend money and not get a slot. They are aware of both things and hopefully fixed soon.
So glad this one is coming to the Xbox (might want to toss that in the title). Can't wait to see what they are bringing with the next update. VR possible for Sony seems to be generating some stream.
https://pbs.twimg.com/media/DdQdWU4VMAAxh5G.png
I got this box art from this link, which had one of the greatest quotes I have seen in some time.
https://www.resetera.com/threads/no-...er-hint.42717/
Only took 2000 hours for him to give up on it. :DQuote:
After over 2000 hours of playing this game and the last abysmal update, this game is dead to me. Hello Games sold out. It's a triumph for the moaners and weak supporters.
https://www.youtube.com/watch?time_c...&v=Mr27wT3h0Jk
Multiplayer
Team-up with a small group of friends and explore the universe together, or be joined by random travelers.
You can help friends to stay alive, or prey on others to survive.
Tiny shelters or complex colonies that you build as a team are shared for all players.
Fight as a pirate or a wingman in epic space battles with friends and enemies.
Race exocraft across weird alien terrains, creating race tracks and trails to share online.
Character customisation allows you to personalise your appearance.
Visual overhaul
The game is fully playable in third- or first- person, both on-foot and in ship.
Planetary rings and improved space visuals make space more beautiful than ever.
Dramatically improved planetary terrain generation, ground textures, water and clouds bring the environment to life.
Significantly more detail added to ships, NPCs and buildings.
Unlimited base building
Bases can now be built anywhere on any planet.
Dramatically increased base-building complexity and size limits.
Hundreds of new base parts.
Own multiple bases.
Command freighters
Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter.
Send your fleet out to into the universe, or deploy them to help you as you explore a specific system.
Improved freighter base building allows a truly custom capital ship.
Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commission Station on your bridge.
Definitely getting this for the XB1. Look CLW 3rd person for everything, if you have not jumped in now is a good time.
Unlimited base building excites me most. Could care less about the multiplayer. I really hope they allow for more storage containers. I think there was a max of 10 the last time I played it and was not nearly enough.
Gonna be weekly challenges for XB1 and PC too.
Bought this game again for the kids. They are liking it again and looking forward to playing together next week at the patch. (Ended up getting 2 disc copies on sale at the Source for C$20).
Jaymo this one is mostly for you. Imagine they made a Fallout 4 like building to NMS. Well they kinda did. You can now place individual floors, walls, roofs and doors individually (last version I played you were limited to connector and small buildings you could create) but this might be something they added before this NEXT update but not sure. Make a base as big as you want and place it anywhere. Just build a computer and that location is yours. They have renamed almost everything since I last played so it has taken some getting used to. You can also turn of base sharing and even better multiplayer all-together. So no one to destroy and steal all the work you put it in.
The have added so much it is hard to know where to start. Space stations are completely different and have tons of people and multiple places to buy blueprints, etc. Different vendors for ships and for your exosuit. Then you have the crafting and the refiner machine that will take something like carbon and make it a refined carbon, to possibly even better carbon. Most everything can be refined and will need to be as many items require it. Plus some of the refined stuff like the Iron (now Ferrite Dust) can be made into Pure Ferrite which increases the value but also requires less to use when you need upgrade something that requires it, saving on the limited space you have in your exo suit and ship early on.
You can find blue prints and building item blueprints underground that can be found using your visor scanner. Same goes for the big deposits that you used to mine with the laser but now uses the terrain tool (mining) to save some time as it got a bit repetitive in the older versions.
If you see a weird egg do not shoot it. I repeat do not shoot it. I shot it and it did not end well. Just a heads up as this created something entirely new to this game.
Tons of new stuff to do and will definitely be sinking a few hundred hours into this while waiting for Red Dead Redemption 2.
Yeah, I've got to dive back into this now with this new update.
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Some people built a resort on a planet. Found this picture over on OS.
https://uploads.tapatalk-cdn.com/201...54d6cdef18.jpg
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Minor spoilers and a completely legitimate way to get rich fast. Honestly just putting them in spoiler tags for those who simply have to go into these things blind.
Spoiler: show
Newly added tips to make even more money without having to spend hours upon hours of mining stuff (which technically you can't as easy because all of the deposits are much smaller and spread out).
Spoiler: show
I will be giving these tips to my kids!
I was wrong about the stacking, there is a limit of three of the same thing. I had a fourth S class upgrade but it was not for scanning.
]Now I need to find a planet to start a base. Have the worst luck with this game as every Paradise planet I find has extreme sentinels or weather. The extreme weather seems to be happening a great deal more often than I remember, even in no extreme planets.
I decided to jump back into this after the update. I had originally played it briefly after it first came out, but only got about 5 hours into it, making it as far as the space station. So, I decided to start a new game.
So far I'm about 3 hours into it, on my second planet (a ring planet which was amazing approaching it in my ship) and ready to leave to investigate the signal at the space station. So far have two bases on the planet I'm on currently. Built my tutorial base, then had to go find a buried technology module, which I had to fly to a different area to find.
While flying, I had a building of some sort come up on my scanner, so I tried to land to check it out, but must not have landed fast enough as I couldn't locate it when I got out on foot. However, I did locate a bunch of metal 'fingers'. There were probably 10-15 of them, a couple were made of uranium, which I was happy to find as my launch thrusters were nearly empty. The rest were all gold, so I now have 1,056 items of gold sitting in my ship inventory, good for 213,312 units when I eventually sell them. Currently I have a paltry 33,028 units, 157 nanite clusters and 0 Quicksilver, whatever the hell the nanite clusters and quicksilver are supposed to be used for.
One thing I do miss from my previous game, right now I still have my class C starter multi-tool with only 5 slots. In my old game from August 2017, I had a C class multi-tool with 12 slots and a bunch of upgrades. I also had 431,831 units on that previous game.
But, it's not such a massive difference between units and nanite clusters between the two, so I'll keep working on my new game. Even though my next objective is to investigate the space station, and even though the planet I'm on is a corrosive damp planet with moderate toxicity, I'm gonna keep exploring for a bit as I have 5 or 6 buried technology modules showing up on scans, plus an abandoned building to check out.
And as I just discovered while typing this, metal 'fingers' grow back! I completely wiped out all the metal fingers that I discovered and built a base next to. Now in the last couple minutes, three new gold containing metal fingers have appeared in the same area the previous ones were. Time to start mining more gold! I'm gonna load up all the gold my ship and exosuit can carry before heading to the space station.
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Nanite clusters are very important, these are the items you use to purchase technology and blueprints at space station vendors. Make sure that you rename and upload every discovery as that will get you more Nanites. Are you seeing some Uranium while mining those gold fingers? Generally it is either Gold or Uranium in the fingers. It might not sell for much but is the most important item, besides oxygen ;) that you can have on your exosuit/spacecraft. It is used to fuel your thrusters which is something you will be doing often when landing away from pads and drop areas that do not use up that fuel. Much easier to deal with than creating thrust fuel and Uranium is powerful and requires like 20 units to fill it completely.
Pretty sure Quicksilver is what you will get for competing in the community events that are coming weekly.
Also when you come to a Ruin that is buried in the dirt, scan it, search it carefully and reap rewards.
Guide on the Ruins, how to find, etc. (not my guide but it is how it works)
Spoiler: show
Thanks for the explanations. Yeah, there were a couple uranium fingers and the rest were all gold.
I also found some humming eggs. Are you supposed to open them and grab what's inside? I found a ton of humming eggs and grabbed the albumen pearls inside, ending up with 34 in total, but they're only worth 9,025 units each, whereas you said you were getting 90,000 for them.
At least, if these are the correct humming eggs, I got the lucky draw. Mine were all about 200 meters underground and completely unprotected, whereas people on OS said they would get attacked almost instantly when taking the eggs.
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Whispering Eggs, because they want to talk to you. :o I generally find these around structures and there are a bunch of them. They are also unguarded, sort of... :D
https://i.imgur.com/laTWkRl.jpg
You have to pick up the core fast as they disappear quick and sometimes even fall into the ground. Have your spaceship close. Sometimes when you get back out "they" get confused and you are invisible.
Alright, so humming eggs and whispering eggs are completely different things then I take it. :D
I ain't gonna complain about the humming eggs though! Between the 1,300+ gold and 34 albumen pearls, I just rocketed up to 706,454 units.
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And I just completely boned myself. On the Vel'keen (or whatever they're called) space station, I was offered a trade of multi-tools. It was a 5 slot (same as my starter one), but had better stats. The one being offered was better, however, I didn't notice that the terraforming module was not part of the new one. And the new one has a damaged slot. And to fix the damaged slot, I need 200 of the whatever the hell the name is when you upgrade copper. And to get the copper to put into the machine to get that upgraded element, I need a terraforming tool. :fp:
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Yeah, it's a lesson everyone learns the hard way. I am thinking the one you got was from a random discussion where they offer you a used multi-tool which happens every time you start a new game. New multi-tools never have a damaged slot. There should be a vendor in the space station that sells a new multi-tool (it is to the left of the vendor on the wall). Your other option would be to get on a planet and scan and search for an Outpost. The Outpost is where there is a landing pod and a walkway that goes straight into the building and somewhere on the wall will be a multi-tool for sale. Do not know if you have met the space anomaly (Nada and Polo) but they have one for sale. Doubt you are this far in but just FYI.
Same goes for crashed ships, they look great until you see how much crap it takes to fix those broken slots. Now if you are somehow able to find a Class A or S ship from a distress signal, it is worth patching it up enough to get into space and trade for something that will be better than a class C early on.
After only 25 warps and 50+ planets I found my planet for the main base. Have yet to have any storms but it is a winter planet that stays clod enough I need to upgrade my suit to stay out for more than five minutes. Is a snow packed planet and you hear that blissful crunching of snow as you walk around it.
I have a secondary planet that I am considering using for a Western Themed base. The planet is almost a carbon copy of the Red Dead Redemption Armadillo part of the map. Hot as hell during the day, cold at night and dust storms.
Now the game truly begins.
Yeah, luckily I still have 700,000 units, so hopefully I can replace it. Either that or buy 200 of the processed copper and fix that slot myself.
Beyond that, I still ultimately have no clue what the hell I'm doing. Ended up right back on the second planet I had just left, looking for some distress signal. People on OS keep talking about finding these free freighters, but I have yet to come across one. And it's hard to do much on the planets except in the immediate vicinity of my ship and base, as both my starter planet and secondary planet have been toxic as hell (can only be outside for 5-7 minutes before my shields die), the third, still unvisited, planet is a freezing cold ice planet, and there's a fourth yet undiscovered planet.
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Well, I think I've wasted 5 hours. I've been to both the space station and just visited a trading outpost, no one has multi-tools or any Chromatic Metal for sale. I do see any way in hell I'm getting this damaged slot fixed and getting my terraforming tool back.
If I have to start an entirely new game, I may be putting this back on the shelf for a bit. I have no desire to do all the beginning mission bullshit all over again a third time.
Edit - Nevermind. Finally found A box to buy a new multi-tool from. Except it's a class B multi-tool that's 2 million units too expensive for me to buy. So that does me no good. I mean, I'd love a class B 23-slot multi-tool, but I don't have 2.8 million units to spend.
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Alright, crisis averted. After visiting the destroyed freighter at the distress signal to get my hyperdrive blueprints, I came across a place that had some sort of planet scanner. It discovered an outpost for me on the planet, so I headed there. Found a Class C multi-tool with 7 slots, 7% mining increase and 16% Scanner increase (compared to the 5% and 13% my used multi-tool has), so I get a minor stat increase and two extra slots for 103,500 units.
And now I can finally install my analysis visor upgrade, a B-class nanite powered analysis unit, which gives +15% scanning radius and +4,045% flora analysis rewards.
So I'm back to where I was, just after wasting 100,000 units and wasting hundred of resources. With all the lifting off of planets, I've already drained close to a quarter of my 1000 units of uranium on refilling my launch thrusters.
And with going from planet 2 to space station to planet 2 to space station to planet 1 to space station back to planet 2, thank God for asteroids around planet 2 being full of Tritium as I had almost entirely drained my pulse engine fuel. Thanks to 15 minutes of blasting asteroids, I've got a nice little 500 count stockpile of Tritium built back up.
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