man, there has to be something more that they can do with her, because as of now, she doesnt add anything to the game. i dont even notice the injury updates since i always pause the game to check out the injury immediately.
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I have not heard it mentioned so I am guessing it is not but are dynamic rivalries or the ability to edit rivalries in this year?
It'd be cool based on say a 3-year look at a yearly matchup, and if it is split 2-1 and each game has been within a TD....that could be a dynamic rivalry.
I just think it is really one thing that really needs to be added to help take Custom Conferences to another level.
I agree. Hopefully the developers will put a lot of focus on custom conferences and coaching carousel next year to flesh them out (which Kwizzy, G and the other CD guys have said they told the developers that the community wants to see more done with those features). There are dozens of things that can be done with each one, and hopefully a lot of those ideas that some of us have come up with will come to fruition.
Take for instance custom conferences. Dynamic/user created rivalries, conference deletion, conference creation, allow more than 123 (124 next year with Georgia State) teams, up to say maybe something like a max of 130 or 150 or something using teambuilder teams, which would then mean adding the ability to add teams without having to substitute them with a team already in the game.
Those are just the things I can think of/remember off the top of my head with only a minute or two of thinking. A whole hell of a lot more can be thought up for future implementation.
I love the changes and additions that the team have made for 13, recruiting definitely needed something done with it, scouting is a great addition, dynamic grades will finally allow you to use a crappy team and gradually improve them and know exactly what you have to do to improve them. The presentation updates are finally get us to the levels of immersion that we have on Saturdays in real life (ESPN ticker, studio updates, etc). But they definitely need to put a large focus of time into carousel and conferences next year and really expand on them from their initial/current states in the game. It was a great start as much as they did with both features last year and how much they were able to include in both features in the very first year in the game, but they need to keep pushing the envelope and expanding them both further and further with each new game.
Quick question... for changing rivalries, would you prefer custom (user-controlled) or dynamic (game-controlled) rivalries? You only get one, not both.
Just curious because I could see the custom being much easier to implement and especially satisfy the user. The dynamic could require 3-4 years before a trend would be created and thus would not impact the majority of Online Dynasties.
I would prefer custom, with the ability to edit in the offseason like you can the conferences.
Custom. I'd be afraid that too many conference matchups would end up becoming rivalries if it were dynamic.
That said, it would be great if the game would give us an alert that a series has been close and ask if we wanted to make it a rivalry. This way, you could update rivalries around the country without knowing anything about what is going on with teams you never play with. That would allow you to step into newly-formed rivalries when you switch teams.
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:+1:
And definitely agree with custom. As I play my dynasty, based on how games played out over the years, I start to get a feeling of rivalries with teams in my mind based on past games. If it was implemented as dynamic, the game might suggest or try to make a rivalry between me and someone who I don't consider a rival, while a team that I do have a personal feeling that we're starting to become rivals, nothing happens. So custom would definitely be the way to go.
Custom. If I build up a 1*, initially, the games will be close with the other low schools but once my squad is good, those rivalry games be blowouts and the competition will be with the big dogs.
Custom is probably best. It would be really, really hard to get a naturally evolving automatic system to work well.
Custom for user teams would be the way to go. I would picture doing it in the custom conference menu. This is something I have wanted for years and it would be awesome to see in the game. In NCAA 12 I have an absolutly massive rival in Arizona St. The games between us are so good but the broadcast doesn't recognize the history of our rivalry, etc. Imagine if it did!:)) I see it right now the Cal/ASU "Golden Devil" trophy.:D
Kotaku article: There’s a New Way to Pitch in NCAA Football
Excerpt:
That's one new wrinkle in a general overhaul of the "pitch system" in NCAA Football's Dynasty mode, whose recruiting mandate makes it the most intensive and interesting sports management simulation available on a console. Gone is the frustrating "roulette wheel" of past versions, where you'd simulate calling a player on the phone and having to discuss a random attribute of your program, whether it's a strength, a weakness, or even something the kid is interested.
The wild cards will now be manifested in scouting high school players, who may not be as good as their ranking suggests, and in managing the needs of your current roster, who may be looking turning professional early, or transferring to a school nearer to mom and dad.
But the underlying structure has become more transparent and less subject to whim. In the past, attracting talent depended upon a number of selling points beyond your control—your campus lifestyle, television exposure and the prestige of your conference . These were all graded and set throughout your career, even if you altered a conference's makeup. They were a source of considerable outrage from offended alumni, who would take to EA Sports forums to complain about being rated a B- in academic prestige or championship contender status. And an unduly driving factor was the team's Bowl Championship Series ranking.
"This year, we created the means to influence those pitches to recruits," said Jordan Peterson, "and the game exposes those conditions to the users." For example, the "conference prestige" grade. Meant to measure a recruit's desire to play in an elite league like, say, the Atlantic Coast Conference, it will now adjust for the performance of that conference's teams that year. This means a coach can sell into a spike, so to speak, if he's coaching a team in an up-and-comer conference whose programs are gathering a lot of attention at the time.
Since all conference changes are now custom, I'd go with custom rivalries. Dynamic would have been a blast when conference promotion/demotion happened, but would be out of place with the current system.
If you could have both, here's what I'd like to see: Custom Rivalries allowed to be setup pre-dynasty, when you're setting up the initial custom conferences. Then dynamic within the actual dynasty. But Custom is probably a safer option too.
Beautiful thing about an option like that is that it's only time-consuming if you want it to be. People like me would go through game by game and see who should be new rivals, while others would just skip it.
Setting the bar high there.
Huh.... i was just checking the big east bowl games and i saw that wvu killed clemson.
and they lost to UL and only beat UC because thier star QB broke his foot. I also saw the big east players go higher in the draft. Maybe its the ACC overrated? u can say that NC ST. beat UL but cincy beat UL and NC STATE( blow out) o and they beat a SEC school. huh maybe the big east is.... dare i say it underrated??? you can also say that wvu is the best and that there leaving. but out of the past 4 years they one it 2 times(big east title). UC won it 3 times.... maybe you sould be stop talking huh?
I'm sure he's talking about the Big East of the future where there will be no West Virginia, no Pitt, etc.
Well, once you get outside of the SEC, Big Ten, Big 12 and Pac 12, the bar doesn't get all too high unfortunately.
:D Dude, take it easy, it was a joke. It's always fun to crack on the Big East and ACC a bit now and then (this time it just happened to be the Big East). I know you're a Cincinnati fan (at least I want to think that you are based on memory of previous posts), but I'm sure you've heard much much worse over the years.
Well, yeah, in that case it would probably be true. Boise State, maybe Houston and San Diego State will be decent additions to the Big East in the future, but not sure even with those three teams, that the Big East will be able to match the ACC with Virginia Tech, Pitt, Florida State, Maryland, and to an extent, Georgia Tech, NC State, Miami and Clemson.
Oh yeah, and don't think I'm a Big East hater Little Steve. I'm gonna be a Big East follower in a couple years when Navy joins in 2015. I just like cracking on the ACC and Big East from time to time, and can get away with it because I don't follow a conference as a Navy fan. I do follow the Sun Belt as a Florida International fan, but that's secondary, Navy is my primary team I root for, thus no conference affiliation for me as a fan of an Independent.
sorry, in a weight lifting class with a bunch of Ohio State, Bama, and Tenn Fans and they all make fun of the big east and hate on UC. the big east is falling apart i want uc out to but the big 12 wont take them but will take UL and cincy to dumb to go to the acc so.... im very protective because cincy is the Best TEAM in the big east now. so making fun of the big east is like making fun of Cincy and i guess......... UL(die). rutgers is well there good sometimes....
Navy? really why won't air force join they backed out?
( i have nothing to do to day i can't find my car keys!:bang::bang::bang::bang::bang::bang:)
Will you still get their top 10 school choices for recuiting at the start of the year or do you just jump in to it blind? cause that will be really hard. has anyone ever got a 5 star with a 3 star school or lower is it possible?
I have a question about scouting prospects for any of the CD guys that got to play around with it. Can you continue to scout players even after they have committed? Or is scouting players only allowed while a player is being actively recruited (no hard commit)?
In NCAA 12 I seem to get a good amount of instant commits during weeks 1 and 2 so I would like to keep scouting a player even after he has given his early hard commitment to my school. Mostly In order to see his true key attributes that I'm looking for and see if they are what I want if not I can go get somebody else on my board that has possibly better ratings in my key areas. I'm guessing the answer is no so I'm SOL if my week 1 4* instant commit WR with A Spd, B rated CTH, and B rated RR turns out to be only 85 Spd 70 Cth and 68 RR. If the answer is no (90% sure) then it looks like I'll probably hold off on offering scholarships till after I got each of my guys scouted a good amount I'm guessing probably after weeks 4 or 5. That also reminds me of another couple questions for anyone with experience scouting players in NCAA 13, how long does it take to scout a player to 100%? And a 100% scouted player has all his relevant attributes revealed right?
I'm not sure whether you can scout after he's signed... I want to say yes but I'm not certain at all.
As for scouting, it depends on the player. Most positional players, if you give him 60 minutes of scouting per week, most if not all attributes will be unlocked in just a couple of weeks. So if you scout him during the preseason and in Week 1, you could unlock all of his attributes and still sign him Week 1. However, ATHs will require longer as you see just about every attribute (yes, you do now see THP AND THA).
Thanks gschwendt. I hope it is possible to keep scouting them since I routinely shuffle my recruiting board during the season. Heck usually only about 1/3 of my original board is there by week 10, lol. I know the pre-season board is going to be even bigger this year since you get 20 hours to scout compared to like 3 or 5 in-season. I like the ability to jump into guys top 10 and those are the guys I probably will be scouting each week as the season hits the later weeks (10-15) but I'm going to make sure I scout a player prior to offering a scholarship.
Is there anything hidden in the scouting feature? I mean in recruiting we get a hidden advisor who helps unlock pitches, finds hidden interest guys, gives heads up on instant commits, and the all important 2x recruiting points multiplier. I would think having a scouting advisor would possibly be in there as well to help give you some in depth bonuses like unlock an extra attribute on 3 guys, finds out if 1 guy on my board is a gem or a bust, and maybe bonus hour of scouting during the season.
I think scouting will let us allocate our recruiting point easier. On positions of need I will over recruit just hoping to get one of them. But if I can scout a position better I can go balls out on the one I really want. In the end it may save me some recruiting time when I can't decide which player to go after.
I am loooking forward to scouting this year primarily because after all of these years I think I am going to change my base D from 4-3 to 4-2-5. I am going to need some pretty amazing DB's.
when scouting with a smaller school, are you able to unlock the same amount of ratings as what you'd be able to if you were a larger school?
Question since we have multi-position athletes will we be able to create an athlete and add them to the recruiting database??
How do you feel about the gem and busts in recruiting? Are there too much, too little, or just about right?
So far it is my favorite improvement along with playstyle pitch
One thing I forgot to ask, has the top 100 in recruiting been reworked? What I mean is, in the dynasty I am simming for the Player Tracker thread, this newest season there were maybe 25 defensive players total in the top 100, compared to at least that many of just WR's. It really seems unbalanced. There were NO tackles, only like 4 guards and 2 centers in there also.