Yeah, the crowd noise seems pretty good although without any commentary the presentation is weird. Hopefully the commentary isn't terrible.
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Yeah, the crowd noise seems pretty good although without any commentary the presentation is weird. Hopefully the commentary isn't terrible.
I'm guessing it's going to be the same as last year, maybe marginally improved. Last year was horrible. They somehow made Gus Johnson sound terrible.
You can start to get an idea of how commentary is going to sound in the game through watching (and listening to) the videos recently released by EA SPORTS:
http://www.thegamingtailgate.com/for...burgh-Steelers
http://www.thegamingtailgate.com/for...1st-Quarter-HD
It seems as though new commentary has definitely been recorded. And, thanks to the revamp of the broadcast presentation, it looks like the "QB versus QB analysis" which played before every game of Madden NFL 11 is gone and replaced with more game-specific comments.
It probably won't be perfect; maybe it won't even be considered "good" or "adequate" by some. But it is what it is; here's hoping, if things are still significantly lacking, that the community can push for a commentary overhaul for Madden NFL 13.
Get rid of Gus Johnson and Chris Collinsworth and it's immediately better. They couldn't have two of the most fuckin' annoying announcers EVER being the damn announcers...
Gus Johnson is awesome. Chris Collinsworth is boring as hell and lacks even an ounce of excitement.
I don't know Tom Hammond or whatever his name was before wasn't too great.
I'm a fan of Gus Johnson and a fan of Cris Collinsworth when I'm listening to NFL games on Sundays. The problem is that their specific commentary talents don't necessarily translate well to recordings for a video game about football.
I find that my feelings are well-illustrated by these two videos:
http://www.youtube.com/watch?v=qxSMP8yY-Pk http://www.youtube.com/watch?v=crfYXejxYfI
In the first video, Gus Johnson is in the stadium watching the game, it's almost over, and the commentary call is a gut reaction to watching the play unfold. In the second video, Peter Moore is asking Gus to perform his reaction months after the play happened.
From what I understand of the recording process, when Gus goes into the studio he's given suggested lines and works from those. It'd be difficult to record commentary for a sports video game any other way. The problem is that the reaction is less genuine because there is no "amazing play" prompting the delivery of the line. If the line sounds forced, people are going to be annoyed by it; if the line sounds underplayed, then somebody who pulls off a Stokley-esque play to win the game is going to be annoyed that Gus isn't more excited for them in Madden NFL. And unless EA SPORTS gets enough time with Gus to record reactions to every single potential outcome of a play in the game, there are never going to be enough lines to reference to keep it fresh.
As for Collinsworth, he has a lot of good knowledge from his playing time and from his awareness of current NFL players and their talents. The problem, again, is that asking Collinsworth to record anecdotes for every NFL player on the roster is time-prohibitive; even more so when you consider that multiple anecdotes per player would need to be recorded or else even the most casual gamer is going to be annoyed when Cris reads his one reaction to their favorite team's best player for the tenth, twentieth (etc...) time.
As more lines are added to the database from Gus and Cris as Madden NFL continues on with them on-board, the illusion of spontaneity will be stronger. Fewer lines will be overplayed and the commentary will remain fresher as a result. But unless some breakthrough is made in terms of implementing commentary systems in the game, it won't be revolutionary and the commentary of Madden NFL will remain polarizing.
Maybe my initial comment sounded snarky and sarcastic, but it's kind of how I really feel about it. Some people will enjoy the commentary, some people won't. Gus Johnson and Cris Collinsworth have a different level of quality for different fans of football. There are some people who will be thrilled with the guys in the "virtual commentary booth" right now and there will be people who long for the days when the voices of Madden were Al Michaels, John Madden, Tom Hammond, or even the nameless radio announcer guy from the first few Xbox 360 and PlayStation 3 games.
Announcers aren't supposed to be fans reacting to plays. Announcers are supposed to be knowledgeable people who have been around the game/played the game for several years and can add in thoughtful and inquisitive information about the thought process of the player/coach or how the play should have been executed compared to how it was.
John Madden and Pat Summerall were the best and Madden hasn't been the same since Summerall died. Michaels did an ok job but football commentary and Madden virtual commentary hasn't been the same since.
I don't want some moron screaming in my ear about a virtual play I just made. That's for me to do. Not the damn announcers. I HATE Gus Johnson's commentary and Collinsworthless doesn't know dick about the game of football.
Lest we get too far off-topic from discussion of the Madden NFL 12 demo--which features no commentary :D--I've put together a new thread here in the forum to discuss the commentators you would most like to have for the game:
http://www.thegamingtailgate.com/for...for-Madden-NFL
Pat Summerall died?
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- Sent from my iPhone using Tapatalk
I guess he didn't die. I could have sworn he died. For some reason, I thought he died and that was why he stopped doing Monday Night Football with Madden. Huh.
I just saw an animation where I had knox running deep and woodson trailing, knox reaches out for the ball thrown over his shoulder allowing woodson to catch up and lunge toward him and smack through knox's hands, knocking the ball out before knox could secure it.
Absolutely beautiful. The animations in this game is what is making it better for me than NCAA. So far, it seems as though all the animations that play for pass breakups are very believable and there is a lot of variety to them.
I've seen a good many warping picks by safeties so far.