And this is why I never liked the guy.
"EA's shareholders and employees expect better and I am accountable for the miss."
How about the customer?
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And this is why I never liked the guy.
"EA's shareholders and employees expect better and I am accountable for the miss."
How about the customer?
Hence why virtually their entire catalog of games suck.
Don't kid yourself that's every companies goal(priority) some are just better at hiding it
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Times be a changing for many companies. Making money has always been thought of as #1 and keeping the shareholders happy by doing #1. Then along came companies like Amazon.
Great article from a couple years back.
http://www.forbes.com/sites/steveden...to-make-money/
A growing number of companies have chosen a different goal. They see their bottom line as something radically different. Delighting their customers through continuous innovation has become their bottom line. Making money is the result, not the goal, of their activities. The interesting thing is that when they operate this way, they make a lot more money than companies that focus directly on making money.
Sure they are all in to make money but you look at Amazon's customer service versus EA's and you get a pretty good idea where the customer stands in each companies vision.
It blows my mind that it's taken companies this long to figure that out. I've been saying it for YEARS and said it to practically every employer I've ever had, yet they just blow me off saying some shit about not being able to change because of corporate standards and blah blah.
Let the share prices start to fall and see where there loyalities lay, times aren't changing the approach has.
http://consumerist.com/2013/03/18/he...ca-tournament/
Can EA repeat as the Worst Company in America? I think they have a solid chance.
http://www.gamespot.com/news/xbox-36...vealed-6406051
Walmart does love their customer base. Though I figured it would have been bundled with a box of Moon Pies and a Jeff Foxworthy DVD.
http://i.imgur.com/Xrm8n5Y.jpg
That thing is absolutely hideous.
:smh:
On the bright side, hopefully this means some great deals on Blood Stone, Goldeneye Reloaded, and 007 Legends.
Gamers looking to pick up one of the many James Bond titles available online will be met with nothing but tumbleweeds as Activision has removed all the titles from the online store and the Activision web-store. The titles removed include Quantum of Solace, Blood Stone and recently released 007 Legends.
No reason has been given to why the games have been pulled, with many speculating Activision and the James Bond rights holders have ceased their relationship. Whatever did cause the games to get pulled must have been serious, with both in business since 2006, with the contract meant to run until 2014.
Activision has not released a statement letting the public know the reason behind their removal, but we can expect an explanation soon enough. This comes in the light of developer Eurcom laying off some of its workforce and entering administration at the end of the year, with the developer creating three James Bond games that were met with mixed reviews.
Courtesy: ZoKnowsGaming
If your assertion was more accurate, they wouldn't have picked that camo pattern. Redneck camo is the RealTree stuff you see at Walmart. That pattern on that controller looks like MultiCam, which has been in use by US SF for a while now and is going to mainstream US forces currently.
http://en.wikipedia.org/wiki/MultiCam
I'd say it was aimed at the CoD and Battlefield kiddies as much as anything.
Youtube adding streaming service for video games:
http://news.cnet.com/8301-1023_3-575...reaming-tools/
Finally got around to buying and playing The Walking Dead. MS was having a sale last week, between the first episode being free and the rest of the episodes being something like 200MSP or something, so I said to hell with it and finally bought it. Just finished up episode 2 a few minutes ago. Will probably get through the remaining three episodes in the next 2-3 days. Definitely lives up to the engaging experience that others have commented on. I was sort of weary after playing some of TellTale's games in the past, but this one has lived up to the hype and been fun to play.
Plus it's nice having the decisions I made in episode one deciding comments or actions the others make in episode two (and in future episodes). Other games really need to start implementing that more. Always love the games where a decision I make early on can drastically change the outcome of things later in the game. Just like with The Walking Dead, while the storyline will ultimately play out the same, I'll be more inclined to replay the game in the future just so I can try different paths and choose different conversation options along the way and see how it affects things as the game goes on.
Lucas Arts Moves to Licensing Model
Could potentially means that Star Wars 1313 is canned, which would be a pity. It looked awesome in the few trailers I saw for it.