I saw a link to this on OS. I guess I will need to start doing practise... :(
https://docs.google.com/spreadsheet/...W5UWmMwMFItSXc
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I saw a link to this on OS. I guess I will need to start doing practise... :(
https://docs.google.com/spreadsheet/...W5UWmMwMFItSXc
Rudy, I just played half a game with your exact sliders (would have played a full game but the kids come first...). Overall the sliders are pretty good. The cpu is very good at running the ball. Although I still find the cpu gets stuffed in the backfield too often. The only slider that didn't work for me in hum pass rush. I was just carved up by the cpu as I could not get to the qb at all.
You do need to practice to get the XP and it gets tiring. To make it less painful I just chose the scenarios that were end of the game type ones. There is one scenario that has you leading by 16 with two minutes left in the 3rd quarter. The practice games are all 5 minute quarters so that's only 7 minutes of pain you have to endure and it's an easy 1000 or 1100 points. There are a couple of other ones like that but you want that scouting boost! Failing in practice still gets you some points as well. Ignoring it gets you nothing.
You may want to drop down the cpu run blocking if you find it too much. I try to push myself in this area and the extra run blocking will lead to some long runs by the cpu. The pitch play stinks in the game though and every time the cpu runs it there is a good chance at a 3 or 4 yard loss.
I have cpu pass blocking nearly maxed out. Its goofy at 89 since I am trying to keep the cpu slider totals under 750 due to Madden slider logic that may or may not screw things up. This may work differently in CCM but it is designed to have the cpu sip a cup of coffee in the backfield. It's one of the biggest things that affects the cpu passing game. When the cpu doesn't have time they do a lot of stupid crap. Giving them unrealistic protection is one of the only ways I have found to get the cpu passing game going. One time when I was a LB in coverage I saw Peyton have 13 seconds to survey the field! That was rare and ridiculous but I had to laugh. When I personally rush the QB as a DE I can still get there too easily. I would love to see a separate slider for USER/DL pass rushing (as opposed to how your cpu teammates rush the QB). The funny thing is I will still be among the leaders in sacks and have the best pass defence.
Tweak small or big to whatever you like! I'm a big believer that sliders are a very individual thing and I don't think anyone can plug in someone else' set without making changes. I often look at other slider sets to see what they use to try to fix certain things. I'll use my set and then steal some ideas from other guys here and there.
Well it finally happened... I lost. The sad thing is that the only reason I lost was because of Palmer... four pics, two of which were pic six. After major slider adjustments I still dominated the cpu. However, the end result is KC 28 Oak 14. At 11-3 I have already won the division. Carolina and San Diego are all that's left. I have a good shot at the conference title as I am in the drivers seat.
Before play tonight I will move the sliders even further. I was hesitant to move hum rush anticipation to 0 but I think I have to go between 0-5 as 10 is too high. Also, I am still getting too much time to pass. I may drop hum pass protection down to 30.
I haven't done any scouting since I picked up the game again. I did scout a little during season pass but a lot of people seem to think that you save all your points until the draft for the best results. I really don't know??? I am also leaving most of my progression to the end of the year but I will progress key players BEFORE the playoffs.
It doesn't matter a lot if you hold on to your scouting points. The ratings of the prospects do change a bit over time so waiting until the last moment lets you get the best information. Some guys really move around so it is a benefit to wait. Plus you can scout one last time after free agency so guys don't want to scout positions they may fill in FA. That's not realistic as teams do scout all year but to each his own.
For CPU pass rush I give them a 35 point advantage over my pass block setting but most guys go more than that. I'm not a good decision maker as a QB so I need a little more time too.
Just beat the Panthers 28-21. We were both 11-3 and at the top of the nfl. The Panthers rushed for over 250 yards but McFadden was better! Next up are the Chargers. If I win I win the AFC. Finally some of my injured players are back (Branch, Fasano, etc.).
Well I lost to the Chargers 24-17 on a last minute drive (and a blown call that should have been reversed). Houston won their last game which knocked INdy out of a playoff spot and knocked me out of top spot in the conference. I take the second seed and third overall in the NFL.
For the AFC the seeds are:
1. Texans
2. Raiders
3. Patriots
4. Ravens
5. Steelers
6. Dolphins
In addition to making the playoffs I won coach of the year and McFadden was the rushing leader with 271 carries for 1,637 yards a 6.0 ypc avg and 10 tds along with 28 receptions for 341 yards and 3 tds. Fasano who missed four games due to injury and was picked up mid season was my receptions leader with 45. Houston was my sack leader with 14.
I had the worst offense in the league and the best d. Brady was the Nfl mvp but Stafford threw for the most yards. As far as firings go, New Orleans, San Diego, Cincy have fired their coaches already.
With a first round bye, I simmed to week two and in the divisional playoff i am facing the Steelers who upset the Ravens 38-31. Also, the Dolphins had the upset of the week beating the Patriots 27-19. After the game "Chad Masters..." announced his retirement.
So for this week we have the following matchups:
Dolphins at Texans
Packers at Panthers
Steelers at Raiders
Vikings at Lions
Okay now off to bed...
The sim stats are bad. Too much offence which means your offensive rankings will always be too low and your defence too high. Not sure why this hasn't been patched. Good luck against the Steelers! Tomlin is now the head coach in Atlanta for me. I like how some new generic coaches mix and match their playbooks (BUF offense, WAS defense).
Upon reflection from lastnight I think I made the cpu pass d a little too strong. I saw a lot of route mirroring by the dbs. Also, I may need to change the Tom Landry playbook... it's great for running but there is only one 4 wr set with minimal long pass options. This is a killer when you are trailing.
I beat the Steelers in a hard fought game, 17-12. The Steelers missed two fgs. That would have changed the outcome of the game. Once again, McFadden saved my butt with 120 yards or so on 27 carries. Steelers could not run the ball and my recievers could not catch it so it made for a real defensive struggle. It was 7-6 at the half and with the exception of one drive I punted non-stop with a whole bunch of three and outs.
Up next is a trip to Houston and the conference finals. The Texans easily disposed of Miami. I feel bad for Philbin as several people on twitter took a run at him.... eg "Miami can't win with Philbin." I guess making the playoffs with Garrard at the helm and knocking off the Pats wansn't a good enough achievement.
I must say I am enjoying the game after all of the patches (and only paying $30). CCM has made the game feel more immersive but I agree with you Rudy, this game desperately neeeds a weekly wrap-up show as you are so isolated IF you don't continuously check the standings/schedule, etc. The physics are nice but the cpu AI and offensive execution regardless of slider tweaks is one of the worst in recent Madden history. Take Madden 12's gameplay, continue to enhance CCM and bring back missing features, bring back a new version of extra point and 14 will be an impressive title.
I saw at OS a while back a discussion that if NCAA adds in CCM that you could potentially blend the two games, coaches, schemes, playbooks, etc. to create a comprehensive football career moving back and forth between NCAA and Madden and blending playbooks at each level. Now honestly I don't ever see this happening. I really don't think the Tiburon teams could pull it off but it does sound like a unique idea.
I lost to Houston 27-20 in the conference final. They scored a td in the last minute after a 14 play drive. It was a great game overall. It's probably Palmer's last game as a Raider too. For the Superbowl it was a matchup between the Texans and the Panthers and the Texans win in 27-24 with Shaub as MVP. Thus far in the offseason:
1. Billick is returning to coach
2. Warner has come out of retirement
3. Manning and Steve Smith have both retired
Next up is resigning. I have a ton of players that need deals. To be more precise I have 33 players who are not under contract... it's going to be a long night.
Manning retired on you? He's still kicking in mine and set the all time TD record.
I don't understand why they scrapped the Point After show. I am concerned after ADemnroski tweeted that offline franchise guys will be disappointed going forward.
Have fun in the offseason! The draft is fun.
Wow! What a night. The wife was not happy as I came to bed very late. However, I just found the offseason stuff so addicting. Really the offseason is where this game shines the most. As mentioned in a previous post I had 33 players who were not under contract. I was only allowed to negotiate with 11 of them and the rest I had to find in the FA pool.
The team that made it to the conference final looks very different today. My whole plan of a drafting a stud TE wasn't in the cards based on picking 30th in the draft so I bolstered my lineup through FA. I really enjoyed free agency but there needs to be a warning of how long it goes for. In the last week you should be told this is your last chance. One major gripe of FA is that not a lot of good players get signed. I picked up Omar Houston at CB for 19 million. I also picked up vertical threat TE Cook jr. to compete with Fasano for the starting job. Fasano had no other offers so I offered him three years and zero signing bonus. If I cut him it won't cost me and on twitter the guys said he was happy to be back (even though his signing interest was very low).
I had a plan for Palmer so i picked up veteran QB Derek Anderson. His role was to be a mentor for Kirk Cousins... but... I tried and tried and could not get any movement from Washington before or during the draft. So I traded Palmer to the jags for the 22nd pick and then with time almost up, drafted a QB ... Furr, out of Ohio. He's only a 74 so we will see how it goes. I had not scouted him at all so it was a risky pick but I had misread my board and the guy i was going to take had been taken two picks before.
Overall the draft was a lot of fun but I had far too many "blind" picks. All of my players were rated between 74 and 61. I didn't do great with my picks so I am already looking at the FA's to bolster my roster. There were way too many CB's in the late rounds and in the first round five TEs were taken.
In league news, Ray lewis decided to retire and he and Manning were both placed into the hall of fame. I will need to check the rosters but there was a rumour on twitter that the Saints chose not to re-sign Drew Brees???
Rudy, philosophy-wise, how do you spend scouting points most effectively? Do you simply choose to see their overall letter grade rating or do you look at specific attributes? I find scouting very difficult as you don't have enough points to do much.
I choose a different approach than most guys on OS. I try to scout exclusevily for overall grades. I only check speed for skill positions and QB stuff like power and accuracy for QB. For TE I will also check run block. I scout from the first round to 5th round guys since the CPU will take most guys by their rating give or take 10 spots or so. Honestly the best approach is identifying B and C prospects and the move around the draft to get them. My last two drafts I had the overall grades on almost all my picks. Drafting guys blind sucks. You are usually disappointed. It helps a ton that I created myself as a team builder coach so I get 2000 points a week plus an extra 1000 after buying the scouting upgrade in year 1. At 3000 points a week I had at least 30 overall letter grades scouted in each of the last two drafts.
My first draft was very frustrating as I didn't have much info and spent a lot of points on individual ratings. I drafted blind a lot and a lot of guys that slide stink. You think you are taking the best available player and its just the best available bust. I traded up in year one to get the #7 overall player who was a WR. I knew he was fast with decent hands. Moved up to 15 and he was like a 71. Ugh. This is his third year now and he's only a 73 despite getting a lot of time as the #3 WR. He's now 4th on my depth chart. I made the decision to scout overalls exclusively after that and try to find guys for every round of the draft. Drafting blind stinks.
I agree with you that the off season is a bright spot for the game. It's so much better than M12's offseason which I really didn't like at all.
I am in desperate need to trade for a legit LG. Right now the best I have is a 64 ovr rookie. The Ravens have a kid I am interested in and he is on the block. Just as a side-npte, Madden 14 has to bring back position changes in the off season. Why would this not be a feature...???... :smh:
I agree about the position changes. I need to be able to turn Wake back into a 3-4 OLB. I missed my chance this offseason to run the 3-4. Clay Matthews was a free agent. Could have signed him and dumped Wake. Not sure I would have had the money for AJ Green though. I'm very tight against the cap right now, even after cutting Tannehill. I can't resign any players right now other than one year street free agents. You should be able to sign a guard off FA Jay. Guaranteed there is a 75 rated guy just sitting there for cheap.
Next year I will probably cut Sean Smith and DeAndre Levy. I may dump Kellen Winslow as well to give my legit rookie TE more time. I'm running Arizona offence right now and I'm not using two tights very often. I need to create some cap relief.