I doubt -Ballhawk- works the way its supposed to. It worked better last year.
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I doubt -Ballhawk- works the way its supposed to. It worked better last year.
A few people at OS worked it out that there are 108 FACEMASKS which have incorectly used gray (ps3). How does qaulity control overlook that???
Someone is lacking....a.....life....
The physics can be hysterical at times.
http://farm8.staticflickr.com/7322/9...19143007_o.gif
did they say it was borrowed from the hockey game engine ?
Started an RTG with an option QB. I threw the ball over 40 times. The CPU called 4 Verts TWICE inside the opponents 10-yd line! :fp: Playcalling will always hold this mode back.
Yeah I experienced the same. I bumped it up on had it called 3 times in a single drive.
I cause fumbles quite a bit but not as much as it appears..key word appears that I should be causing. Just basing off of the type of hits that I am seeing. In 1 and a half seasons I've probably caused 7-8 I believe..maybe 1 less.
Oh and in that video, damn #65 looped back there awful quick and fast didn't he? The RB could have helped out a little bit
:fp: nice qb .
they said they simplified menu's to make things easier/faster. Seems to me things take longer to load or to be able to move from one section to another in some cases especialy in NUT and while your in a game for one reason or another. It takes forever to get a time out to take in game at times.
there are times this game seems kind of fun and real and a new experience but the other half It seems there is no point in actually trying to pick any defensive play what so ever. Players either don't react or react wrong all game long and then from out of know where for no reason you get lucky with an int. ...but it doesn't feel like it was supposed to happen or that you knew why it happened. This cant have been a finished product in this manner
I am starting to wonder if NCAA has the issue that Madden had last year. Specifically what I am referring to is online games versus offline games. Last year in Madden if you were in an online dynasty you would get instantaneous tuning updates and the game played very different from offline. I know it's not the same thing but it seems as though if you login to play dynasty versus don't login, the game plays differently. Four straight games I played offline and not logged in and I won them all by pretty big margins. The cpu could not run the ball... it was ugly. However, last night I logged in and was online and I lost both games. In the two games the cpu ran all over me (SDSU starting RB had 202 yards and 4 td's. ; BYU's starting RB had 194 yards and 2 td's). Plus the cpu QB passing percentage was well over 70%. How could things be so different between games? Honestly I have no idea but I am just throwing it out there... has anyone seen a difference in how games play when you are connected to EA versus not connected???
I'm playing as a coordinator in my dynasty and I LOVE the new recruiting but I can already tell that when I do become an HC, I'm putting ALL my points into the recruiting tree. I can deal with my kicker being iced or squiggly lines if I have good players but I can't get good players if I don't have access to a bunch of points. Those points are a precious commodity.
Question, I set up a OD and forgot to make it where players can only use created HC, so there is always the one person who pleads ignorant ( but I digress) , who used an already created coach his XP is worlds better than anyone elses. Can I change this after the fact where he has to create a coach or is it stuck as is?
Second question..... there a default coach start position thingy, does this work after the dynasty has already started. I would assume not since its not working!
For those of you who have played the game more than I have does the experience needed to level up my coach increase as time goes on? Because right now it seems as if my guys is getting new levels every other game or so.
LOL...I just kicked him out and he came back in with a created coach, so no biggie.
I have been playing with him since OD has come out, I just have no idea what the hell he was thinking on that.
So I have heard the reason I am not seeing studio updates as and offensive coordinator is because they only happen after extra points, I'm okay with that but I'm wondering if I watch the extra point will I then be able to see the studio update? Guess I'm going to have to check this out.
Any news on the 2nd patch?
Was there a first patch?
The release day patch, but that's it. We're a week away from a month since release, and the only patch we've had is the day one patch. I don't even know if there has been much of anything in way of tuner updates. I only remember seeing my console/game download one tuner update so far. I'm of the thought process that EA could give us an improved zone defense, or hell, give us A defense with changes and fixes made via tuner updates.
Unfortunately, unlike games like the NHL series, where they seemingly release a new tuner update every couple days or every week, we don't see a single tuner update in NCAA unless it's paired with a patch. The NCAA team have a great thing in their hands with tuner updates, but they refuse to use them at all unless it's combined with a patch. If we could drill that into their goddamn heads, that they can release tuner updates every few days or every week or every two weeks, not only when they get around to releasing a patch, a lot of gameplay issues could be quickly improved. Maybe not "fixed", but certainly improved.
.@BigShowFarm We are working on a resolution to the grey facemasks on PS3. Will provide updated details as soon as they are available.
— Jason French 🏳️*🌈 (@jasonfrench) July 15, 2013
Ahh yeah I remember now I had the season Pass so when I bought the game I didnt have one again.........
Hopefully they were just responding to someone who specifically asked about the facemask, but it would seem to be the perfect opportunity to say "this plus some other stuff is in the works"
Same here, the only real issue I'm concerned with is the lack of no-huddle hurry-up for the USER compared to the CPU abusing it like crazy. If they fixed this I'm good with everything else.
Honestly the color of socks, or facemasks, etc... don't make or break the game for me.
the weirdest crap just happened in my ultimate team head to head game.
game is almost over, I'm well ahead. My cornerback intercepts a ball in the end zone . I want to simply down it so I take my hands off joystick so he ( as usual should just go on a knee. But instead of that or falling down ...he's getting pushed and pulled or rather bumping into other players...and he starts going towards the field...ive got my thumb on the stick now trying to keep him in the end zone but its like its fighting me and he wont down the freaking ball and no opposing player seems to bump him enough to take him down.
he keeps going towards the field so I direct him to run out of it.
But by now I notice he is going at like one fourth the speed of everyone else...my players and other players are moving at faster speeds and getting in his way. I finally get bumped out of bounds but the replay was too long to see what happened in end zone.
Just more freaking bizarre crap from this game LOL
http://www.youtube.com/watch?v=OMVE2d7EkL8&feature=youtu.be
Man I was GB Games yesterday and almost got NCAA 14 but I didn't because the gf was with and any ways the game 40 bucks ! Damn it ugh. I may sneak over there later and see if it is there over the weekend and just get it. 40 bucks is cheap .
I am sick and tired of constantly seeing my defense get beat by 10 yards on deep passes when I have 3 or 4 deep blue zones, I committed to the pass and have zones on relaxed. It happens waaay to efing much.
and I think the clock in game is kind of slow too.
ballhawk simply does not work at all. Not the way they advertised it anyway...its more like ballpigeon
ive had more online games just drop and get disconnected than last year already. At least as far as a first month is concerned.
The delay one the reaction of inputting a command is ridiculous.
You get the notification for "USER CATCH" and the first thing that happens is a hurdle despite only hitting Y once.
I wouldn't mind the ballhawk feature if you know the guy went for the pick and missed, but when you hold the Y or mash the Y button and neither makes the defender do anything it's depressing.